Enderal:The Disciplines of Magic - Entropy

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The Disciplines of Magic
Entropy
by Baledor Dal'Goldenstein
Entropy

Along with Psionics, Entropy makes up the school of Sinistra and is among the most infamous of the magical disciplines. Entropic powers revolve around the manipulation of life and death, the conjuration of supernatural creatures, and the use of necromancy.

Mechanics

An entropic mage brings about eventualities which alter a being's life force. Thus they do not hesitate to revive the deceased by imbuing them with artificial life, deliberately turning them into Lost Ones: undead marionettes bound to the arcanist's will. In addition, Entropists know how to conjure magical anomalies, ranging from ethereal creatures such as wolves, bears, and trolls, to elementals and even otherworldly weapons.

However, the most abominable and dangerous form of Entropy is necromancy. With this discipline, the conjurer is able to focus the energy of Death and use it against their foes. To grasp the underlying process of this kind magic, the student must understand the following: Death is an omnipresent power, inherent in every living being. It is present from the day of one's birth, although during the first two decades of life an individual's life force is sufficiently strong to withstand Death's presence. After this point, it drains one's vitality little by little until it is spent. An Entropist is capable of bringing death that exists in other realities into ours in a controlled manner. This manifests in a fearsome thunderstorm of lightning and fire, the sounds of which resemble the cries of the fallen.

Indeed, necromancy exceeds all other schools in terms of sheer destructiveness, but at the same time, the practice draws upon the arcanist's life force as well. It is not uncommon for Entropists to die from excessive use of their magic themselves.

Reputation

The use of Entropy is forbidden to Path-abiding arcanists and is punishable as a capital offense. The bone readers of the Skaragg - and, according to rumors, some mercenaries from Melêe - are known to practice it. While the motivation of the latter remains obscure, the Skaragg consider Entropy to be holy - a primitive stance befitting a barbaric, Pathless people. Nevertheless, for reasons unknown, the bone readers seem to be more capable of bearing the physical consequences of the school's use.

Key elements of Skaraggean Entropy include bones and body parts of the deceased, as well as various narcotics of which the bone readers believe they allow them to establish contact with the dead. It is assumed that they believe that the bones function as some sort of "focusing point". Of course, if these barbarians had any proper knowledge about magic, such ostentation would be completely unnecessary.

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