|File:Strengthicon.jpg||Strength||Affects how much you can carry, how much total fatigue you have and how much damage you can deal with melee weapons.|
|File:Intelligenceicon.jpg||Intelligence||Affects your total magica and magic use.|
|File:Willpowericon.jpg||Willpower||Affects how quickly you regenerate magica and how much fatigue you have.|
|File:Agilityicon.jpg||Agility||Affects your ability to manoeuver and balance, your total fatigue and damage done by bows.|
|File:Speedicon.jpg||Speed||Determines how fast you move.|
|File:Enduranceicon.jpg||Endurance||affects how much fatigue you have, your health, and how much your health will increase when you sleep and raise levels.|
|File:Personalityicon.jpg||Personality||Affects how much people like you, leads to better information gathering.|
|File:Luckicon.jpg||Luck||Has an effect on everything you do but does not govern any skills.|
- These attributes can be increased by levelling up or equiping enchanted items with attribute bonuses.
- Check Skills for explanation which attribute governs which skills.
- Personality changes (patch 184.108.40.206) : The players' personality does not matter anymore for the computation of the disposition of NPC's. This fixes the bug that high-personality characters were not getting attacked anymore. Still the Mercantile and Speechcraft skills are tied to Personality.