Nehrim:Magic Winds

From sureai
Jump to: navigation, search

File:Line625.jpg File:Navigate.png Items File:Nav arr.png Armour File:Nav arr.png Armour Sets File:Nav arr.png Magic Winds

Set Description

File:Line625.jpg

Set-Type: Genuine Set (with bonuses)
Armor-Type: Light Armor
Set-Parts: 4

Back to Top

Set Parts

File:Line625.jpg

Whereabouts

Name Places
Magic Winds Hood
Magic Winds Robe
Magic Winds Boots
Magic Winds Staff

Back to Top

Values

Name Enchantments File:Price.png File:Weight.png File:Health.png File:Armor-class.png ID
Magic Winds Hood
  • Fortify Alteration 4
  • Fortify Destruction 2
  • Restore Magicka 2
  • Fortify Willpower 3
120 0,4 380 6,0 0022BE0F
Magic Winds Robe
  • Fortify Restoration 4
  • Fortify Illusion 4
  • Restore Magicka 7
  • Fortify Magicka 18
  • Resist Shock 4%
100 13,0 580 25,5 0022BE12
Magic Winds Boots
  • Fortify Destruction 4
  • Fortify Illusion 2
  • Restore Magicka 3
  • Fortify Magicka 8
170 1,5 250 6,8 0022BE10


Name Enchantments Speed File:Price.png File:Weight.png File:Health.png File:Weapon-class.png ID
Magic Winds Staff
  • Fire Damage 70 on Target
1,00 10 10 100 0 0022BE14

Back to Top

Bonuses

File:Line625.jpg

  • 2 pieces: Magic +2
  • 3 pieces: Willpower +1, Magic +1
  • 4 pieces: Absorb Damage +4

Back to Top

Notes

File:Line625.jpg

  • Warning: Equipping the complete set will place an item in your inventory to grant bonus armor, however it also counts as an amulet, removing your current amulet and making you unable to equip one.
  • These are Base Values. The features of Weapon/Armour depends on the players Skills.

Back to Top

Screenshots

File:Line625.jpg

Set Male Set Female

Back to Top