Nehrim:The Leader Returns
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You and Narathzul are on a way to the besieged Monastery. Narathzul proves his incredible power and clears a whole troop of soldiers with one spell (be careful not to charge forward until he is done, since you might end up experiencing his incredible power along with the enemy soldiers). Narathzul suggests that you should kill the remaining guards in a more casual way. Having dealt with the enemy troops, Narathzul Arantheal is welcomed by Callisto and appoints himself as the new leader of the Order. (During the dialogue, you have some time to deposit stuff in your safe container, resupply, or just play some football with the burning logs fallen off from the formerly besieged monastery. But don't digress too far, or you might miss the departure!)
Narathzul's first decision is to head for Nehrim:Cahbaet with you and Nehrim:Callisto. He starts running towards the stables, and you should follow him. Before he, Callisto or you have saddled horses, save your game! The next part of this quest, alas, is prone to bugs and crashes.
It can be tricky not to get outpaced by Callisto and Arantheal, but keep in mind that they are following the most obvious way to Cahbaet, so you know where to search should you lose them. You should not encounter many enemies along the way, but chances are high you will meet 1-2 spiders and, possibly, a bandit.
Should you save your game here, and, upon reloading, find Callisto disappearing, you have probably triggered the Callisto horse bug. Don't worry: it is easily fixed. Try to walk inside Callisto's horse (this sounds strange, but every time this bug occurs, Callisto's horse loses its collision geometry, so you can just walk inside it) and activate the invisible (but clickable!) Callisto. Then he suddenly reappears atop of his horse (and is visible once again), and the game goes on.
The entourage stops at the Cahbaet marketplace.
You can reach Cahbaet in any way you choose:
Do as your companions suggest you and mount your horse. Then simply follow the green marker on the map (the location of Narathzul).
Use the spell Teleport: Cahbaet only when you see the green marker on the map (after Callisto and Narahtzul mount their horses). The drawback of this method is that you will have to wait for them in Cahbaet.
When you, Natathzul and Callisto arrive at Cahbaet your quest will update and the quest is finished. Taranor will greet you.
The use of the console is same like in Oblivion. Description how to use console commands can be found here
|The Leader Returns - MQ17|
|Stage||End Q||Journal Entry|
|11||Arantheal has proved what incredible power he has, as he has cleared a whole troop of soldiers with one blow from the road. There are now only a few opponents between us and the monastery.|
|32||End||We arrived safely at Cahbaet.|