Nehrim:Closed gates to Treomar: Difference between revisions
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===Location=== | ===Location=== | ||
On the road south of [[Nehrim:Sinor's Warehouse]] | On the road south of [[Nehrim:Sinor's Warehouse|Sinor's Warehouse]]. | ||
Coordinates: Wilderness (-31,1) | Coordinates: Wilderness (-31,1) | ||
===Description=== | ===Description=== | ||
===Occupants=== | ===Occupants=== | ||
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*This gates are closed when you must go in [[Nehrim:Treomar|Treomar]] during the Main quest [[Nehrim:The Ruins of Treomar|The Ruins of Treomar]], so you must go through [[Nehrim:The Dark Forest|The Dark Forest]]. It opens after finishing the quest. | *This gates are closed when you must go in [[Nehrim:Treomar|Treomar]] during the Main quest [[Nehrim:The Ruins of Treomar|The Ruins of Treomar]], so you must go through [[Nehrim:The Dark Forest|The Dark Forest]]. It opens after finishing the quest. | ||
*The gates are sealed during the war between Treomar and the [[Nehrim:God Erodan|od Erodan]] to keep the city of [[Nehrim:Treomar|Treomar]] under siege. See [[Nehrim:Divine Command|Divine Command]] (2). | *The gates are sealed during the war between Treomar and the [[Nehrim:God Erodan|od Erodan]] to keep the city of [[Nehrim:Treomar|Treomar]] under siege. See [[Nehrim:Divine Command|Divine Command]] (2). | ||
[[Category:Nehrim:Places]] | [[index.php?title=Category:Nehrim:Places]] | ||
Latest revision as of 01:43, 19 November 2025
Back to Places
East gate
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Location
On the road south of Sinor's Warehouse.
Coordinates: Wilderness (-31,1)
Description
Occupants
Creatures
- 4 Skeleton (dead)
Items found
West gate
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Location
On the road south of Mountain Monastery.
Coordinates: Wilderness (-34, 3)
Description
Occupants
Creatures
- 5 Skeleton (dead)
- Skeleton
- Skeleton Archer
Items found
Notes
- This gates are closed when you must go in Treomar during the Main quest The Ruins of Treomar, so you must go through The Dark Forest. It opens after finishing the quest.
- The gates are sealed during the war between Treomar and the od Erodan to keep the city of Treomar under siege. See Divine Command (2).