Difference between revisions of "Enderal:Black Light, Part I"

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{{Breadcrumb|[[Enderal:Quests|Quests]] < [[Enderal:Main Quest|Main Quest]]}}
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{{Breadcrumb|[[Enderal:Quests|Quests]]|[[Enderal:Main Quest|Main Quest]]}}
 
{{Quest Header
 
{{Quest Header
|image = EN-Quest-Ornament-Mainquest-Left.png
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|image = main
|quest giver =  
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|screenshot = EN-quests-Black_Light1.jpg
|prerequisite =  
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|screenshot caption = Lexil with the Beacon and the Stones
|next =
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|quest giver = [[Enderal:Archmagister Lexil Merrâyil|Lexil Merrâyil]]
|locations =
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|prerequisite = [[Enderal:Part of Something Momentous, Part IV|Part of Something Momentous, Part IV]]
|rewards =  
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|next = [[Enderal:Black Light, Part II|Black Light, Part II]]
|difficulty =  
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|concurrent = [[Enderal:All the Dead Souls|All the Dead Souls]] <br> [[Enderal:Angel|Angel]] <br> [[Enderal:A Song in the Silence|A Song in the Silence]]
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|locations = [[Enderal:Sun Temple|Sun Temple]]
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|questid = MQ12a
 
}}
 
}}
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== Quick Walkthrough ==
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# Collect three Black Stones
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# Deliver the stones to Lexil
  
[[File:EN-quests-Black_Light1.jpg|500px|thumb|right|Lexil with the Beacon and the Stones]]  
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== Detailed Walkthrough ==
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This quest will begin automatically after the end of [[Enderal:Part of Something Momentous, Part IV|Part of Something Momentous, Part IV]]. Read [[Enderal:Lexil's Notes|Lexil's notes]] and you'll receive three quests, that can be completed in any order:
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* [[Enderal:All the Dead Souls|All the Dead Souls]] (with [[Enderal:Jespar Dal'Varek|Jespar Dal'Varek]], triggers [[Enderal:Every Day Like the Last, Part IV|Every Day Like the Last, Part IV]] after you give the Dal'Varek stone to [[Enderal:Archmagister Lexil Merrâyil|Merrâyil]])
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* [[Enderal:Angel|Angel]] (with [[Enderal:Calia Sakaresh|Calia Sakaresh]], triggers [[Enderal:Two Souls, Part IV|Two Souls, Part IV]] one day after it is completed)
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* [[Enderal:A Song in the Silence|A Song in the Silence]]
  
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After all three stones are inserted, Merrâyil will notice that he can no longer cast magic. This quest will end, and [[Enderal:Black Light, Part II|Black Light, Part II]] will begin.
  
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{{Quest Stages-Start}}
==Quest Information==
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{{Quest Stage|Unknown|
==Objectives==
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{{Quest Objective|0|Find the Dal'Varreks' Black Stone and bring it to Archmagister Merrâyil}}
*Read Lexil's Notes
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{{Quest Objective|1|Read Lexil's notes}}
*Find the Black Stones (0/3)
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{{Quest Objective|5|<nowiki>Find the Black Stones according to Lexil's notes  (<Global=MQ12a_BlackStonesInserted>/3)</nowiki>}}
*Bring the Stones to Lexil (at the Beacon)
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{{Quest Objective|10|Find the apothecarii's Black Stone and bring it to Archmagister Merrâyil}}
 
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{{Quest Objective|15|Find the Dal'Geyss' Black Stone and bring it to Archmagister Merrâyil}}
==Journal Entries==
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}}
==Walkthrough==
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{{Quest Stage|5, 10, 15, 20|
The quests can be completed in any order, and it consists of three parts:
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Amidst all the bad news there also is a ray of hope: The arcanists found what is missing for igniting the Beacon - energy. We need three ancient artifacts called "Black Stones", which we have to place in the sockets of the Beacon, to provide the needed energy. These stones are legendary jewels which, according Merrâyil, provide their wielder great power but in turn drive them mad. He thinks that the High Ones are also the creators of these stones.
*[[Enderal:All the Dead Souls|All the Dead Souls]] (quest with Jespar)
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}}
*[[Enderal:Angel|Angel]] (quest with Calia)
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{{Quest Stage|25|finishes=complete|
*[[Enderal: A Song in the Silence|A Song in the Silence]]
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We've made it - thanks to the stones the Beacon now has the energy it needs. But something strange happened at the same time - Archmagister Merrâyil suddenly couldn't cast magic anymore. He fears the worst and asked me to meet Yuslan Sha'Rim in the Nobles Quarters. Yuslan currently erects the barriers which protect Ark from the Nehrimese armies.
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}}
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{{Quest Stages-End
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|empty = 12, 17
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|globals = 1
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}}
  
==Notes==
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[[Category:Enderal-Quests]]
==Tips==
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[[Category:Enderal-Quests-Main Quest]]

Latest revision as of 12:17, 26 December 2018

< Enderal < Quests < Main Quest
EN-Quest-Ornament-Mainquest-Left.png
Black Light, Part I
(MQ12a)
Quest Giver: Lexil Merrâyil
Location(s): Sun Temple
Prerequisite Quest: Part of Something Momentous, Part IV
Next Quest: Black Light, Part II
Concurrent Quest: All the Dead Souls
Angel
A Song in the Silence
Lexil with the Beacon and the Stones

Quick Walkthrough

  1. Collect three Black Stones
  2. Deliver the stones to Lexil

Detailed Walkthrough

This quest will begin automatically after the end of Part of Something Momentous, Part IV. Read Lexil's notes and you'll receive three quests, that can be completed in any order:

After all three stones are inserted, Merrâyil will notice that he can no longer cast magic. This quest will end, and Black Light, Part II will begin.

Quest Stages

Stage Finishes
Quest
Journal Entry
Unknown
Objective 0: Find the Dal'Varreks' Black Stone and bring it to Archmagister Merrâyil
Objective 1: Read Lexil's notes
Objective 5: Find the Black Stones according to Lexil's notes (<Global=MQ12a_BlackStonesInserted>/3)
Objective 10: Find the apothecarii's Black Stone and bring it to Archmagister Merrâyil
Objective 15: Find the Dal'Geyss' Black Stone and bring it to Archmagister Merrâyil
5, 10, 15, 20

Amidst all the bad news there also is a ray of hope: The arcanists found what is missing for igniting the Beacon - energy. We need three ancient artifacts called "Black Stones", which we have to place in the sockets of the Beacon, to provide the needed energy. These stones are legendary jewels which, according Merrâyil, provide their wielder great power but in turn drive them mad. He thinks that the High Ones are also the creators of these stones.

25 Quest Complete.svg

We've made it - thanks to the stones the Beacon now has the energy it needs. But something strange happened at the same time - Archmagister Merrâyil suddenly couldn't cast magic anymore. He fears the worst and asked me to meet Yuslan Sha'Rim in the Nobles Quarters. Yuslan currently erects the barriers which protect Ark from the Nehrimese armies.

  • The following empty quest stages were omitted from the table: 12, 17
  • Text containing <Global= will be replaced with the value of the appropriate variables at runtime