Difference between revisions of "Enderal:Castle Dal'Galar"

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{{Place
 
{{Place
 
|name =  Castle Dal'Galar  
 
|name =  Castle Dal'Galar  
|icon = Castle
+
|icon = Fort
 
|image = EN-Place-Castle Dal'Galar.jpg
 
|image = EN-Place-Castle Dal'Galar.jpg
 
|marked = 1
 
|marked = 1
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|region = Frostcliff Mountains
 
|region = Frostcliff Mountains
 
|location =
 
|location =
|occupants = Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re-Awakened Servants               
+
|occupants = Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re-awakened Servants               
 
|cells =  
 
|cells =  
}}{{Incomplete}}
+
}}
'''Castle Dal'Galar''' is a large Castle with several zones locked behind the Main Quest Angel.
+
'''Castle Dal'Galar''' is a large Castle with several zones locked behind the Main Quest [[Enderal:Angel|Angel]].
 
+
==Noteable Items Found==
 +
*Magical Symbol x2
 +
*[[Enderal:Armor|(Set of Selna) Selna's Bastion]]
 +
*Blueprint: Pyrean Gauntlets
 +
*Ice Claw
 +
*Scientia Sinistra: Psionic Splinter (Tier III)
 
== Stables ==
 
== Stables ==
 
Door to Stables found to the right after you first enter the castle courtyard.
 
Door to Stables found to the right after you first enter the castle courtyard.
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Found near the Stables entrance. Enemies: 1 Anscestral Spirit.
 
Found near the Stables entrance. Enemies: 1 Anscestral Spirit.
 
*'''Items Found'''
 
*'''Items Found'''
*(Set of Selna) Selna's Bastion
+
*[[Enderal:Armor|(Set of Selna) Selna's Bastion]]
  
 
== Smithy ==
 
== Smithy ==
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*'''Items Found'''
 
*'''Items Found'''
 
*Ice Claw
 
*Ice Claw
 +
*Code Word for Library door
  
 
== Dining Hall ==
 
== Dining Hall ==
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== Left Tower ==
 
== Left Tower ==
Will need to use bow and flaming arrows on the ground to advance quest.
+
Will need to use bow and flaming arrows you find on the ground to advance quest.
 
*'''Items Found'''
 
*'''Items Found'''
 
*Oak Bow
 
*Oak Bow
 
*Flaming Arrows
 
*Flaming Arrows
*code word for Library Door
+
*Code Word for Library door
  
 
== Library ==
 
== Library ==

Latest revision as of 23:50, 31 July 2020

< Enderal < Places
Fort
Castle Dal'Galar
Castle Dal'Galar
Marked
Yes
Zones
11
Dungeon
Yes
Region
Frostcliff Mountains
Occupants

Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re-awakened Servants

Castle Dal'Galar is a large Castle with several zones locked behind the Main Quest Angel.

Noteable Items Found

Stables

Door to Stables found to the right after you first enter the castle courtyard.

  • Items Found
  • Magical Symbol

Kitchen

Found near the Stables entrance. Enemies: 1 Anscestral Spirit.

Smithy

Door on the left after you first enter castle courtyard. Enemies: 2 Mad Rats.

  • Items Found
  • Blueprint: Pyrean Gauntlets

Quarters

This is the entrance to the main part of the castle. Enemies 4 servants 1st floor and 3 on 2nd floor.

Main Hall

Empty except for 3 doors leading to the Dining Hall, Research Room and Library.

Research Room

Contains a Phasmalist and Alchemy workbench and also an Arcane Enchanter. Enemies: 6 Re-Awakened Corpses.

  • Items Found
  • Key to Research Tower

Research Tower

  • Items Found
  • Ice Claw
  • Code Word for Library door

Dining Hall

Enemies: Magic Anomaly

Left Tower

Will need to use bow and flaming arrows you find on the ground to advance quest.

  • Items Found
  • Oak Bow
  • Flaming Arrows
  • Code Word for Library door

Library

Book,Books and more Books. Enemies: Grotesque Lost One and 12 Servants.

Sanctuary

Final area. Enemies: 2nd floor 4 Servants, 3rd floor Magic Anomaly and 5 Re-Awakened Servants.

  • Items Found
  • Scientia Sinistra: Psionic Splinter (Tier III) - Room on 2nd floor
  • Magical Symbol - Same room as above.
  • Black Stone


Gallery

</gallery>