Difference between revisions of "Enderal:Castle Dal'Galar"
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{{Place | {{Place | ||
|name = Castle Dal'Galar | |name = Castle Dal'Galar | ||
− | |icon = | + | |icon = Fort |
|image = EN-Place-Castle Dal'Galar.jpg | |image = EN-Place-Castle Dal'Galar.jpg | ||
|marked = 1 | |marked = 1 | ||
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|region = Frostcliff Mountains | |region = Frostcliff Mountains | ||
|location = | |location = | ||
− | |occupants = Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re- | + | |occupants = Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re-awakened Servants |
|cells = | |cells = | ||
− | + | }} | |
− | '''Castle Dal'Galar''' is a large Castle with several zones locked behind the Main Quest Angel. | + | '''Castle Dal'Galar''' is a large Castle with several zones locked behind the Main Quest [[Enderal:Angel|Angel]]. |
− | + | ==Noteable Items Found== | |
+ | *Magical Symbol x2 | ||
+ | *[[Enderal:Armor|(Set of Selna) Selna's Bastion]] | ||
+ | *Blueprint: Pyrean Gauntlets | ||
+ | *Ice Claw | ||
+ | *Scientia Sinistra: Psionic Splinter (Tier III) | ||
== Stables == | == Stables == | ||
Door to Stables found to the right after you first enter the castle courtyard. | Door to Stables found to the right after you first enter the castle courtyard. | ||
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Found near the Stables entrance. Enemies: 1 Anscestral Spirit. | Found near the Stables entrance. Enemies: 1 Anscestral Spirit. | ||
*'''Items Found''' | *'''Items Found''' | ||
− | *(Set of Selna) Selna's Bastion | + | *[[Enderal:Armor|(Set of Selna) Selna's Bastion]] |
== Smithy == | == Smithy == | ||
Line 43: | Line 48: | ||
*'''Items Found''' | *'''Items Found''' | ||
*Ice Claw | *Ice Claw | ||
+ | *Code Word for Library door | ||
== Dining Hall == | == Dining Hall == | ||
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== Left Tower == | == Left Tower == | ||
− | Will need to use bow and flaming arrows on the ground to advance quest. | + | Will need to use bow and flaming arrows you find on the ground to advance quest. |
*'''Items Found''' | *'''Items Found''' | ||
*Oak Bow | *Oak Bow | ||
*Flaming Arrows | *Flaming Arrows | ||
− | * | + | *Code Word for Library door |
== Library == | == Library == |
Latest revision as of 23:50, 31 July 2020
Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re-awakened Servants
Castle Dal'Galar is a large Castle with several zones locked behind the Main Quest Angel.
Contents
Noteable Items Found
- Magical Symbol x2
- (Set of Selna) Selna's Bastion
- Blueprint: Pyrean Gauntlets
- Ice Claw
- Scientia Sinistra: Psionic Splinter (Tier III)
Stables
Door to Stables found to the right after you first enter the castle courtyard.
- Items Found
- Magical Symbol
Kitchen
Found near the Stables entrance. Enemies: 1 Anscestral Spirit.
- Items Found
- (Set of Selna) Selna's Bastion
Smithy
Door on the left after you first enter castle courtyard. Enemies: 2 Mad Rats.
- Items Found
- Blueprint: Pyrean Gauntlets
Quarters
This is the entrance to the main part of the castle. Enemies 4 servants 1st floor and 3 on 2nd floor.
Main Hall
Empty except for 3 doors leading to the Dining Hall, Research Room and Library.
Research Room
Contains a Phasmalist and Alchemy workbench and also an Arcane Enchanter. Enemies: 6 Re-Awakened Corpses.
- Items Found
- Key to Research Tower
Research Tower
- Items Found
- Ice Claw
- Code Word for Library door
Dining Hall
Enemies: Magic Anomaly
Left Tower
Will need to use bow and flaming arrows you find on the ground to advance quest.
- Items Found
- Oak Bow
- Flaming Arrows
- Code Word for Library door
Library
Book,Books and more Books. Enemies: Grotesque Lost One and 12 Servants.
Sanctuary
Final area. Enemies: 2nd floor 4 Servants, 3rd floor Magic Anomaly and 5 Re-Awakened Servants.
- Items Found
- Scientia Sinistra: Psionic Splinter (Tier III) - Room on 2nd floor
- Magical Symbol - Same room as above.
- Black Stone
Gallery
</gallery>