Enderal:Circle of Protection (Spell)

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< Enderal < Light Magic
Circle of Protection
EN-Combat-Light Magic-icon.png
Effect(s) Lost Ones up to level X flee for Y seconds, if they enter the circle.
School Light Magic Ranks I, II, III, IV
Memories Thaumaturge


Circle of Protection [Book]
Editor Name -
Type Spell Tome
EN-Weight.png
1
EN-Cost.png - EN-Weight.png 1

Rank Editor Name FormID EN-Cost.png
I 0004DC92 30
II 00135730 105
III 0013572D 105
IV 0013572C 115
V
VI
Locations
I
  • Ark, Golden Sickle, Guildhouse
  • Sun Temple - Chronicum
  • Vyn - Enderal (-33, -5) @ Z: 173.034256
II
  • Old Aïsolôn, Cavern
  • Vyn - Enderal (-8, 5) @ Z: 3426.741943
III
  • Castle Dal'Galar, Library
  • Starcity, Mechanics Halls
  • Vyn - Enderal (15, -10) @ Z: 2323.498291
IV
  • Vyn - Enderal (12, 0) @ Z: 8970.304688
  • Vyn - Enderal (-39, 23) @ Z: 17.792294
V
VI


Circle of Protection is a Light Magic spell in Enderal: The Shards of Order.

Effects

Rank Effect Level Cost ID
I Lost Ones up to level 6 flee for 10 seconds, if they enter the circle. Novice 16 0004DC92
II Lost Ones up to level 11 flee for 15 seconds, if they enter the circle. Apprentice 24 00135730
III Lost Ones up to level 22 flee for 20 seconds, if they enter the circle. Adept 32 0013572D
IV Lost Ones up to level 32 flee for 25 seconds, if they enter the circle. Expert 24 0013572C