Enderal:Classes

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Enderal's class system has three distinct classes ... Warrior, Rogue and Mage. Within each class, there are three related disciplines. The "skill tree" of Enderal consists of memories and talents you can unlock as you earn memory points.

Warrior

The warrior memories contain the disciplines Vandal, Keeper and Blade Dancer. They allow the effective usage of light and heavy armor, techniques for one or two-handed weapons, as well as parry. They can also strengthen your body and increase your vitality.

Vandal

The memories of the Vandal improve your handling of two-handed weapons.

Keeper

The memories of the Keeper improve the effect of defensive techniques like blocking or heavy armor, as well as everything that raises your resistance in battle.

Blade Dancer

The memories of the Blade Dancer improve your skill in using one or two one-handed weapons.

Rogue

The rogue memories contain the disciplines Infiltrator, Vagrant and Trickster. They teach the skillful usage of bow and arrow, the art of assassination and stealth, as well as the usage of poisons and gases to confuse and weaken your foes.

Infiltrator

The memories of the Infiltrator improve your skill in sneaking, your rhetorics and your pickpocketing.

Vagrant

The memories of the Vagrant teach you in the usage of poisons, potions and light armor.

Trickster

The memories of the Trickster combine the effective use of a bow with lockpicking.

Mage

The mage memories contain the disciplines Elementalist, Thaumaturge and Sinistrope. Apart from allowing the usage of spells and mana-regeneration, they teach you how to unleash the elements upon your enemies, control your mana flow and use illusion to your advantage, as well as wielding the powerful and dangerous light and shadow magic.

Elementalist

The memories of the Elementalist improve the use of elemental magic.

Thaumaturge

The memories of the Thaumaturge enhance your light and mental magic.

Sinistrope

The memories of the Sinistrope teach you the usage of psionics and entropy.