Difference between revisions of "Enderal:Deus Ex Machina"

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{{Breadcrumb|[[Enderal:Quests|Quests]] < [[Enderal:Main Quest|Main Quest]]}}
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{{Breadcrumb|[[Enderal:Quests|Quests]]|[[Enderal:Main Quest|Main Quest]]}}
 
{{Quest Header
 
{{Quest Header
|image = EN-Quest-Ornament-Mainquest-Left.png
+
|image = main
 +
|screenshot = EN-Place-Old Dothûlgrad.png
 +
|screenshot caption = [[Enderal:Old Dothûlgrad|Old Dothûlgrad]]
 
|quest giver = [[Enderal:Grandmaster Tealor Arantheal|Grandmaster Tealor Arantheal]]
 
|quest giver = [[Enderal:Grandmaster Tealor Arantheal|Grandmaster Tealor Arantheal]]
|locations = [[Enderal:Ark|Ark]], [[Enderal:Sun Temple, Emporium|Sun Temple (Emporium)]]
+
|locations = [[Enderal:Old Dothûlgrad|Old Dothûlgrad]]
|prerequisite = [[Enderal:Shards of the Past|Shards of the Past]]
+
|prerequisite = [[Enderal:Part of Something Momentous, Part III|Part of Something Momentous, Part III]]
|next = [[Enderal:The Word of the Dead|The Word of the Dead]], [[Enderal:Shards of the Past|Shards of the Past]]
+
|next = [[Enderal:Interlude|Interlude]]
|rewards = 800 EP, 250 Pennies
+
|concurrent = [[Enderal:Fragments of the Past|Fragments of the Past]]
 +
|rewards = 800 EP <br> 250 Pennies
 +
|questid = MQ07b
 
|difficulty = 2
 
|difficulty = 2
 
}}
 
}}
{{Needs Images}}
+
== Quick Walkthrough ==
 +
# Go to Old Dothûlgrad with Calia
 +
# Find Calia
 +
# Find three parts of the Beacon
 +
# Report your findings back to Tealor
  
==Summary==
+
== Detailed Walkthrough ==
* Quest Giver: [[Enderal:Grandmaster Tealor Arantheal|Grandmaster Arantheal]]
+
[[File:EN-quests-Deus_Ex_Machina4.jpg|200px|thumb|right|Solve the puzzle in the bell room]]  
* Location: [[Enderal:Ark City|Ark City]], [[Enderal:Sun Temple, Emporium|Sun Temple, Emporium]].
+
[[File:EN-quests-Deus_Ex_machina5.jpg|200px|thumb|right|Find a way out of the vault]]  
 +
[[File:EN-Quest-Deus Ex Machina 2.png|200px|right|thumb|Calia, fighting [[Enderal:Karek|Karek]].]]
 +
[[File:EN-quests-Deus_Ex_Machina7.jpg|200px|thumb|right|One of the Machine Parts]]
  
==Background==
+
You can begin this quest by talking with [[Enderal:Grandmaster Tealor Arantheal|Grandmaster Tealor Arantheal]] during [[Enderal:Fragments of the Past|Fragments of the Past]].
[[Enderal:Grandmaster Tealor Arantheal|Tealor Arantheal]] wants the hero and Keeper [[Enderal:Calia Sakaresh|Sakaresh]] to inspect the [[Enderal:Pyrean|Pyrean]] ruins called [[Enderal:Old Dothûlgrad|Old Dothûlgrad]] - allegedly the Pyreans researched on a weapon mechanism against the [[Enderal:Cycle|Cycle]] and the [[Enderal:Cleansing|Cleansing]], shortly before their downfall. Arantheal hopes that they can find the blueprints or even a prototype of that machine in the ruins.
+
It is one of two quests that must be completed to continue the Main Quest, the other being [[Enderal:The Word of the Dead|The Word of the Dead]].  
  
==Objectives==
+
[[Enderal:Calia Sakaresh|Calia Sakaresh]] is waiting for you at first floor of the [[Enderal:Sun Temple|Emporium]]. Talk to her and she'll travel and wait for you at the Northern Hearland's Myrad tower, which you can reach easily by using [[Enderal:Ark|Ark]]'s South Quarter's Myrad tower. From there, she'll show you where the ruins are and will begin following you. When you arrive at the ruins, move in and follow the tunnel that goes deeper into the earth. At the end of the tunnel, you'll find an elevator and a lever on the wall that controls it. The elevator takes you deeper into the dig site.
====Step 1====
+
* Meet Calia
+
  
[[Enderal:Calia Sakaresh|Calia Sakaresh]] is waiting the hero at basement floor of the [[Enderal:Sun Temple, Emporium|Sun Temple, Emporium]].
+
===The Bells===
 +
Following the tunnel will take you to [[Enderal:Lishari Peghast|Lishari Peghast]] and her team. It seems that they are having a problem with bandits, since they had a fight before you arrived. You'll learn that the bandits managed to lock themselves in, blocking the path to the machine, so you'll have to take a hidden path that Lishari has discovered.  
  
* Meet Calia at the Northern Heartland's Myrad tower (**)
+
Follow Lishari and you'll arrive on a platform with four bells around it. When you step in it, you'll see a vision about the bells' ringing order. Go to the northwest bell and take the Bell Hammer from the stand. Now, you must hit the bells in the order you saw through your vision: SW, NW, NE, SE and NW again. When the last bell is hit the platform floor disappears, leading to you and Calia falling into a pit.
  
When the hero meet with her, [[Enderal:Calia Sakaresh|Calia Sakaresh]] will point where the ruins are on hero's map and will begin to follow him.  
+
===Rock Dome===
 +
You'll soon notice that Calia is missing. Follow the cave through the corridors and you'll find a door that will take you to the [[Enderal:Old Dothûlgrad, Rock Dome|Rock Dome]], a cave complex that connects the internal tunnels and dig sites together with drawbridges that can be activated with a nearby lever. Make your way to the lower levels, fighting the bandits on your way through.
  
* Accompany Calia to Old Dothûlgrad (**)
 
  
When the group arrive to the ruins, they move in and follow the tunnel that goes deeper into the earth. At the end of the tunnel, they find a elevator and a lever on the wall that controls it. The elevator takes them deeper into the dig site.
+
Finally, you'll reach a slide door with a lever mechanism nearby. Use the lever and step inside. As you do so, a trap will spring up and knock you unconscious. As you start to recover, [[Enderal:Karek|Karek]] starts boasting about his achievement with his trap until Calia enters the scene. They fight, and during the fight Calia seems to be covered in a dark, thick mist. Asking her about it later only leads to her disapproval, as she says she'll tell you more after they get out of there. She will direct you to a small bandit camp inside a cave.  
  
Following the tunnel will take the group to [[Enderal:Lishari Peghast|Lishari Peghast]] and her team. It seems that they are having a problem with bandits and they had a fight before the hero arrives. Now the bandits somehow activated a mechanism and they locked themselves in and they are standing between the excavation group and the weapon mechanism. However, Lishari has a different way in using a hidden tunnel.
+
While searching the camp, [[Enderal: Hallys Summerstone| Hallys Summerstone]], a farmer, runs in and explains his situation to you: Apparently, he hired these bandits to get him enough money to pay out a loan he made with his landlord, Borek, after a year of bad harvests made him unable to pay the exorbitant taxes the Borek imposed. He says that they got all the money from a merchant traveling on the Penny Road, but the merchant was not harmed. After that, the [[Enderal:Veiled Woman|Veiled Woman]] appeared and killed two of Korek's men, which made him panic, leading them to that ruin.
  
====Step 2====
+
If you have enough Rhetoric you can confront Hallys and make him confess that the money was not taken from a merchant, but rather stolen from the Undercity's Food Bank. You now have to choose: Give him the gold so he can protect his farm and his family from the landlord (Calia disapproves), or send him to the Tribunal for his crimes and confiscate the money for [[Enderal:The Holy Order|The Holy Order]] (Calia approves). You can ask Calia for her opinion, which raises her approval, but still leaves the final decision up to you.
* Accompany Lishari into the vault's interior (**)
+
  
The hero follows Lishari into a puzzle room. There is a platform with four bells around it.  
+
Either way, Lishari arrives and suggests that you and Calia search for the machine. Follow the quest marker to the Workshop.
  
* Solve the bell puzzle (**)
+
===The Machine===
 +
Now, you need to collect parts of the machine to send back to [[Enderal:The Holy Order|The Holy Order]] for study. The pieces are, in order:
  
When the hero steps in, he sees a vision about the bells ringing order. First the hero goes to the northwest bell and take the Bell Hammer from the stand. Then he hits the bells with the exact order like he saw in the vision; SW, NW, NE, SE and NW again. Whenever the last big hit, the platform floor disappears and the hero and Calia falls into a pit.
+
# A Black Crystal Ball, found near the machine, next to the wheel, as shown in the screenshot.  
 +
# An Old Parchment inside the cave room that is behind the machine.
 +
# A Strange Dynamo at the wooden platform.  
  
====Step 3====
+
When all parts are collected, you'll see a vision that reveals that the machine will not work properly without an item called [[Enderal:Numinos|Numinos]].
* Find a way out of the vault (**)
+
  
The hero lands in a water pool. Calia is missing. The hero begins follows the cave through the corridors to a door that will take him to [[Enderal:Old Dothûlgrad, Rock Dom|Rock Dom]]. Rock Dom is a cave complex that connects the internal tunnels and dig sites together with drawbridges that can be activated with a nearly lever. The hero keeps on the track to reach lower levels and fights with bandits on his way.
+
=== Reporting Back===
 +
Exit the workshop and return to Lishari. When you show the Old Parchment to her, she'll transcribe part of it and learn that this machine is not the real one, but rather a prototype made by the Pyreans, which they called '[[Enderal:Beacon|Beacon]]'. After the conversation, Calia suggests that you should return back to the [[Enderal:Ark#Sun_Temple|temple]]. There, [[Enderal:Grandmaster Tealor Arantheal|Grandmaster Arantheal]] will confirm that whatever the cost they will start building the machine. This quest will then end. If you have completed [[Enderal:Two Souls, Part I|Two Souls, Part I]] before, [[Enderal:Two Souls, Part II|Two Souls, Part II]] will begin.
  
Finally the hero reaches a slide door with a level mechanism nearby. When he use the level and step inside, a trap strings and he falls unconscious. When the dizziness gets over, [[Enderal:Karek|Karek]] begins to boasts about his achievement until Calia enters the scene and then they fight and Calia wins. After the fight, Calia directs the hero to follow her to a small bandit camp. While they are searching the camp, a farmer [[Enderal: Hallys Summerstone| Hallys Summerstone]] runs in and put the hero into a dilemma while he explains the reason why the bandits infest the caverns.
+
== Images ==
 +
<gallery mode="packed">
 +
EN-Quest-Deus Ex Machina.png|Calia waiting for [[Enderal:The Prophet|The Prophet]]
 +
ENquests-Deus_Ex_Machina1.jpg|Leading Calia to the ruins
 +
</gallery>
  
The whole group gathers including Lishari. She suggests that the hero and Calia should continue while they are keeping their back if more bandits show up. The group enters the [[Enderal:Old Dothûlgrad, Workshop|Workshop]].
+
== Notes ==
 +
* If you run back right after Calia kneels near the gold, you can see Hallys spawning further down the ruin's path.
 +
* The Journal entries talk about Hallys stealing from the Food Bank even if you didn't select or didn't pass the rhetoric check to make him tell you that.
  
====Step 4====
+
{{Quest Stages-Start}}
* Find the first part of the machine and take it to Calia
+
{{Quest Stage|Unknown|
* Find the second part of the machine and take it to Calia
+
{{Quest Objective|10|Meet Calia (**)}}
* Find the third part of the machine and take it to Calia
+
{{Quest Objective|20|Meet Calia at the Northern Heartland's Myrad tower (**)}}
 
+
{{Quest Objective|30|Accompany Calia to Old Dothûlgrad (**)}}
The hero finally finds the machine they were looking for and needs to collect some parts to take back to the Order for further study. First he finds a black Crystal Ball around the machine, then an Old Parchment inside the side room and finally a Strange Dynamo at the wooden platform. The third part shows a vision and in that vision someone comments about the machine will not work properly without an item called [[Enderal:Numinos|Numinos]].
+
{{Quest Objective|40|Accompany Lishari into the vault's interior (**)}}
 
+
{{Quest Objective|45|Solve the bell puzzle (**)}}
* Report Lishari about the findings
+
{{Quest Objective|46|Find a way out of the vault (**)}}
The party exits the Workshop and returns to Lishari. When the Old Parchment shown to her, she transcripts that this machine they found is not the actual one the Pyreans used and adds that Pyreans called this device '[[Enderal:Beacon|Beacon]]'.
+
{{Quest Objective|50|Accompany Calia}}
 
+
{{Quest Objective|60|Search the ruin for the machine}}
After the conversation, Calia suggests that they should return back to the [[Enderal:Sun Temple|temple]].
+
{{Quest Objective|101|Find the first part of the machine and take it to Calia}}
 
+
{{Quest Objective|102|Find the second part of the machine and take it to Calia}}
====Step 5====
+
{{Quest Objective|103|Find the third part of the machine and take it to Calia}}
* Return to the Sun Temple and give a report
+
{{Quest Objective|120|Report to Lishari about the find}}
 
+
{{Quest Objective|125|Return to the Sun Temple and give a report}}
[[Enderal:Grandmaster Tealor Arantheal|Grandmaster Arantheal]] will confirm that whatever the cost they will start building the machine and congratulates the hero of his success.
+
}}
 +
{{Quest Stage|10, 20, 45, 50, 51, 55, 75|
 +
Tealor Arantheal wants me and Keeper Sakaresh to examine a Pyrean ruin called Old Dothûlgrad - allegedly the Pyreans researched on a weapon against the Cycle and the Cleansing, shortly before their downfall. Arantheal hopes that we can find blueprints or even a prototype of that machine in the ruin.
 +
}}
 +
{{Quest Stage|35|
 +
Tealor Arantheal wants me and Keeper Sakaresh to examine a Pyrean ruin called Old Dothûlgrad - allegedly the Pyreans researched on a weapon against the Cycle and the Cleansing, shortly before their downfall. Arantheal hopes that we can find blueprints or even a prototype of that machine in the ruin. I met Calia in the Heartland - now we should travel to the ruin.
 +
}}
 +
{{Quest Stage|80, 85|
 +
I fell in the depths of Old Dothûlgrad through a trap mechanism. To top it all, the bandits who according to Lishari Peghast raided the excavation site rove about here. I should try to find Sakaresh.
 +
}}
 +
{{Quest Stage|90, 155|
 +
We have to examine a ruin called Old Dothûlgrad in which the Pyreans allegedly build a machine which is supposed to be a weapon against the Cycle. Just like the Order's Chronicum, Old Dothûlgrad seemed to be a research site. Tealor thinks that they researched something which should stop the downfall.
 +
}}
 +
{{Quest Stage|120|
 +
After Sakaresh saved me from the bandit leader while she was having a strange "fit", we met the farmer Hallys in the bandit's camp. It seems that he cooperated with the bandits.
 +
}}
 +
{{Quest Stage|121|
 +
After Sakaresh saved me from the bandit leader while she was having a strange "fit", we met the farmer Hallys in the bandit's camp. He explained that he, together with the bandits, raided the Undercity's Food Bank to get out of the Landlord's books. I decided to let him run with the money.
 +
}}
 +
{{Quest Stage|122|
 +
After Sakaresh saved me from the bandit leader while she was having a strange "fit", we met the farmer Hallys in the bandit's camp. He explained that he, together with the bandits, raided the Undercity's Food Bank to get out of the Landlord's books. He will account for his actions before the tribunal.
 +
}}
 +
{{Quest Stage|135, 140, 145, 150|
 +
As a matter of fact - in the ruin's depths Sakaresh and I found some sort of workshop in which the Pyreans researched on aforementioned machine. In spite of the bygone centuries it hardly deteriorated for some reason. Even though it seems to be a prototype - we have to take the machine and its loose parts to Ark.
 +
}}
 +
{{Quest Stage|165|finishes=complete|
 +
The mission was a success: We could retrieve a prototype of the machine which the Pyreans only called the "Beacon". The Nehrimese and Endralean arcanists will make a combined effort to reconstruct the Beacon - since, according to the Grandmaster, it could be our only chance to counter the entities which want to cause the Cleansing.
 +
}}
 +
{{Quest Stages-End
 +
|empty = 5, 30, 40, 60, 65, 70, 82, 95, 100, 105, 110, 113, 115, 130, 131, 160
 +
}}
  
 
[[Category: Enderal-Quests]]
 
[[Category: Enderal-Quests]]
[[Category: Enderal-Quests-Main Quests]]
+
[[Category: Enderal-Quests-Main Quest]]

Revision as of 12:16, 26 December 2018

< Enderal < Quests < Main Quest
EN-Quest-Ornament-Mainquest-Left.png
Deus Ex Machina
(MQ07b)
Quest Giver: Grandmaster Tealor Arantheal
Location(s): Old Dothûlgrad
Prerequisite Quest: Part of Something Momentous, Part III
Next Quest: Interlude
Concurrent Quest: Fragments of the Past
Rewards: 800 EP
250 Pennies
Difficulty: EN-Quest-Ornament-Difficulty02.pngEN-Quest-Ornament-Difficulty02.pngEN-Quest-Ornament-Difficulty01.pngEN-Quest-Ornament-Difficulty01.png Medium

Quick Walkthrough

  1. Go to Old Dothûlgrad with Calia
  2. Find Calia
  3. Find three parts of the Beacon
  4. Report your findings back to Tealor

Detailed Walkthrough

Solve the puzzle in the bell room
Find a way out of the vault
Calia, fighting Karek.
One of the Machine Parts

You can begin this quest by talking with Grandmaster Tealor Arantheal during Fragments of the Past. It is one of two quests that must be completed to continue the Main Quest, the other being The Word of the Dead.

Calia Sakaresh is waiting for you at first floor of the Emporium. Talk to her and she'll travel and wait for you at the Northern Hearland's Myrad tower, which you can reach easily by using Ark's South Quarter's Myrad tower. From there, she'll show you where the ruins are and will begin following you. When you arrive at the ruins, move in and follow the tunnel that goes deeper into the earth. At the end of the tunnel, you'll find an elevator and a lever on the wall that controls it. The elevator takes you deeper into the dig site.

The Bells

Following the tunnel will take you to Lishari Peghast and her team. It seems that they are having a problem with bandits, since they had a fight before you arrived. You'll learn that the bandits managed to lock themselves in, blocking the path to the machine, so you'll have to take a hidden path that Lishari has discovered.

Follow Lishari and you'll arrive on a platform with four bells around it. When you step in it, you'll see a vision about the bells' ringing order. Go to the northwest bell and take the Bell Hammer from the stand. Now, you must hit the bells in the order you saw through your vision: SW, NW, NE, SE and NW again. When the last bell is hit the platform floor disappears, leading to you and Calia falling into a pit.

Rock Dome

You'll soon notice that Calia is missing. Follow the cave through the corridors and you'll find a door that will take you to the Rock Dome, a cave complex that connects the internal tunnels and dig sites together with drawbridges that can be activated with a nearby lever. Make your way to the lower levels, fighting the bandits on your way through.


Finally, you'll reach a slide door with a lever mechanism nearby. Use the lever and step inside. As you do so, a trap will spring up and knock you unconscious. As you start to recover, Karek starts boasting about his achievement with his trap until Calia enters the scene. They fight, and during the fight Calia seems to be covered in a dark, thick mist. Asking her about it later only leads to her disapproval, as she says she'll tell you more after they get out of there. She will direct you to a small bandit camp inside a cave.

While searching the camp, Hallys Summerstone, a farmer, runs in and explains his situation to you: Apparently, he hired these bandits to get him enough money to pay out a loan he made with his landlord, Borek, after a year of bad harvests made him unable to pay the exorbitant taxes the Borek imposed. He says that they got all the money from a merchant traveling on the Penny Road, but the merchant was not harmed. After that, the Veiled Woman appeared and killed two of Korek's men, which made him panic, leading them to that ruin.

If you have enough Rhetoric you can confront Hallys and make him confess that the money was not taken from a merchant, but rather stolen from the Undercity's Food Bank. You now have to choose: Give him the gold so he can protect his farm and his family from the landlord (Calia disapproves), or send him to the Tribunal for his crimes and confiscate the money for The Holy Order (Calia approves). You can ask Calia for her opinion, which raises her approval, but still leaves the final decision up to you.

Either way, Lishari arrives and suggests that you and Calia search for the machine. Follow the quest marker to the Workshop.

The Machine

Now, you need to collect parts of the machine to send back to The Holy Order for study. The pieces are, in order:

  1. A Black Crystal Ball, found near the machine, next to the wheel, as shown in the screenshot.
  2. An Old Parchment inside the cave room that is behind the machine.
  3. A Strange Dynamo at the wooden platform.

When all parts are collected, you'll see a vision that reveals that the machine will not work properly without an item called Numinos.

Reporting Back

Exit the workshop and return to Lishari. When you show the Old Parchment to her, she'll transcribe part of it and learn that this machine is not the real one, but rather a prototype made by the Pyreans, which they called 'Beacon'. After the conversation, Calia suggests that you should return back to the temple. There, Grandmaster Arantheal will confirm that whatever the cost they will start building the machine. This quest will then end. If you have completed Two Souls, Part I before, Two Souls, Part II will begin.

Images

Notes

  • If you run back right after Calia kneels near the gold, you can see Hallys spawning further down the ruin's path.
  • The Journal entries talk about Hallys stealing from the Food Bank even if you didn't select or didn't pass the rhetoric check to make him tell you that.

Quest Stages

Stage Finishes
Quest
Journal Entry
Unknown
Objective 10: Meet Calia (**)
Objective 20: Meet Calia at the Northern Heartland's Myrad tower (**)
Objective 30: Accompany Calia to Old Dothûlgrad (**)
Objective 40: Accompany Lishari into the vault's interior (**)
Objective 45: Solve the bell puzzle (**)
Objective 46: Find a way out of the vault (**)
Objective 50: Accompany Calia
Objective 60: Search the ruin for the machine
Objective 101: Find the first part of the machine and take it to Calia
Objective 102: Find the second part of the machine and take it to Calia
Objective 103: Find the third part of the machine and take it to Calia
Objective 120: Report to Lishari about the find
Objective 125: Return to the Sun Temple and give a report
10, 20, 45, 50, 51, 55, 75

Tealor Arantheal wants me and Keeper Sakaresh to examine a Pyrean ruin called Old Dothûlgrad - allegedly the Pyreans researched on a weapon against the Cycle and the Cleansing, shortly before their downfall. Arantheal hopes that we can find blueprints or even a prototype of that machine in the ruin.

35

Tealor Arantheal wants me and Keeper Sakaresh to examine a Pyrean ruin called Old Dothûlgrad - allegedly the Pyreans researched on a weapon against the Cycle and the Cleansing, shortly before their downfall. Arantheal hopes that we can find blueprints or even a prototype of that machine in the ruin. I met Calia in the Heartland - now we should travel to the ruin.

80, 85

I fell in the depths of Old Dothûlgrad through a trap mechanism. To top it all, the bandits who according to Lishari Peghast raided the excavation site rove about here. I should try to find Sakaresh.

90, 155

We have to examine a ruin called Old Dothûlgrad in which the Pyreans allegedly build a machine which is supposed to be a weapon against the Cycle. Just like the Order's Chronicum, Old Dothûlgrad seemed to be a research site. Tealor thinks that they researched something which should stop the downfall.

120

After Sakaresh saved me from the bandit leader while she was having a strange "fit", we met the farmer Hallys in the bandit's camp. It seems that he cooperated with the bandits.

121

After Sakaresh saved me from the bandit leader while she was having a strange "fit", we met the farmer Hallys in the bandit's camp. He explained that he, together with the bandits, raided the Undercity's Food Bank to get out of the Landlord's books. I decided to let him run with the money.

122

After Sakaresh saved me from the bandit leader while she was having a strange "fit", we met the farmer Hallys in the bandit's camp. He explained that he, together with the bandits, raided the Undercity's Food Bank to get out of the Landlord's books. He will account for his actions before the tribunal.

135, 140, 145, 150

As a matter of fact - in the ruin's depths Sakaresh and I found some sort of workshop in which the Pyreans researched on aforementioned machine. In spite of the bygone centuries it hardly deteriorated for some reason. Even though it seems to be a prototype - we have to take the machine and its loose parts to Ark.

165 Quest Complete.svg

The mission was a success: We could retrieve a prototype of the machine which the Pyreans only called the "Beacon". The Nehrimese and Endralean arcanists will make a combined effort to reconstruct the Beacon - since, according to the Grandmaster, it could be our only chance to counter the entities which want to cause the Cleansing.

  • The following empty quest stages were omitted from the table: 5, 30, 40, 60, 65, 70, 82, 95, 100, 105, 110, 113, 115, 130, 131, 160