Difference between revisions of "Enderal:Divide and Conquer"

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(Background: internal links)
(Walkthrough: internal links+ expanded)
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[[File:EN-NPC-Sila Foxhand.png|thumb|300px|right|Sila Foxhand]]
 
[[File:EN-NPC-Sila Foxhand.png|thumb|300px|right|Sila Foxhand]]
 
[[File:EN-Side_Quests-Divide_and_COnquer_the_Key.jpg|thumb|300px|right|The Key]]
 
[[File:EN-Side_Quests-Divide_and_COnquer_the_Key.jpg|thumb|300px|right|The Key]]
If you speak to Milbert when he calls you over the first time, he will give you the choice of one of these selection of Apprentice Skill Books: Handicraft, Alchemy and Enchanting. He will then ask you to retrieve his families Bank Vault Key, which has been hidden away somewhere in the Undercity by his sister.
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If you speak to [[Enderal:Milbert Foxhand|Milbert]] when he calls you over the first time, he will give you the choice of one of the following selection of Apprentice Skill Books: Handicraft, Alchemy and Enchanting. He will then ask you to retrieve his family's Bank Vault Key, which has been hidden away somewhere in the [[Enderal:Undercity|Undercity]] by [[Enderal:Sila Foxhand|his sister]].
  
===Bring the key to Foxhands' vault to Milbert===
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===Persuade Sila===
You can find Sila on the [[Enderal:Undercity|Undercity]]'s [[Enderal:The False Dog|The False Dog]]. Talk to Sila and either convince her with a Rhetoric check to tell you where the key is, or fistfight her if you don't have the required rhetoric.  
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You can find [[Enderal:Sila Foxhand|Sila]]  in the [[Enderal:Undercity|Undercity]]'s tavern [[Enderal:The False Dog|The False Dog]]. Talk to [[Enderal:Sila Foxhand|Sila]] and at this point you can solve the quest in two ways:
 +
*convince [[Enderal:Sila Foxhand|Sila]] with a Rhetoric check to tell you where the key is
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*fistfight her if you don't have the required rhetoric.
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Whatever your choice, the outcome will be the same.  
  
 
===Search for the key at the marketplace of the Undercity and bring it to Milbert===
 
===Search for the key at the marketplace of the Undercity and bring it to Milbert===

Revision as of 19:21, 22 October 2017

< Enderal < Quests < Side Quests
Milbert Foxhand
EN-Quest-Ornament-Sidequest-Left.png
Divide and Conquer
(NQ12)
Quest Giver: Milbert Foxhand
Location(s): Ark, Undercity, Ruin of Foamville
Rewards: 400 EP, Pennies, 1 Apprentice Book (One-Handed, Two-Handed, Marksman, or Elementalism), 1 Apprentice Book (Handicraft, Alchemy, or Enchanting)
Difficulty: EN-Quest-Ornament-Difficulty02.pngEN-Quest-Ornament-Difficulty01.pngEN-Quest-Ornament-Difficulty01.pngEN-Quest-Ornament-Difficulty01.png Easy

Objectives

  • Quest-Difficulty-1.png Bring the key to Foxhands' vault to Milbert
  • Quest-Difficulty-0.png Search for the key at the marketplace of the Undercity and bring it to Milbert
  • Quest-Difficulty-0.png Search Sila's home for hints about Milbert's disappearance
  • Quest-Difficulty-2.png Search in Foamville for hints about Milbert
  • Quest-Difficulty-2.png Free Milbert from the cage

Journal Entries

Initial
The travelling salesman Milbert asked for my help after he gave me a learning book free of charge. Apparently his sister Sila hid the key to the vault in which the heritage of the Foxhands is. According to Milbert's stoiries, Sila is a failed existence who is spending her money only for Glimmercapdust [sic], a dangerous droga. Milbert wants me to meet Sila in the Undercity so that I can get the key from her - my methods for doing so is [sic] entirely up to myself.
After Milbert's disappearance
As I wanted to bring the key to Milbert I only found a trail of blood in front of his cart. Was he kidnapped? In Sila's "house" I found a picture showing a coastal area which seemed to be very important to her. It could be Foamville, the village in which both grew up and in which their parents were murdered... not a concrete trace but at least one I can follow. I should visit the village, or better said the remaining ruins of the village.
After quest end, if Sila was killed
My suspicion was right: Sila kidnapped Milbert under the influence of the Glimmercapdust and wanted to execute him in Foamville. She wasn't reasonable and it developer into an armed conflict in which she died.

Background

Inside Ark nearby the Western Gate lies a merchant named Milbert Foxhand, who tries to call for your attention as you pass by him. If you do speak to him, he tells you of his grim past and his current plight with his glimmerdust-addicted sister, Sila Foxhand. After that he requests that you retrieve to his family vault, which has been hidden away by Sila somewhere in the Undercity, where she resides.

Walkthrough

Sila Foxhand
The Key

If you speak to Milbert when he calls you over the first time, he will give you the choice of one of the following selection of Apprentice Skill Books: Handicraft, Alchemy and Enchanting. He will then ask you to retrieve his family's Bank Vault Key, which has been hidden away somewhere in the Undercity by his sister.

Persuade Sila

You can find Sila in the Undercity's tavern The False Dog. Talk to Sila and at this point you can solve the quest in two ways:

  • convince Sila with a Rhetoric check to tell you where the key is
  • fistfight her if you don't have the required rhetoric.

Whatever your choice, the outcome will be the same.

Search for the key at the marketplace of the Undercity and bring it to Milbert

Once you're done with her, the key will appear at the Undercity Marketplace (it won't appear in the game world if you don't talk to Sila) marked as an objective for retrieval. Grab the key and head back to where you met Milbert. Regardless of how you handle Sila, Milbert will go missing and his cart will be covered in his blood.

Search Sila's home for hints about Milbert's disappearance

You'll now be tasked to investigate Sila's living quarters, which houses a single Aborted Pus Creature. This creature is pretty tanky but should be easily killed. Once killed, interact with the (hard to miss) painting leaning on the wall. You will be given a new location. Travel to it.

Search in Foamville for hints about Milbert

Sila imprisioning Milbert.

Once you arrive you have ultimately two choices to complete the quest: Save Milbert by killing Sila, or allow Sila to kill him. The rhetoric check does not give any option (tested with max Rhetoric) to save both of them, regardless of it suggesting that it'll do so. You'll get different rewards depending on your choice.

If you kill Sila:

  • One of this selection of Apprentice Skill Books: One-handed, Two-Handed, Marksman, Elementalism.
  • Key to the Foxhand Vault
  • If you have 25 Rhetoric: 75 Pennies
  • 400 EP

If you don't kill Sila:

  • 125 Pennies
  • 400 EP

No aftermath effects have been observed post-completion so far.

Notes

See Also