Enderal:Divide and Conquer

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< Enderal < Quests < Side Quests
Milbert Foxhand
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Divide and Conquer
Quest Giver: Milbert Foxhand
Location(s): Ark, Undercity
Rewards: Pennies, 1 Apprentice Book (One-Handed, Two-Handed, Marksman, or Elementalism), 1 Apprentice Book (Handicraft, Alchemy, or Enchanting)
Difficulty: EN-Quest-Ornament-Difficulty02.pngEN-Quest-Ornament-Difficulty01.pngEN-Quest-Ornament-Difficulty01.pngEN-Quest-Ornament-Difficulty01.png Easy
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Objectives

  • Bring the key to Foxhands' vault to Milbert (Quest-Difficulty-1.png)
  • Search for the key at the marketplace of the Untercity [sic.] and bring it to Milbert

Journal Entries

Initial
The travelling salesman Milbert asked for my help after he gave me a learning book free of charge. Apparently his sister Sila hid the key to the vault in which the heritage of the Foxhands is. According to Milbert's stoiries, Sila is a failed existence who is spending her money only for Glimmercapdust [sic.], a dangerous droga. Milbert wants me to meet Sila in the Undercity so that I can get the key from her - my methods for doing so is [sic.] entirely up to myself.

Background

Inside Ark nearby the Western Gate lies a merchant named Milbert Foxhand, who tries to call for your attention as you pass by him. If you speak to him, he tells you of his grim past and his current plight with his glimmerdust-addicted sister, Sila Foxhand. After, he requests that you retrieve the key to his family vault, which has been hidden away by Sila somewhere in the Undercity, where she resides in.

Walkthrough

Sila Foxhand

If you speak to Milbert when he calls you over the first time, he will give you the choice of one of these selection of Apprentice Skill Books: Handicraft, Alchemy and Enchanting. He will then ask you to retrieve his families Bank Vault Key, which has been hidden away somewhere in the Undercity by his sister.

Bring the key to Foxhands' vault to Milbert

You can find Sila on the Undercity's The False Dog. Talk to Sila and either convince her with a Rhetoric check to tell you where the key is, or fistfight her if you don't have the required rhetoric.

Search for the key at the marketplace of the Undercity and bring it to Milbert

Once you're done with her, the key will appear at the Undercity Marketplace (it won't appear in the game world if you don't talk to Sila) marked as an objective for retrieval. Grab the key and head back to where you met Milbert. Regardless of how you handle Sila, Milbert will go missing and his cart will be covered in his blood.

Part Two

You'll now be tasked to investigate Sila's living quarters, which houses a single Aborted Pus Creature. This creature is pretty tanky but should be easily killed. Once killed, interact with the (hard to miss) painting leaning on the wall. You will be given a new location. Travel to it.

Once you arrive you have ultimately two choices to complete the quest: Save Milbert by killing Sila, or allow Sila to kill him. The rhetoric check does not give any option (tested with max Rhetoric) to save both of them, regardless of it suggesting that it'll do so. You'll get different rewards depending on your choice.


If you kill Sila:

One of this selection of Apprentice Skill Books: One-handed, Two-Handed, Marksman, Elementalism.

Key to the Foxhand Vault

If you have 25 Rhetoric: 75 Copper

400 XP


If you don't kill Sila:

125 Coppers

400 XP


No aftermath effects have been observed post-completion so far.