Difference between revisions of "Enderal:Duneville"

From sureai
Jump to: navigation, search
(Created this page and linked a few images. I haven't finished all side quests so I'm sure there are more that will lead through Duneville.)
 
m (Changed the Link to the regions to #the powder desert so you don't have to scroll through the whole "Regions" page.)
 
Line 3: Line 3:
 
|name=Duneville
 
|name=Duneville
 
|type=Town
 
|type=Town
|region=[[Enderal:Powder Desert|Powder Desert]]
+
|region=[[Enderal:Regions#The Powder Desert|Powder Desert]]
 
|mayor=
 
|mayor=
 
|pop=approx. 30
 
|pop=approx. 30

Latest revision as of 15:28, 27 September 2019

< Enderal < Places
Duneville
EN-places-Duneville.jpg
Settlement Type Town
Region Powder Desert
Mayor
Population approx. 30


Incomplete Icon
Incomplete

This article or section is incomplete.

Duneville is the main settlement and also the only place with a Myrad Tower in the Powder Desert. The city is build around a freshwater lake inside a large cave, which offers protection from the many sandstorms in the desert. Many of Duneville's inhabitants often complain about these storms. Because the town is inside the cave, it is impossible to tell night from day. The merchants still follow opening hours from 8am to 8pm.

The city is build on wooden planks and posts, which form houses and towers without walls. Some of the towers are connected through pendant bridges and planks. The only fortified building is Duneville, Prison.

Duneville People

Merchants


Sailors


Others

Duneville Places

Houses

Houses


Other

Other


Services

Vendors

  • Aaros Dahljaan: The barkeeper, he sells food and drink.
  • Akatyr Scheenhair: A blacksmith who mainly sells weapons, equipment, blueprints and crafting items.
  • Karymea Kerlas: Merchant. She sells one of the books for the special talent "Kilana's Secret: Glacial Bomb".
  • Maxus Tabaccus: An alchemist.
  • Narim: Merchant for food and salt. He is outside the cave in front of a house.
  • Shrouded Mage: Sells anything related to Psionics and Entropy.
  • Surmak Saltblow: Merchant who sells weapons, equipment, potions, learning books and crafting items.

Stations

  • Workbench, Grindstone, Anvil and Tanning Rack are available near Akatyr Scheenhair.
  • Alchemy Workbench and Phasmalist Workbench available at the platform of Maxus Tabaccus.
  • Notice Board available in front of the bar.
  • Hearth left of the bar.
  • Wood block on the left platform, next to Mynia's House.
  • Beds: You don't need to pay for a room, many beds are unoccupied and can be used for free.

Related Quests

Starts in Duneville


Leads Through Duneville

Gallery