Difference between revisions of "Enderal:Grounding (Spell)"

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(Added notes on relevant memories.)
(Use shared notes)
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== Notes ==
 
== Notes ==
 
* There is another "Grounding (Rank I)" spell in the game code, with ID 12E0BE, that is in fact a mislabeled and unrelated Entropy spell.
 
* There is another "Grounding (Rank I)" spell in the game code, with ID 12E0BE, that is in fact a mislabeled and unrelated Entropy spell.
* The memory [[Enderal:Mage#Elementalist|Electrocution]] causes all shock spells to do 10% more damage and absorb a part of the enemy's Mana.
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{{Enderal:Elementarism/Lightning Notes}}
* The memory [[Enderal:Mage#Elementalist|Arcane Rage]] causes all shock spells to do 20% more damage.
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* The memory [[Enderal:Mage#Elementalist|Disintegrate]] causes enemies with low health that are hit with a shock spell to immediately disintegrate.
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[[Category:Enderal-Books-Spell]]
 
[[Category:Enderal-Books-Spell]]
 
[[Category:Enderal-Spells]]
 
[[Category:Enderal-Spells]]

Revision as of 03:13, 26 April 2018

< Enderal < Elementarism
Grounding
EN-Combat-Elementarism-icon.png
Effect(s) Continuous Shock & Mana damage, Mana absorption.
School Elementalism Ranks I, II, III, IV, V, VI
Memories Elementalist


Grounding [Book]
Editor Name -
Type Spell Tome
EN-Weight.png
1
EN-Cost.png - EN-Weight.png 1

Rank Editor Name FormID EN-Cost.png
I 00051529 30
II 00085659 48
III 00085659 60
IV 0012E132 120
V 0012E133 200
VI 0012E134 300
Locations
I
  • Abandoned Temple
II
  • NPC: Yiri Gulensong in Riverville, Sura's Sharp Steel
III
  • Vyn - Enderal (-17, 13) @ Z: 6497.337402
IV
  • Monastery Westgard
V
  • Northcliff Hold
VI
  • Vyn - Enderal (-29, 20) @ Z: 31478.513672


Grounding is an Elementarism spell in Enderal: The Shards of Order.

Effects

Rank Effect Level Cost ID
I Lightning that does 11 points of shock damage and half as much of Mana damage per second. Absorbs 2 points of Mana from the target. Novice 4/sec 51890
II Lightning that does 18 points of shock damage and half as much of Mana damage per second. Absorbs 2 points of Mana from the target. Novice 6/sec 8564C
III Lightning that does 28 points of shock damage and half as much of Mana damage per second. Absorbs 2 points of Mana from the target. Novice 9/sec 12E127
IV Lightning that does 41 points of shock damage and half as much of Mana damage per second. Absorbs 2 points of Mana from the target. Apprentice 12/sec 12E12A
V Lightning that does 56 points of shock damage and half as much of Mana damage per second. Absorbs 2 points of Mana from the target. Adept 16/sec 12E12D
VI Lightning that does 66 points of shock damage and half as much of Mana damage per second. Absorbs 2 points of Mana from the target. Expert 19/sec 12E12E

Notes

  • There is another "Grounding (Rank I)" spell in the game code, with ID 12E0BE, that is in fact a mislabeled and unrelated Entropy spell.
  • The memory Electrocution causes all shock spells to do 10% more damage and absorb a part of the enemy's Mana.
  • The memory Arcane Rage causes all shock spells to do 20% more damage.
  • The memory Disintegrate causes enemies with low health that are hit with a shock spell to immediately disintegrate.