Enderal:Ice Spike (Spell)

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< Enderal < Elementarism
Ice Spike
EN-Combat-Elementarism-icon.png
Effect(s) A spike of ice that does X points of frost damage to Health and Stamina.
School Elementarism Ranks I, II, III, IV, V, VI
Memories Elementalist


Ice Spike [Book]
Editor Name -
Type Spell Tome
EN-Weight.png
1
EN-Cost.png - EN-Weight.png 1

Rank Editor Name FormID EN-Cost.png
I 000672AB 30
II 0012E151
III 0012E152
IV 0012E153
V 0012E154
VI
Locations
I
  • Riverville, Abandoned Honey Farm
  • Riverville, Mayor's House
II
III
  • Guardhouse
IV
V
VI


Ice Spike is an Elementarism spell in Enderal: The Shards of Order.

Effects

Rank Effect Level Cost ID
I A spike of ice that does 12 points of frost damage to Health and Stamina. Novice 12 000672AB
II A spike of ice that does 21 points of frost damage to Health and Stamina. Apprentice 17 0012E151
III A spike of ice that does 28 points of frost damage to Health and Stamina. Adept 22 0012E152
IV A spear of ice that does 38 points of frost damage to Health and Stamina. Expert 30 0012E153
V A spear of ice that does 47 points of frost damage to Health and Stamina. Expert 39 0012E154
VI A spear of ice that does 56 points of frost damage to Health and Stamina. Master 54

Notes

  • The memory Elemental Frenzy causes fire and frost spells to do 15% more damage.
  • The memory Fire and Ice allows you hit an enemy with a frost or fire spell when their Health is low and cause said enemy to flee if hit by a fire spell and become paralyzed if hit by a frost spell.
  • The memory Elemental Focus allows you to place runes further away from you and cause the duration of all your elemental spells to be permanently increased. This affects the time for which targets are on fire and targets who are slowed by frost.