Difference between revisions of "Enderal:Landscapes of Enderal: Powder Desert"

From sureai
Jump to: navigation, search
(Use new templates)
 
(One intermediate revision by one other user not shown)
Line 7: Line 7:
 
}}</noinclude>
 
}}</noinclude>
 
{{Book Content|type=title|[[Enderal:Landscapes of Enderal: Powder Desert|<noinclude>Landscapes of Enderal<br /></noinclude>Powder Desert]]
 
{{Book Content|type=title|[[Enderal:Landscapes of Enderal: Powder Desert|<noinclude>Landscapes of Enderal<br /></noinclude>Powder Desert]]
}}{{Book Content|type=subtitle|A Guide by the Golden Sickle<br />For Travelers and Traders
+
}}<noinclude>{{Book Content|type=subtitle|A Guide by the Golden Sickle<br />For Travelers and Traders
}}{{Book Content|
+
}}</noinclude>{{Book Content|
If one was to name the most inhospitable and at the same time the most thriving part of all places in Enderal, one would probably choose the Powder Desert. The term encompasses a wide area of southeast Enderal and might fool the visitors of this region. Part of the Powder Desert consists of sandy dunes, punctuated by rugged rocks and nasty sandwinds. Yet another part is a hardly passable undergrowth of palm trees and tendrils of all kinds, shaped by exotic blossoms and dangerous monstrosities.
+
The most inhospitable, yet simultaneously most thriving region of Enderal would have to be the Powder Desert. This large region spans across the most southeastern part of Enderal and shares borders with King's Mountain Pass, Goldenforst and Thalgard. It is named after the Powder Mines in the center of the area. From their deep shafts a powder is extracted that can be used to craft an explosive substance commonly utilized for cannons and demolition charges. First-time visitors might be deceived by the region's name, which - while apt for the hot, sandy heart of the area - does not prepare for the variation seen in the landscape. The dry dunes, interspersed with jagged rocks, are certainly present, but the Powder Desert also harbors lush sections filled with palm trees and very thick undergrowth with tropical blossoms blooming all year round.  
  
They decided to call this region &ldquo;Powder Desert&rdquo;, because at the heart of this hot and almost always cloudless area lie the Powder Mines, where from deep shafts resources are gathered. From those an explosive concoction is made, which is used for cannons and bursting charges.
+
Ships depart regularly for the desert from Ark's port. Travelers looking for an easy, safe form of transport can opt to arrange passage. More experienced adventurers, however, may prefer the available route on land. The quickest and least dangerous path can be accessed directly from the harbor in Ark and follows the southern coast. Note that "least dangerous" in no way means "safe" and that the Golden Sickle only advises to undertake this journey if one is in the possession of an armed escort, or is properly equipped and experienced in the art of combat themselves. The trail is unpaved and leads through an uninhabited part of Enderal, which naturally comes with the risk of running into Pathless ones and other monsters.
  
You can reach the Powder Desert if you go to the port first &mdash; coming from Ark. Now and then, ships depart towards the desert. More reliable for the adventurer, however, is the path near the coast, from which you can reach the port of Ark. Such a journey towards the Powder Desert &mdash; mind you &mdash; is only advisable for those kinds of people that are well-equipped and experienced in combat. The trails there and thither aren't  hard-surfaced and are under a constant threat of pathless ones and monstrosities.
+
Readers of volume II in this Landscapes of Enderal series, which was devoted to the region Goldenforst, will likely remember the path through Wellwatch Valley connecting Goldenforst to the Powder Desert. This route requires crossing the icy King's Mountain Pass as well as the southern half of Goldenforst and is not recommended. For a more detailed discussion about this road and its history, the reader is referred to the aforementioned tome.
  
Some other path, which is just a bit longer, takes you through Wellwatch straight into the Powder Desert. That icy mountain pass above Ark has to be overcome, yet from Wellwatch you can get to the south &mdash; through a giant couloir.
+
Upon reaching the Powder Desert, you will soon be confronted with the multitude of trails leading through the region, many of which are not easily discernible to the inexperienced eye. Although the desert is known for its near-constant blue-skyed weather, frequent sandwinds add additional challenge to navigating the area. This guide will therefore refrain from attempting to offer specific directions and instead advises to look for signposts to aid in reaching your destination. Alternatively one can try to find a caravan willing to take on a fellow wanderer, as they are bound to know all available routes as well as their potential pitfalls. Should you feel that you have lost your way, do not panic. As long as your endurance suffices, you will come upon one of the desert's many landmarks sooner or later, which should help you determine your position on a map. Remain alert while roaming, however, because the desert is home to many large predators which do not shy away from attacking humans. Bonerippers strike fear even in the hearts of the hardened nomads with good reason.
  
A multitude of paths leads through the Powder Desert, and more often than not one can find routes among them which are not easily recognized as such. Therefore, it is in vain to try to get exact directions. The caravans, which go there from time to time, know the routes by heart. For strangers, however, only some signposts are of any help, for which you should look for on your travels. But don't feel awkward when you lost your bearings. If your endurance suffices all routes will lead to one place or another.
+
Those looking to trade or stock up on supplies will have to visit Duneville, a remarkable village by the southern coast and the beating heart of commerce in the Powder Desert. It can easily be reached by myrad: the only myrad tower in the Powder Desert is conveniently located nearby. When approached above ground, Duneville may look rather unimpressive, but most of the settlement is actually hidden beneath the surface of the infertile desert dunes. To enter, you have to descend into a pit in the sand. Once you do, the reason for this peculiar choice of location will immediately become apparent, for Duneville has not only been built underground to shield it from the harsh environment and perpetual sandstorms that plague this part of the desert. The cave it is located in also houses a large lake, ensuring a constant supply of freshwater in an otherwise very dry area. To make the most of limited space, wooden scaffolds reaching all the way to the cave's ceiling have been erected in the lake, providing more room for homes and shops. The scattering of platforms are connected by walkways and ladders; be mindful when navigating them. It can be a long drop if you happen to lose your footing at an inopportune time.
  
On the southeast end of the desert you will find Duneville, which is a quite wondrous village. The surroundings of Duneville are an uncomfortable and inhospitable place, because there are thick sandstorms at all times and not much can grow there. It would be flabbergasting when there &mdash; of all places &mdash; men would settle, if it wasn't for the huge freshwater lake, which lies inside a cave deep below the desert ground. The settlement is hard to spot or to find from the outside. That's because it is buried in a pit inside the sand &mdash; at the same time people there are living in the cave's interior on planks.
+
Silvergrove - a modest village on the eastern coast - used to be a second spot of civilization in an otherwise desolate area. Yet nowadays no one dwells there any longer. By all accounts it has been deserted for years. For those who are nonetheless interested in exploring this part of the coast, it is only accessible via the most northern path in the Powder Desert, the same trail that will take you past the Powder Mines.
  
The only place in the Powder Desert where one can trade is Duneville, it is also the only Myrad landing spot far and wide. You should always equip yourselves well when you want to start such a journey &mdash; the paths are long.
+
The western part of the Powder Desert's coast is a true shelter of life, with palm and fruit trees in abundance. The wild plantations here form the main source of food for Duneville. Oranges, dates and coconuts, as well as small quantities of Peaceweed - a herb known for its intoxicating effect - are loaded on supply vessels for transport directly after harvest. Some of these shipments go straight to Ark; tropical fruits are in high demand there.  
  
In former times, the village Silvergrove was a second hub of civilization, yet in these distant parts no one dwells anymore these days. If you are still drawn to that place you can make your way from the Powder Mines.
+
One of the desert's most extraordinary sights are the Moonstone Dunes, where light blue stones glow like stars amidst the sand. From some of the dunes rise eerie pylons, which send mysterious beams of pale blue light into the sky. Though most archaeologists consider these to be Pyrean structures, some hypothesize that their construction dates even further back. Regardless, what purpose they served remains unclear. It should warrant no further explanation that one should not attempt to enter these ancient devices under any circumstances.
  
The southern coast, on the other hand, is a true shelter of life, because here on the beach you can find palm trees and fruits in abundance. Duneville also gets a majority of its food from the shore, which is harvested from wild plantations by supply vessels. Among them you can find oranges, dates, coconuts but also small quantities of Peaceweed which has an intoxicating effect. From this place some shipments go all the way to Ark, people there very much like these southern fruits.
+
All in all, the Powder Desert may be an attractive destination for well-equipped treasure hunters and adventurers. Less fearsome travellers stand little to gain and much to lose from a trek through this harsh land. The Golden Sickle therefore advises most travelers to limit their visit to Duneville.  
  
An inhospitable yet interesting place lies in the center of the desert, if you feel like you are a real explorer and want to go there…
 
The Moonstone Dunes are an extraordinary sight for sure, because here light blue stones glow just like stars between sandy dunes. Between them are leftovers from old civilizations, among them those eery pylons which bring forward energized rays out of the ground. It goes without saying that no one should ever set foot on the interior of those old devices.
 
 
After all the Powder Desert is only a considerable destination for well-equipped treasure hunters and adventurers. It's a rule of thumb that the shady figures that you encounter there are of ill intentions. So heed my advice to travel to Duneville by Myrad for you won't find much in the remaining region apart from hindrances or even your own death.
 
 
}}
 
}}

Latest revision as of 11:19, 27 August 2020

< Enderal < Literature
FormID
Cost
Weight
000371C0
35
1.00
Series
Previous
Next
-
Locations

Unknown

Landscapes of Enderal
Powder Desert
A Guide by the Golden Sickle
For Travelers and Traders

The most inhospitable, yet simultaneously most thriving region of Enderal would have to be the Powder Desert. This large region spans across the most southeastern part of Enderal and shares borders with King's Mountain Pass, Goldenforst and Thalgard. It is named after the Powder Mines in the center of the area. From their deep shafts a powder is extracted that can be used to craft an explosive substance commonly utilized for cannons and demolition charges. First-time visitors might be deceived by the region's name, which - while apt for the hot, sandy heart of the area - does not prepare for the variation seen in the landscape. The dry dunes, interspersed with jagged rocks, are certainly present, but the Powder Desert also harbors lush sections filled with palm trees and very thick undergrowth with tropical blossoms blooming all year round.

Ships depart regularly for the desert from Ark's port. Travelers looking for an easy, safe form of transport can opt to arrange passage. More experienced adventurers, however, may prefer the available route on land. The quickest and least dangerous path can be accessed directly from the harbor in Ark and follows the southern coast. Note that "least dangerous" in no way means "safe" and that the Golden Sickle only advises to undertake this journey if one is in the possession of an armed escort, or is properly equipped and experienced in the art of combat themselves. The trail is unpaved and leads through an uninhabited part of Enderal, which naturally comes with the risk of running into Pathless ones and other monsters.

Readers of volume II in this Landscapes of Enderal series, which was devoted to the region Goldenforst, will likely remember the path through Wellwatch Valley connecting Goldenforst to the Powder Desert. This route requires crossing the icy King's Mountain Pass as well as the southern half of Goldenforst and is not recommended. For a more detailed discussion about this road and its history, the reader is referred to the aforementioned tome.

Upon reaching the Powder Desert, you will soon be confronted with the multitude of trails leading through the region, many of which are not easily discernible to the inexperienced eye. Although the desert is known for its near-constant blue-skyed weather, frequent sandwinds add additional challenge to navigating the area. This guide will therefore refrain from attempting to offer specific directions and instead advises to look for signposts to aid in reaching your destination. Alternatively one can try to find a caravan willing to take on a fellow wanderer, as they are bound to know all available routes as well as their potential pitfalls. Should you feel that you have lost your way, do not panic. As long as your endurance suffices, you will come upon one of the desert's many landmarks sooner or later, which should help you determine your position on a map. Remain alert while roaming, however, because the desert is home to many large predators which do not shy away from attacking humans. Bonerippers strike fear even in the hearts of the hardened nomads with good reason.

Those looking to trade or stock up on supplies will have to visit Duneville, a remarkable village by the southern coast and the beating heart of commerce in the Powder Desert. It can easily be reached by myrad: the only myrad tower in the Powder Desert is conveniently located nearby. When approached above ground, Duneville may look rather unimpressive, but most of the settlement is actually hidden beneath the surface of the infertile desert dunes. To enter, you have to descend into a pit in the sand. Once you do, the reason for this peculiar choice of location will immediately become apparent, for Duneville has not only been built underground to shield it from the harsh environment and perpetual sandstorms that plague this part of the desert. The cave it is located in also houses a large lake, ensuring a constant supply of freshwater in an otherwise very dry area. To make the most of limited space, wooden scaffolds reaching all the way to the cave's ceiling have been erected in the lake, providing more room for homes and shops. The scattering of platforms are connected by walkways and ladders; be mindful when navigating them. It can be a long drop if you happen to lose your footing at an inopportune time.

Silvergrove - a modest village on the eastern coast - used to be a second spot of civilization in an otherwise desolate area. Yet nowadays no one dwells there any longer. By all accounts it has been deserted for years. For those who are nonetheless interested in exploring this part of the coast, it is only accessible via the most northern path in the Powder Desert, the same trail that will take you past the Powder Mines.

The western part of the Powder Desert's coast is a true shelter of life, with palm and fruit trees in abundance. The wild plantations here form the main source of food for Duneville. Oranges, dates and coconuts, as well as small quantities of Peaceweed - a herb known for its intoxicating effect - are loaded on supply vessels for transport directly after harvest. Some of these shipments go straight to Ark; tropical fruits are in high demand there.

One of the desert's most extraordinary sights are the Moonstone Dunes, where light blue stones glow like stars amidst the sand. From some of the dunes rise eerie pylons, which send mysterious beams of pale blue light into the sky. Though most archaeologists consider these to be Pyrean structures, some hypothesize that their construction dates even further back. Regardless, what purpose they served remains unclear. It should warrant no further explanation that one should not attempt to enter these ancient devices under any circumstances.

All in all, the Powder Desert may be an attractive destination for well-equipped treasure hunters and adventurers. Less fearsome travellers stand little to gain and much to lose from a trek through this harsh land. The Golden Sickle therefore advises most travelers to limit their visit to Duneville.