Enderal:Light-Born

From sureai
Revision as of 00:51, 24 January 2019 by Miro.georgiev97 (Talk | contribs)

Jump to: navigation, search
The Light-Born, as seen in Enderal's introduction video.

The gods are seven in number.

There is Tyr, the father of the gods, the highest of the Light-Born. He has not been allotted any land, for he rules over Inodan, the land of the gods at the edge of the world.

There is Irlanda, the goddess of judgment. She has been allotted the steppe-land of Arazeal, sectioned into merciless stone deserts and fertile coastal regions. Irlanda is merciful, yet severe, for she judges over those who in their foolishness do not appreciate the rule of the gods.

There is Saldrin, the god of knowledge and progress. He has been allotted Qyra, the land of the everlasting desert, watered only by two great, golden rivers. Saldrin blesses the thinkers and philosophers, for he knows that a human is able to achieve greatness with the right assistance.

There is Morala, the goddess of language and commerce. She brought Inal, the holy language, to the civilized world, and is the reason why every soul is able to understand one another on Vyn today. She has been allotted the islands of Kilé with its rich, green groves and roaring waterfalls.

There is Esara, the goddess of memories. She has not been allotted any land either, for she tends to the halls of knowledge on Inodan, the divine land at the rim of the world. She is the mistress of the council of the gods.

There is Erodan, god of wisdom and old rites. He has been allotted Nehrim, the largest of all continents, with its dry steppes, green forests, and wintry mountains. He reigns with foresight, and he is tasked with tending the ways of the gods.

There is Malphas, the guardian of the gods. He has been allotted Enderal, the secluded but rich land in the northeastern part of the world. He established the order of the Seraphim, the guardians. They are the ones who grant us safety and subjugate those who live a sinful life to Irlanda's sentence. His is the land in which we live.

— The Path, Tome 3: The Gods, XVII – XXIV

The Light-Born were seven arcanists who acquired immortality through their magic. They used their great powers to rule over all mankind, solving disputes and uniting all lands. Eventually, their human origin was forgotten, leading to their adoration as gods, which ultimately led to the creation of a religion commanded by the Holy Order, with its headquarters in Enderal.

To maintain peace in their lands, the Light-Born ruled with an iron hand, a position that was seen as tyrannic to some. This sentiment grew until it burst into a rebellion, lead by Narathzul Arantheal, that managed to overthrow and kill the once-immortal Light-Born. Without the Light-Born, however, old disputes that had been repressed erupted again, and Vyn was thrown into disarray. The Order actively denies the death of the Light-Born, an attitude that has managed to avoid the chaos in its home country, Enderal, but is seen as desperate and a sign of decay in the rest of Vyn.

Notes

Temporary Wikia Link Icon
Temporary Wikia Link

This article or section temporarily contains external links to the Nehrim Wikia until internal pages in the Nehrim namespace can be created.

  • In Nehrim, the whole main storyline revolved around the Light-Born: The Light-Born
  • For more detailed information about the Light-Born, there are two books available to read: The Gods, The Path, Tome 3