Enderal:Light Magic

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Light Magic
EN-Combat-Light Magic-icon.png
Memories Thaumaturge
Type Combat FormID -

Spells from the school of Light Magic allow you to heal yourself, to enhance your resistances and to banish undead creatures. Light Magic is subject to the memories of the Thaumaturge.


Light Magic Spells

Name Description Rank Level Healing Duration Cost
Boon Heals the caster X points per second. Worsens your Arcane Fever by 0.15% per second. I Novice 6 - 6
II Novice 10 - 11
III Apprentice 18 - 19
IV Adept 26 - 27
V Expert 31 - 35
VI Master 39 - 43
Life Absorption Absorbs X points of Health from the target. Can be only casted on enemies. I Novice 3 1 5
II Novice 6 1 11
III Apprentice 10 1 17
IV Adept 14 1 23
V Expert 18 1 29
VI Master 24 1 32
Blessing of Life Increase you Health by X points for 360 seconds. I Novice 20 360 57
II Apprentice 45 360 114
III Adept 65 360 163
IV Expert 85 360 211
V Master 105 360 252
Flash Heal Heals you by X points of Health. Worsens your Arcane Fever by 0.5%. I Novice 25 - 30
II Apprentice 45 - 52
III Adept 65 - 97
IV Expert 90 - 114
V Master 130 - 138
Circle of Protection Lost Ones up to level X flee for Y seconds, if they enter the circle. I Novice 6 10 16
II Apprentice 11 15 24
III Adept 22 20 32
IV Expert 32 25 24
Turn Undead Lost Ones up to level X flee for Y seconds. I Novice 7 30 23
II Apprentice 14 35 35
III Adept 25 35 43
IV Expert 35 35 51
Protection from Magic Resist X% of magic damage for Y seconds. I Novice 8 60 28
II Apprentice 14 180 44
III Expert 20 240 65