Difference between revisions of "Enderal:Lightning Cowl (Spell)"

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(Added notes on relevant memories.)
(Use shared notes)
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==Notes==
 
==Notes==
* The memory [[Enderal:Mage#Elementalist|Electrocution]] causes all shock spells to do 10% more damage and absorb a part of the enemy's Mana.
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{{Enderal:Elementarism/Lightning Notes}}
* The memory [[Enderal:Mage#Elementalist|Arcane Rage]] causes all shock spells to do 20% more damage.
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* The memory [[Enderal:Mage#Elementalist|Disintegrate]] causes enemies with low health that are hit with a shock spell to immediately disintegrate.
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[[Category:Enderal-Books-Spell]]
 
[[Category:Enderal-Books-Spell]]
 
[[Category:Enderal-Spells]]
 
[[Category:Enderal-Spells]]
 
[[Category:Enderal-Spells-Elemental]]
 
[[Category:Enderal-Spells-Elemental]]

Revision as of 03:13, 26 April 2018

< Enderal < Elementarism
Lightning Cowl
EN-Combat-Elementarism-icon.png
Effect(s) For X seconds, opponents in melee range take X points shock and half as much Mana damage per second.
School Elementarism Ranks I
Memories Elementarist
Lightning Cowl [Book]
Editor Name -
Type Spell Tome
EN-Weight.png
1
EN-Cost.png - EN-Weight.png 1

Rank Editor Name FormID EN-Cost.png
I 0011A50E 48
II
III
IV
V
VI
Locations
I
  • Vyn - Enderal (-36, 16) @ Z: 12086.458984
II
III
IV
V
VI


Lightning Cowl is an Elementarism spell in Enderal: The Shards of Order.

Effects

Rank Effect Level Cost ID
I For 65 seconds, opponents in melee range take 10 points shock and half as much Mana damage per second. Adept 120 0011A50E

Notes

  • The memory Electrocution causes all shock spells to do 10% more damage and absorb a part of the enemy's Mana.
  • The memory Arcane Rage causes all shock spells to do 20% more damage.
  • The memory Disintegrate causes enemies with low health that are hit with a shock spell to immediately disintegrate.