Difference between revisions of "Enderal:Lightning Rune (Spell)"

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==Notes==
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* The memory [[Enderal:Mage#Elementalist|Electrocution]] causes all shock spells to do 10% more damage and absorb a part of the enemy's Mana.
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* The memory [[Enderal:Mage#Elementalist|Arcane Rage]] causes all shock spells to do 20% more damage.
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* The memory [[Enderal:Mage#Elementalist|Disintegrate]] causes enemies with low health that are hit with a shock spell to immediately disintegrate.
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* The memory [[Enderal:Mage#Elementalist|Elemental Focus]] allows the player to place runes further away.
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Revision as of 01:00, 25 April 2018

< Enderal < Elementarism
Lightning Rune
EN-Combat-Elementarism-icon.png
Effect(s) Cast on a nearby surface, it explodes for X points of shock damage when enemies come near.
School Elementarism Ranks I, II
Memories Elementalist


Lightning Rune [Book]
Editor Name -
Type Spell Tome
EN-Weight.png
1
EN-Cost.png - EN-Weight.png 1

Rank Editor Name FormID EN-Cost.png
I 00144797 50
II 0014479A 70
III
IV
V
VI
Locations
I
  • Fogwatch, Laboratory
II
  • Thalgard, Residence Halls
  • Vyn - Enderal (10, 17) @ Z: 1104.197876
III
IV
V
VI


Lightning Rune is an Elementarism spell in Enderal: The Shards of Order.

Effects

Rank Effect Level Cost ID
I Cast on a nearby surface, it explodes for 35 points of shock damage when enemies come near. Apprentice 40 00144797
II Cast on a nearby surface, it explodes for 63 points of shock damage when enemies come near. Apprentice 75 0014479A

Notes

  • The memory Electrocution causes all shock spells to do 10% more damage and absorb a part of the enemy's Mana.
  • The memory Arcane Rage causes all shock spells to do 20% more damage.
  • The memory Disintegrate causes enemies with low health that are hit with a shock spell to immediately disintegrate.
  • The memory Elemental Focus allows the player to place runes further away.