Difference between revisions of "Enderal:Magic"

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'''Magic''' is an innate ability of people called '''Arcanists'''. The Sea of Eventualities is the name given to all the alternate realities happening parallel to a person's current reality: ''"For example, imagine a room exactly like this one, except [[Enderal:Constantine Firespark|Firespark]]'s beard is on fire"'', as explained by [[Enderal:Jespar Dal'Varek|Jespar Dal'Varek]]. '''Magic''' is the ability to summon part of an alternate reality into the current reality to, for example, light Firespark's beard on fire. Magical strength is defined by how far an arcanist can see into these realities, and how well they can conjure part of the target alternate reality into the current reality. The mind's inability to cope with seeing multiple realities at once leads to [[Enderal:Arcane Fever|Arcane Fever]].
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'''Magic''', an innate ability of people called '''Arcanists''', is the ability to see the [[Enderal:Sea of Eventualities|Sea of Eventualities]] and conjure parts of it into the current reality. Magical strength is defined by how far an arcanist can see into these realities, and how well they can conjure part of the target alternate reality into the current reality. The mind's inability to cope with seeing multiple realities at once leads to [[Enderal:Arcane Fever|Arcane Fever]].
  
 
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Latest revision as of 00:43, 28 January 2019

< Enderal
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Magic, an innate ability of people called Arcanists, is the ability to see the Sea of Eventualities and conjure parts of it into the current reality. Magical strength is defined by how far an arcanist can see into these realities, and how well they can conjure part of the target alternate reality into the current reality. The mind's inability to cope with seeing multiple realities at once leads to Arcane Fever.