Difference between revisions of "Enderal:Riverville"

From sureai
Jump to: navigation, search
m (Make TOC explicit to avoid conflict with transclusion pages)
 
(38 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{| class="wikitable" style="width: 400px;" style="background:#DDDDDD" align="right"
+
{{Breadcrumb|[[Enderal:Places|Places]]}}{{EnderalSettlements
|-
+
|image = EN-Place-Riverville.jpg
! colspan="2" | <big><big>Riverville</big></big>
+
|name=Riverville
|-
+
|type=Town
| '''Settlement type''' || align="right"| Town
+
|region=[[Enderal:Sun Coast|Sun Coast]]
|-
+
|mayor=[[Enderal:Mayor Jugar Featherwall|Jugar Featherwall]]
| '''Region''' || align="right"| Sun Coast
+
|pop=33
|-
+
}}[[File:EN-Place-Riverville Market.jpg|300px|right|thumb|Workday schedules are from 8 A.M to 8 P.M]]
| '''Mayor''' || align="right"| Jugar Featherwall
+
'''Riverville''' is a modest town in south west [[Enderal]], on the [[Enderal:Sun Coast|Sun Coast]]. It is mentioned by many NPCs in the beginning quests, and furthermore is the closest town where the player starts out, and thus is likely to be the first town in Enderal the player encounters.
|-
+
| '''Population''' || align="right"| 31
+
|}
+
 
+
Riverville is a modest town in south west [[Enderal]], on the [[Sun Coast]]. It is mentioned by many NPCs in the beginning quests, and furthermore is the closest town where the player starts out, and thus is likely to be the first town in Enderal the player encounters.
+
  
 
Like much of the Sun Coast, the town appears to be sleepy and relatively peaceful, though some say differently. The people make use of the standard amenities of a village, like an inn and tavern, blacksmith, tannery, general store; the works.
 
Like much of the Sun Coast, the town appears to be sleepy and relatively peaceful, though some say differently. The people make use of the standard amenities of a village, like an inn and tavern, blacksmith, tannery, general store; the works.
  
==Characters==
+
__TOC__
<div style="column-count: 1">
+
===Government===
+
*Mayor Jugar Featherwall
+
*Gaya (May be captain of the Guard - Put in Government to make it a viable section)
+
  
===Guards===
+
{{Enderal:Riverville People}}
*Rranjes Manyson
+
{{Enderal:Riverville Places}}
*Qurenoi Gatzidormatalata
+
*Jael
+
*Gusha Gatzidormatalata
+
*Solltis Mongerson
+
</div>
+
  
<div style="column-count: 2">
+
==Services==
===Tannerman Family===
+
<div style="display: flex; ">
*Mitumial Tannerman
+
<div style="order: 0; margin-right: 1em; ">
*Yutta Tannerman
+
===Vendors===
 
+
*[[Enderal:Sura Sootman|Sura Sootman]], blacksmith near [[Enderal:Sura's Sharp Steel|Sura's Sharp Steel]]
===Mongerson Family===
+
*[[Enderal:Mitumial Tannerman|Mitumial Tannerman]], leatherworker in the [[Enderal:Riverville Marketplace|Marketplace]]
*Sallis Mongerson
+
*[[Enderal:Vexin|Vexin]], grocer in the [[Enderal:Riverville Marketplace|Marketplace]]
*Solltis Mongerson
+
*[[Enderal:Kurro|Kurro]], peddler in [[Enderal:Kurro's General Store|Kurro's General Store]]
 +
*[[Enderal:Tarhutie Leklerk|Tarhutie Leklerk]], alchemist in the [[Enderal:Riverville Marketplace|Marketplace]]
 +
*[[Enderal:Innkeeper Cora|Inkeeper Cora]], barkeep at [[Enderal:The Drunken Bee|The Drunken Bee]]
 
</div>
 
</div>
  
<div style="column-count: 2">
+
<div style="order: 1; margin: 0 1em; ">
===Sicklestroke Family===
+
*Marek Sicklestroke
+
*Durra Sicklestroke
+
*Sillas (Unknown for sure, but implied)
+
  
===Gatzidormatalata Family===
+
===Stations===
*Qurenoi Gatzidormatalata
+
*Workbench, Grindstone, and Forge, all available near [[Enderal:Sura's Sharp Steel|Sura's Sharp Steel]].
*Gusha Gatzidormatalata
+
*Two Tanning Hides available at the [[Enderal:Riverville Marketplace|Marketplace]].
*Rosha Gatzidormatalata
+
*Alchemy Workbench available at the [[Enderal:Riverville Marketplace|Marketplace]].
*Qurenai Gatzidormatalata
+
*Notice Board available at the [[Enderal:Riverville Marketplace|Marketplace]].
 
</div>
 
</div>
 
===Manyson Family===
 
*Rranjes Manyson
 
*Sallpura Manyson
 
*Tammi Manyson
 
*Senn Manyson
 
*Tulla Manyson
 
 
<div style="column-count: 3">
 
===Others===
 
*Kurro
 
*Sura Sootman
 
*Vexin
 
*Yiri Gulensong
 
*Alfrid
 
*Priest Vildas
 
*Tarhutie Leklerk
 
*Ulmar Sunstone
 
*Salbor Beau
 
*Innkeeper Cora
 
*Liliath
 
*Wosh
 
 
</div>
 
</div>
  
A seemingly random number of generically named Farmers, Travelers, and Villagers seem to spawn at scheduled times during the day (usually at the end of the working day), making the population flux with each setting sun. As such, only named characters are counted towards Riverville's population on this wiki.
+
==Related Quests==
 +
<div style="column-width: 35em; column-fill: auto; max-height: 30em; ">
 +
===Starts in Riverville===
 +
* [[Enderal:Secrets from the Can|Secrets from the Can]]
 +
* [[Enderal:Wanted in Riverville!|Wanted in Riverville!]]
 +
* [[Enderal:Bad Vibrations|Bad Vibrations]]
 +
* [[Enderal: The Voice from the Water| The Voice from the Water]]
  
==Points of Interest==
+
===Leads Through Riverville===
 +
* [[Enderal:The Void|The Void]]
 +
* [[Enderal:The Butcher of Ark|The Butcher of Ark]]
 +
* [[Enderal:Strange Horizons|Strange Horizons]]
  
===Inns===
+
</div>
*The Drunken Bee
+
  
===Shops===
+
==Trivia==
*Sura's Sharp Steel
+
*Strangely enough, the Mongersons don't seem to have a home to sleep in - While Stollis doesn't sleep at all, given he's a guard, his son Sallis sleeps in Kurro's General Store.
*Kurro's General Store
+
*The river does not seem to have a name in-game.
*Riverville Marketplace
+
 
+
===Houses===
+
*Mayor Jugar's House
+
*Gatzidormatalata's House
+
*Tannermen's House
+
*Alfrid's House
+
*Liliath's House
+
*Manyson's House
+
*Beaus' House
+
 
+
===Religious Sites===
+
*Riverville Temple
+
*Detention Cells
+
*Shrine at the Sea (Overlooking the sea near Marek's Farm)
+
 
+
=== Other ===
+
*Boarded-up House (Possibly the defunct fishery mentioned by residents)
+
*Marek's Farm
+
 
+
==Services==
+
 
+
===Vendors===
+
*Sura Sootman, blacksmith near Sura's Sharp Steel
+
*Mitumial Tannerman, leatherworker in the Marketplace
+
*Vexin, grocer in the Marketplace
+
*Kurro, peddler in Kurro's General Store
+
*Tarhutie Leklerk, alchemist in the Marketplace
+
*Innkeeper Cora, barkeep at The Drunken Bee
+
 
+
===Stations===
+
*Workbench, Grindstone, and Forge, all available near Sura's Sharpened Steel.
+
*Two Tanning Hides available at the Marketplace.
+
*Alchemy Workbench available at the Marketplace.
+
*Notice Board available at the Marketplace.
+
  
==Pictures==
+
==Gallery==
 +
<gallery widths="300" mode="packed" >
 +
File:EN-Place-Riverville Mayor House.jpg|Mayor Jugar's House
 +
File:EN-Place-Riverville 2.png|Evening in Riverville
 +
File:EN-Place-Riverville 3.jpg|Hello from the other side
 +
File:EN-places-Riverville3.jpg|Riverville Seen from a Hill
 +
File:EN-places-The_Bleak_Tree.jpg|The Bleak Tree
 +
File:EN-places-Riverville_Temple1.jpg|The Temple
 +
File:EN-places-Marketplace1.jpg|Trading Centre
 +
File:Riverville_Noticeboard.jpg|Bounty Quests here!
 +
File:EN-places-The_Drunken_Bee2.jpg|The Inn
 +
File:EN-places-The_Shrine_at_the_Sea.jpg|The Hidden Shrine
 +
</gallery>
  
[[File:RivervilleEvening.png|800px|thumb|left|Evening in Riverville]]
+
[[Category:Enderal-Places]]

Latest revision as of 12:35, 26 August 2017

< Enderal < Places
Riverville
EN-Place-Riverville.jpg
Settlement Type Town
Region Sun Coast
Mayor Jugar Featherwall
Population 33
Workday schedules are from 8 A.M to 8 P.M

Riverville is a modest town in south west Enderal, on the Sun Coast. It is mentioned by many NPCs in the beginning quests, and furthermore is the closest town where the player starts out, and thus is likely to be the first town in Enderal the player encounters.

Like much of the Sun Coast, the town appears to be sleepy and relatively peaceful, though some say differently. The people make use of the standard amenities of a village, like an inn and tavern, blacksmith, tannery, general store; the works.

Riverville People

Government

Guards

Tannerman Family

Mongerson Family

Manyson Family

Gatzidormatalata Family

Sicklestroke Family

Beau Family

Others

Riverville Places

Inns

Inns

Shops

Shops

Houses

Houses

Religious Sites

Religious Sites

Other

Other


Services

Vendors

Stations

Related Quests

Starts in Riverville

Leads Through Riverville

Trivia

  • Strangely enough, the Mongersons don't seem to have a home to sleep in - While Stollis doesn't sleep at all, given he's a guard, his son Sallis sleeps in Kurro's General Store.
  • The river does not seem to have a name in-game.

Gallery