Enderal:Sun Coast

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The Sun Coast is a large region on the south-western end of Enderal. It is the first region the player enters, and where the first few main quests focus in.

By all accounts, it is relatively peaceful and sleepy, but only because it remains largely uninhabited. It is for this reason that its few people lead fairly simple Paths, the great hardly ever rising from what little farmland there is.

Geography

Although the grass in the Sun Coast is very green and the weather temperate, it is also particularly rocky, making both agriculture and travel a rather linear progression; That is, very slow, and very steady. Crags and boulders dominate the landscape, with meadows being small and dense with undergrowth - In fact, perhaps the only easily-navigable lands of the Sun Coast are the beaches and riverbanks. Rivers form much of the Sun Coast, and several run all throughout it into the large bay from the mountains to the north and east.

Fauna

The Sun Coast is virtually all wilderness, and yet only the most hardy or most cowardly of beasts live here - Wolves and fowl are the most common sights here, and even then they're something of an oddity. Bears are rare sights indeed, with even cave-trolls appearing more often, even off the beaten path.

Livestock and domesticated animals are as tough, though somewhat greater in number due to human ingenuity; Cows are the primary commodity, with Leors and dogs being the common beasts of burden.