Difference between revisions of "Enderal:The Art of Combat"

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Revision as of 16:59, 30 August 2016

< Enderal < Quests < Side Quests
EN-Quest-The Art of Combat.jpg
EN-Quest-Ornament-Sidequest-Left.png
The Art of Combat
Quest Giver: by finding out about any (special class)
Rewards: 500 EP
Difficulty: [[File:EN-Quest-Ornament-DifficultyExpression error: Unexpected >= operator..png|20px|link=

]][[File:EN-Quest-Ornament-DifficultyExpression error: Unexpected >= operator..png|20px|link= ]][[File:EN-Quest-Ornament-DifficultyExpression error: Unexpected >= operator..png|20px|link= ]][[File:EN-Quest-Ornament-DifficultyExpression error: Unexpected >= operator..png|20px|link= ]] 

Background

If I want to survive in Enderal's wilderness I need to become more skillful - perhaps I can get helpful hints in librariers, ruines or through conversations

Objectives

  • A merchant told me about a mage, who used Entropy and Elementarism together.
  • A merchant told me about an assassin who was proficient in both sneaking AND fighting.
  • The Wanderer tells of a Nehrimnese fire-breather, who was combining archery with dirty tricks.
  • The Wanderer tells of an assassin who combined his work with Entropy and Psionics
  • The legendary Enderalean Keeper Loram Waterblade used both elemental magic as well as a sword.
  • The Wanderer talks about a warrior in armor which used Sinistra.
  • The Wanderer reports of an archer who combined his knack with elemental magic.

(missing 3 more, I'll update them later once I find them)

Notes

This quest is about unlocking your "special" class and the quest will be finished once you've done that. If you don't know what is a special class, I'd suggest you to go (here) and read the Affinities part. Finding out about new classes through merchant and books doesn't give you any rewards, they're only a hints on how you should be distributing your points to unlock certain class.