Difference between revisions of "Enderal:The Art of Combat"
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Revision as of 16:59, 30 August 2016
Contents
The Art of Combat | |
Quest Giver: | by finding out about any (special class) |
Rewards: | 500 EP |
Difficulty: | [[File:EN-Quest-Ornament-DifficultyExpression error: Unexpected >= operator..png|20px|link=
]][[File:EN-Quest-Ornament-DifficultyExpression error: Unexpected >= operator..png|20px|link= ]][[File:EN-Quest-Ornament-DifficultyExpression error: Unexpected >= operator..png|20px|link= ]][[File:EN-Quest-Ornament-DifficultyExpression error: Unexpected >= operator..png|20px|link= ]] |
Background
If I want to survive in Enderal's wilderness I need to become more skillful - perhaps I can get helpful hints in librariers, ruines or through conversations
Objectives
- A merchant told me about a mage, who used Entropy and Elementarism together.
- A merchant told me about an assassin who was proficient in both sneaking AND fighting.
- The Wanderer tells of a Nehrimnese fire-breather, who was combining archery with dirty tricks.
- The Wanderer tells of an assassin who combined his work with Entropy and Psionics
- The legendary Enderalean Keeper Loram Waterblade used both elemental magic as well as a sword.
- The Wanderer talks about a warrior in armor which used Sinistra.
- The Wanderer reports of an archer who combined his knack with elemental magic.
(missing 3 more, I'll update them later once I find them)
Notes
This quest is about unlocking your "special" class and the quest will be finished once you've done that. If you don't know what is a special class, I'd suggest you to go (here) and read the Affinities part. Finding out about new classes through merchant and books doesn't give you any rewards, they're only a hints on how you should be distributing your points to unlock certain class.