Difference between revisions of "Myar Aranath: Relict of Kallidar"

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== Setting ==
 
== Setting ==
Myar Aranath plays in the world [[Lore: Vyn | Vyn]], where the three other published Total Conversions of [[SureAI]], [[Arktwend - The Forgotten Realm]], [[Nehrim - On the Edge of Fate]] and [[Enderal - The Ruins of Order]] also take place. [[Lore: Myar | Myar]] is west of [[Arktwend: Melee | Melee]].
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Myar Aranath plays in the world [[Lore: Vyn | Vyn]], where the three other published Total Conversions of [[SureAI]], [[Arktwend - The Forgotten Realm]], [[Nehrim|Nehrim - On the Edge of Fate]] and [[Enderal|Enderal - The Shards of Order]] also take place. [[Lore: Myar | Myar]] is west of [[Arktwend: Melee | Melee]].
  
 
== Main Quest ==
 
== Main Quest ==
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== World ==
 
== World ==
 
* [[Myar:Places|Places]]|[[Myar:NPCs|People]]|[[:Category:Myar-Images|Images]]|[[Myar:Creatures|Creatures]]|[[Myar:Objects|Objects]]
 
* [[Myar:Places|Places]]|[[Myar:NPCs|People]]|[[:Category:Myar-Images|Images]]|[[Myar:Creatures|Creatures]]|[[Myar:Objects|Objects]]
In total, you can enter ten cities and castles next to [[Myar: Fort Teras]] where the game begins. [[Myar:Castle Rolan]] is located on [[Myar:Northforge|Northforge]], and [[Myar:Aulirendil|Aulirendil]] on [[Myar:Kallidar|Kallidar]]. [[Myar:Nursill| Nursill]], on the other hand, has [[Myar:Graal|Graal]], [[Myar:Castle Ask |Castle Ask]], [[Myar:Hall|Hall]], [[Myar:Areldar|Areldar]], the [[Myar:Castle Vertus| Castle Vertus]], [[Myar:Dranass|Dranass]], [[Myar:Andamantar|Andamantar]] and [[Myar:Ertorath|Ertorath]].
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In total, you can enter ten cities and castles next to [[Myar: Fort Teras|Fort Teras]] where the game begins. [[Myar:Castle Rolan|Castle Rolan]] is located on [[Myar:Northforge|Northforge]], and [[Myar:Aulirendil|Aulirendil]] on [[Myar:Kallidar|Kallidar]]. [[Myar:Nursill| Nursill]], on the other hand, has [[Myar:Graal|Graal]], [[Myar:Castle Ask |Castle Ask]], [[Myar:Hall|Hall]], [[Myar:Areldar|Areldar]], the [[Myar:Castle Vertus| Castle Vertus]], [[Myar:Dranass|Dranass]], [[Myar:Andamantar|Andamantar]] and [[Myar:Ertorath|Ertorath]].
  
 
== Quests ==
 
== Quests ==

Revision as of 00:57, 30 November 2017

Map of Myar
In-game map of Myar

Myar Aranath takes place on the Continent of Myar and is a Total Conversion mod of "The Elder Scrolls III: Morrowind". It does not take place in or have anything to do with the "The Elder Scrolls" universe.

Release Versions

Myar Aranath was released in October 2005 and updated to final version 1.3 in 2006.

Setting

Myar Aranath plays in the world Vyn, where the three other published Total Conversions of SureAI, Arktwend - The Forgotten Realm, Nehrim - On the Edge of Fate and Enderal - The Shards of Order also take place. Myar is west of Melee.

Main Quest

The main Quest of Myar Aranath is about a magician named Zoras who tries to defeat humans with a demon army and lead the Dark Elves to power. The player joins an organization whose goal is to defeat Zoras and the dark elves. It soon turns out that Zoras is the father of the player. In the capital Ertorath you can join the guild Lightbringer. You can also join the Order. These two guilds are the only two factions the player can join.

World

In total, you can enter ten cities and castles next to Fort Teras where the game begins. Castle Rolan is located on Northforge, and Aulirendil on Kallidar. Nursill, on the other hand, has Graal, Castle Ask, Hall, Areldar, the Castle Vertus, Dranass, Andamantar and Ertorath.

Quests

Miscellaneous

Playable Races

There are 3 playable races. The Dark Elves, the Halfpaw, and the people of Myar.

Basic Differences from "TES 3: Morrowind"

Myar Aranath is about half the size of "TES 3: Morrowind" but has a living environment including Deer, Birds, falling leaves and more.

Prerequisites

There are no official system requirements for Myar Aranath, but a slightly better PC system is recommended than for the original game "TES 3: Morrowind".