Difference between revisions of "Nehrim:Closed gates to Treomar"
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− | Back to [[Places]] | + | Back to [[Nehrim:Places]] |
− | [[Maps]] | + | [[Nehrim:Maps]] |
==East gate== | ==East gate== | ||
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===Location=== | ===Location=== | ||
− | On the road south of [[Sinor's Warehouse]].. | + | On the road south of [[Nehrim:Sinor's Warehouse]].. |
Coordinates: Wilderness (-31,1) | Coordinates: Wilderness (-31,1) | ||
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'''Creatures''' | '''Creatures''' | ||
− | *4 [[Skeleton]] (dead) | + | *4 [[Nehrim:Skeleton]] (dead) |
===Items found=== | ===Items found=== | ||
− | *'''[[Magic Symbols|Magic Symbol]]''' | + | *'''[[Nehrim:Magic Symbols|Magic Symbol]]''' |
− | *[[Divine Command]] | + | *[[Nehrim:Divine Command]] |
− | *[[Unique plants|Ice Claw (+1 Encumbrance)]] | + | *[[Nehrim:Unique plants|Ice Claw (+1 Encumbrance)]] |
− | *[[Potions|Health Potion - Standard]] | + | *[[Nehrim:Potions|Health Potion - Standard]] |
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==West gate== | ==West gate== | ||
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|[[File:Gate_to_Treomar01.jpg|thumb|280px|West gate]] | |[[File:Gate_to_Treomar01.jpg|thumb|280px|West gate]] | ||
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===Location=== | ===Location=== | ||
− | On the road south of [[Mountain Monastery]]. | + | On the road south of [[Nehrim:Mountain Monastery]]. |
Coordinates: Wilderness (-34, 3) | Coordinates: Wilderness (-34, 3) | ||
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'''Creatures''' | '''Creatures''' | ||
− | *5 [[Skeleton]] (dead) | + | *5 [[Nehrim:Skeleton]] (dead) |
− | *[[Skeleton]] | + | *[[Nehrim:Skeleton]] |
− | *[[Skeleton Archer]] | + | *[[Nehrim:Skeleton Archer]] |
===Items found=== | ===Items found=== | ||
− | *[[Divine Command]] | + | *[[Nehrim:Divine Command]] |
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==Notes== | ==Notes== | ||
− | *This gates are closed when you must go in [[Treomar]] during the Main quest [[The Ruins of Treomar]], so you must go through [[The Dark Forest]]. It opens after finishing the quest. | + | *This gates are closed when you must go in [[Nehrim:Treomar]] during the Main quest [[Nehrim:The Ruins of Treomar]], so you must go through [[Nehrim:The Dark Forest]]. It opens after finishing the quest. |
− | *The gates are sealed during the war between Treomar and the [[God Erodan]] to keep the city of [[Treomar]] under siege. See [[Divine Command]] (2). | + | *The gates are sealed during the war between Treomar and the [[Nehrim:God Erodan]] to keep the city of [[Nehrim:Treomar]] under siege. See [[Nehrim:Divine Command]] (2). |
− | [[Category:Places]] | + | [[Category:Nehrim:Places]] |
Latest revision as of 00:18, 1 March 2020
Back to Nehrim:Places
Contents
East gate
Location
On the road south of Nehrim:Sinor's Warehouse..
Coordinates: Wilderness (-31,1)
Description
Occupants
Creatures
- 4 Nehrim:Skeleton (dead)
Items found
West gate
Location
On the road south of Nehrim:Mountain Monastery.
Coordinates: Wilderness (-34, 3)
Description
Occupants
Creatures
Items found
Notes
- This gates are closed when you must go in Nehrim:Treomar during the Main quest Nehrim:The Ruins of Treomar, so you must go through Nehrim:The Dark Forest. It opens after finishing the quest.
- The gates are sealed during the war between Treomar and the Nehrim:God Erodan to keep the city of Nehrim:Treomar under siege. See Nehrim:Divine Command (2).