Nehrim:The Sins of our Fathers
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Contents
Quest Information
Description
As now you have both the necessary tools to kill Nehrim:the Light-Born and the exact location of their whereabouts, Narathzul Arantheal is eager to put an end to their rule and become the Shadow God of Nehrim.
Walkthrough
Destination: The Stormwend Ruins
Follow Nehrim:Narathzul Arantheal as he leads you towards the ruins of Stormwend. On your way you will encounter two Nehrim:Seraphin Warriors. Make sure that after dealing with them Narahtzul Arantheal leads the way again. Once both of you reach the ruins, Goddess Esara will start mocking Narathzul and the fight is about to begin.
Overthrowing the Light-Born
Nehrim:Goddess Esara
Once the conversation is over, Nehrim:Goddess Esara paralyses Narathzul and summons four Nehrim:Seraphin Warriors to her aid. Deal with the Seraphins and help Narathzul to kill the goddess. When she is dead, your quest log will update with the information about her demise.
Nehrim:God Saldrin
After killing the goddess, you will hear a huge explosion and Nehrim:God Saldrin will come in fire. He is a powerful magician immune to fire spells. Defeating him will result in the update with your quest log stating that you have managed to kill the second of the Light-Born.
Nehrim:Goddess Morala
After killing the previous god, Goddess Morala will appear and attack you. Her coming will be accompanied by the appearance of randomly striking bright streams of electric damage, which will kill you instantly if they hit you, so be sure to avoid it at all costs.
Nehrim:God Malphas
With his appearance a few (9) Energy Wells will appear. They have healing powers, so you will not be able to kill Malphas unless all the energy wells are deactivated. In order to kill him, you need to remove Energy Stones from each of the wells (you should have 9 energy stones in your inventory in total). The easiest way to remove the Stones seems to walk as close as possible to the wells (as if almost stepping on them) and look into the well using spacebar all the time, until you finally open it and a Stone to remove will appear. Do so with the other wells. The deactivated wells will change their appearance and as soon as you have removed all the stones, God Malphas will stop regenerating his hitpoints and will finally die.
The Stormwend Tower
Destination: Nehrim:The Stormwend Tower
Having defeated all four gods, Nehrim:Narathzul Arantheal will inform you that you are not done yet, as Tyr, the Creator and Nehrim:Goddess Irlanda are hiding inside the Tower. Follow Narathzul as he leads you towards the entrance to the Ruin of the Stormwend Tower. Enter the ruins and still follow Narathzul. Be on guard all the time, as from time to time you will be attacked by Nehrim:Seraphin Warriors.
Irlanda's Secret
Finally, Narathzul will lead you to a chamber where Nehrim:Tyr and Irlanda will descend down the stairs and Narathzul will initiate a heated dispute between him and the remaining gods. Irlanda will try to stop him, as she reveals that Narathzul is her and Nehrim:Tealor Arantheal's son. Tyr points out that he should have expected it as his Light-Born blood is why they did not kill him, but instead of this he was imprisoned. Moreover, he should have noticed that he is both unusually powerful as well as unnaturally long-lived. That is why Nehrim:Narathzul Arantheal did not realize that what he wanted to fight against was always an inseparable part of himself. Consequently, Narathzul cannot fulfil the predestination of the Tel'lmalthat.
Narathzul's Demise
When is becomes blatantly apparent that Narathzul cannot fulfill the predestination and cannot become the Shadow God, Arkt appears and strikes the final blow saying: "Rest in peace. Your life was hell enough."
Notes
- Do make sure that Narathzul accompanies you all the time during the way to the ruins of Stormwend. His presence will trigger the conversation at the Stormwend ruins with Nehrim:Goddess Esara.
Tips
- You do not need to use the Sword of Goth to kill Nehrim:the Light-Born.
- Loot the bodies of Nehrim:the Light-Born as you might find some unique pieces of equipment.
Following Quest
Quest Journal
The use of the console is same like in Oblivion. Description how to use console commands can be found here
The Sins of Our Fathers - MQ31 | ||
---|---|---|
Stage | End Q | Journal Entry |
10 | Arantheal found the Light-Born. We will now go to the tower ruin. | |
60 | Goddess Esara is dead. | |
80 | We also killed goddess Morala. | |
90 | We defeated god Malphas. | |
95 | According to Arantheal, two of the Light-Born are still missing; Irlanda and Tyr. Irlanda once enslaved Arantheal's father, and Tyr must be killed in order to become the Shadow God. Both of them are supposedly inside the tower ruin. | |
125 | End | Irlanda revealed to Arantheal that she is his mother. That means Arantheal has the gods' blood inside him, which makes it impossible for him to fulfill the Predestination of the Tel'Imalthat. |