Difference between revisions of "Nehrim:Zerobilon"
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Back to [[Nehrim:Places]] | Back to [[Nehrim:Places]] | ||
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==Description== | ==Description== | ||
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===Prerequisites=== | ===Prerequisites=== | ||
The gate is locked with '''key '''required. | The gate is locked with '''key '''required. | ||
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===Description=== | ===Description=== | ||
Tower with Dangerous Dungeon map marker.Inside, Zerobilon is a colossal dungeon with an array of enemies. There are about 30 firemines to find, with an additional 'Place Mine' spell. At the end of the dungeon waits the boss, "[[Nehrim:Zerobilon's Guard Mage|Zerobilon's Guard-mage]] ", and a portal to Weltenraum. | Tower with Dangerous Dungeon map marker.Inside, Zerobilon is a colossal dungeon with an array of enemies. There are about 30 firemines to find, with an additional 'Place Mine' spell. At the end of the dungeon waits the boss, "[[Nehrim:Zerobilon's Guard Mage|Zerobilon's Guard-mage]] ", and a portal to Weltenraum. | ||
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==Location== | ==Location== | ||
Can be easily found when following the upper road in the [[Nehrim:The Forest of Salathin|Forest of Salathin]] (somewhere around the middle of the road, very close to the coast). | Can be easily found when following the upper road in the [[Nehrim:The Forest of Salathin|Forest of Salathin]] (somewhere around the middle of the road, very close to the coast). | ||
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*[[Nehrim:Ghoul]] | *[[Nehrim:Ghoul]] | ||
| style="text-align: left; vertical-align: top;"| | | style="text-align: left; vertical-align: top;"| | ||
− | *3 [[Spectral Golem]] | + | *3 [[Nehrim:Spectral Golem]] |
*[[Nehrim:Arcane Lich]] | *[[Nehrim:Arcane Lich]] | ||
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| style="text-align: left; vertical-align: top;"| | | style="text-align: left; vertical-align: top;"| | ||
'''Special Loot''' | '''Special Loot''' | ||
− | *5 [[Magic Items|Arcane Stone]] | + | *5 [[Nehrim:Magic Items|Arcane Stone]] |
'''Weapons''' | '''Weapons''' | ||
*2 Dull steel dagger | *2 Dull steel dagger | ||
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| style="text-align: left; vertical-align: top;"| | | style="text-align: left; vertical-align: top;"| | ||
'''Special Loot''' | '''Special Loot''' | ||
− | *[[Armour Sets|Shadow Boots]] (on Boss) | + | *[[Nehrim:Armour Sets|Shadow Boots]] (on Boss) |
− | *[[Armour Sets|Robe of the Black Death]] (on Boss) | + | *[[Nehrim:Armour Sets|Robe of the Black Death]] (on Boss) |
*Aeterna Axe (chest) | *Aeterna Axe (chest) | ||
*Old Aeterna Helmet (chest) | *Old Aeterna Helmet (chest) |
Latest revision as of 22:21, 18 June 2020
Back to Nehrim:Places
Contents
Description
Prerequisites
The gate is locked with key required. You find the key during one stage of the A Fiery Welcome Side Quest. In Nehrim:Alcazar's Last Bastion in the same room that you kill Nehrim:Alcazar. You need to activate this platform that will start moving upwards and downwards. Jump on it ( you won't die) and you will have to jump onto a hidden place with some loot and the Key to Zerobilon.
Description
Tower with Dangerous Dungeon map marker.Inside, Zerobilon is a colossal dungeon with an array of enemies. There are about 30 firemines to find, with an additional 'Place Mine' spell. At the end of the dungeon waits the boss, "Zerobilon's Guard-mage ", and a portal to Weltenraum.
Location
Can be easily found when following the upper road in the Forest of Salathin (somewhere around the middle of the road, very close to the coast).
Occupants
Part I | Part II | Part IIa |
Part III | Part IV | Boss |
NPC |
Items/Rewards
Part I
|
Part II
|
Part IIa
|
Part III
|
Part IV
|
Levels/Rooms
Five levels, huge ruin.
Cells name: Zerobilon
Editor ID: ZerobilonPart01, ZerobilonPart02, ZerobilonPart02a, ZerobilonPart03, ZerobilonPart04