Difference between revisions of "User talk:Davipb"

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Hello Davipb! Do you think is it a good idea to add quest difficulty to the header of the quest pages? The reason of this being that the mod is designed for different levels of the player and trying to do a hard quest early can be daunting for the players sometimes. Great job on the headers btw, looks fantastic.--[[User:Apocrypha|Apocrypha]] ([[User talk:Apocrypha|talk]]) 10:05, 24 August 2016 (UTC)
 
Hello Davipb! Do you think is it a good idea to add quest difficulty to the header of the quest pages? The reason of this being that the mod is designed for different levels of the player and trying to do a hard quest early can be daunting for the players sometimes. Great job on the headers btw, looks fantastic.--[[User:Apocrypha|Apocrypha]] ([[User talk:Apocrypha|talk]]) 10:05, 24 August 2016 (UTC)
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:Hey there! Yeah, now that you mention it, it would be a good idea, although I'm not sure how we would do it for quests like [[Enderal:The Biggest Egg Hunt Ever|The Biggest Egg Hunt Ever]], which vary from Easy to Very Hard. I was thinking about doing a "Quest Objectives" template, but since this wiki doesn't have the [https://www.mediawiki.org/wiki/Extension:Loops Loops Extension] installed, I don't think it's possible to have a variable number of arguments on a template. I'll add it as a new field on the quest header, as you suggested. Thanks! -- [[User:Davipb|Davipb]] ([[User talk:Davipb|talk]]) 16:33, 24 August 2016 (UTC)

Revision as of 16:33, 24 August 2016

Welcome

Hello Davipb! Welcome to the SureAI Wiki. Thank you for your contributions. Feel free to leave a message on my talk page for any help. Also, please keep an eye on the (hopefully quickly growing) help section. I hope you enjoy editing here, and look forward to seeing you around! --Holomay (talk) 07:49, 23 August 2016 (UTC)


Of Quest Headers

Hello Davipb! Do you think is it a good idea to add quest difficulty to the header of the quest pages? The reason of this being that the mod is designed for different levels of the player and trying to do a hard quest early can be daunting for the players sometimes. Great job on the headers btw, looks fantastic.--Apocrypha (talk) 10:05, 24 August 2016 (UTC)

Hey there! Yeah, now that you mention it, it would be a good idea, although I'm not sure how we would do it for quests like The Biggest Egg Hunt Ever, which vary from Easy to Very Hard. I was thinking about doing a "Quest Objectives" template, but since this wiki doesn't have the Loops Extension installed, I don't think it's possible to have a variable number of arguments on a template. I'll add it as a new field on the quest header, as you suggested. Thanks! -- Davipb (talk) 16:33, 24 August 2016 (UTC)