Nehrim:Attributes
From sureai
Back to Nehrim Wiki Like Oblivion, Nehrim has eight basic attributes, each attribute governs a number of Skills (except Luck):
Attributes
Icon | Attribute | Description |
---|---|---|
File:Strengthicon.jpg | Strength | Affects how much you can carry, how much total fatigue you have and how much damage you can deal with melee weapons. |
File:Intelligenceicon.jpg | Intelligence | Affects your total magica and magic use. |
File:Willpowericon.jpg | Willpower | Affects how quickly you regenerate magica and how much fatigue you have. |
File:Agilityicon.jpg | Agility | Affects your ability to manoeuver and balance, your total fatigue and damage done by bows. |
File:Speedicon.jpg | Speed | Determines how fast you move. |
File:Enduranceicon.jpg | Endurance | affects how much fatigue you have, your health, and how much your health will increase when you sleep and raise levels. |
File:Personalityicon.jpg | Personality | Affects how much people like you, leads to better information gathering. |
File:Luckicon.jpg | Luck | Has an effect on everything you do but does not govern any skills. |
Notes
- These attributes can be increased by levelling up or equiping enchanted items with attribute bonuses.
- Check Skills for explanation which attribute governs which skills.
- Personality changes (patch 1.1.1.0) : The players' personality does not matter anymore for the computation of the disposition of NPC's. This fixes the bug that high-personality characters were not getting attacked anymore. Still the Mercantile and Speechcraft skills are tied to Personality.