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  • '''Weapons/Ammunition''' *[[Nehrim:Unique plants|Ice Claw (+1 Encumbrance)]]
    3 KB (362 words) - 22:26, 18 June 2020
  • ...uring the Main Quest [[Nehrim:Critical Discharge]]. Immune to all ordinary weapons/spell and can be killed only with Golem Dagger and [[Nehrim:Spells|Wind Blo
    5 KB (595 words) - 14:05, 17 March 2020
  • '''Weapons''' *[[Nehrim:Unique plants|Fire Sparks (+1 Luck)]]
    2 KB (309 words) - 22:34, 18 June 2020
  • *[[Unique plants|Fire Sparks (+1 Luck)]] *Weapons and armors dropped by [[Bandit|bandits]]
    1 KB (136 words) - 19:06, 24 February 2020
  • ==Unique Bows== ...); height: 45px; text-align: center;"|See Photo and details on '''[[Nehrim:Unique bows]]''' or click on Weapon name.
    6 KB (882 words) - 20:18, 30 July 2020
  • ...'s body and you will find another '''Key to Master Butcher'''. Pick up the unique weapon from the altar and open the '''Door''' (Needs a Key) in the Butcher' *[[Nehrim:Unique Two - Handed Swords#Das_Metzgermesser|Das Metzgermesser]]
    5 KB (691 words) - 22:47, 18 June 2020
  • *[[Nehrim:Shields/Blocking Weapons|Server]] (on [[Nehrim:Lady Wildsor]]) '''Weapons'''
    5 KB (653 words) - 23:05, 18 June 2020
  • '''Weapons''' *[[Nehrim:Unique plants|Ice Claw (+1 Encumbrance)]]
    9 KB (1,152 words) - 22:11, 28 February 2020
  • Weapons *[[One-handed swords|Fine Steel Sword]] (Unique/ enchanted) Absorb strength 10pts for 10 seconds
    3 KB (276 words) - 19:06, 24 February 2020
  • Weapons Weapons
    4 KB (512 words) - 22:29, 29 November 2020
  • '''Weapons''' *[[Nehrim:Unique plants|Fire Sparks (+1 Luck)]]
    3 KB (358 words) - 11:22, 19 June 2020
  • Cave occupated by Robbers and Adult Pit Rats. There is one [[Unique plants|Fire Sparks (+1 Luck)]] outside and inside a lot of Wisps and Macrol *[[Nehrim:Shields/Blocking Weapons|Thornwall]]
    2 KB (246 words) - 11:15, 19 June 2020
  • '''Weapons/Ammunition''' *[[Nehrim:Unique plants|Fire Sparks (+1 Luck)]] - east of the fortress and the lake, behind
    5 KB (700 words) - 23:02, 18 June 2020
  • '''Weapons/Ammunition''' *[[Nehrim:Unique plants|Ice Claw (+1 Encumbrance)]] - on the hill above the cave
    2 KB (310 words) - 22:29, 29 November 2020
  • ...he process of turning ingots/bars of different types into usable tools and weapons. ...you wish to create. You can make tools, repair items, or various levels of weapons. What you can make depends on your [[Crafting]] level. Simply select the it
    8 KB (1,071 words) - 19:07, 24 February 2020
  • '''Weapons''' *2 [[Nehrim:Unique plants|Ice Claw (+1 Encumbrance)]]
    5 KB (657 words) - 16:59, 29 February 2020
  • '''Weapons/Ammunition''' *3 [[Unique plants|Ice Claw (+1 Encumbrance)]]
    4 KB (485 words) - 19:07, 24 February 2020
  • ...Upper Watch you have to deal with two bandits (level 25). The interior is unique with two cannons and canonballs. On a table, on a plate, lies the key. Ther '''Weapons'''
    10 KB (1,501 words) - 16:03, 26 February 2020
  • '''Weapons''' [[Nehrim:Unique plants|Ice Claw (+1 Encumbrance)]] on the road near the entrance in Strongh
    3 KB (360 words) - 13:15, 22 June 2020
  • '''Weapons''' *[[Unique Two - Handed Swords|Armageddon]]
    1 KB (245 words) - 19:07, 24 February 2020

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