Enderal:Alchemy

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Alchemy in Enderal works exactly like in Skyrim - ingredients have four different effects which are initially hidden, though the first effect can be discovered by simple eating. These are combined at an alchemy station, which is mandatory for any potion or poison creation. Just like in the original Skyrim, alchemy is quite a moneymaker.

An observation: I combined a few ingredients with damage health and created several poisons (they had exactly the same magnitude, duration, weight) but some were almost worthless (value 1), whilst others cost even as much as 150! Anyone please expand on your experiences.