Difference between revisions of "Enderal:Circle of Protection (Spell)"
From sureai
(Started WIP) |
|||
Line 1: | Line 1: | ||
+ | {{Breadcrumb|[[Enderal:Light Magic|Light Magic]]}} | ||
{{Spell | {{Spell | ||
|name = Circle of Protection | |name = Circle of Protection | ||
− | |image = | + | |image = EN-Combat-Light Magic-icon.png |
− | |ranks = | + | |ranks = I, II, III, IV |
− | |school = | + | |effects = Lost Ones up to level X flee for Y seconds, if they enter the circle. |
− | |memories = [[Enderal:Mage# | ]] | + | |school = [[Enderal:Light Magic|Light Magic]] |
+ | |memories = [[Enderal:Mage#Thaumaturge|Thaumaturge]] | ||
}} | }} | ||
+ | |||
{{Book | {{Book | ||
− | |name = Circle of Protection | + | |name = Circle of Protection |
|type = Spell Tome | |type = Spell Tome | ||
− | |||
− | |||
|weight = 1 | |weight = 1 | ||
− | | | + | |rank = 4 |
+ | |||
+ | |r1editorname = | ||
+ | |r2editorname = | ||
+ | |r3editorname = | ||
+ | |r4editorname = | ||
+ | |||
+ | |r1formid = 0004DC92 | ||
+ | |r2formid = 00135730 | ||
+ | |r3formid = 0013572D | ||
+ | |r4formid = 0013572C | ||
+ | |||
+ | |r1cost = 30 | ||
+ | |r2cost = 105 | ||
+ | |r3cost = 105 | ||
+ | |r4cost = 115 | ||
+ | |||
+ | |r1locations = | ||
* Ark, Golden Sickle, Guildhouse | * Ark, Golden Sickle, Guildhouse | ||
* Sun Temple - Chronicum | * Sun Temple - Chronicum | ||
* Vyn - Enderal (-33, -5) @ Z: 173.034256 | * Vyn - Enderal (-33, -5) @ Z: 173.034256 | ||
− | + | |r2locations = | |
− | + | ||
− | + | ||
− | | | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
* Old Aïsolôn, Cavern | * Old Aïsolôn, Cavern | ||
* Vyn - Enderal (-8, 5) @ Z: 3426.741943 | * Vyn - Enderal (-8, 5) @ Z: 3426.741943 | ||
− | + | |r3locations = | |
− | + | ||
− | + | ||
− | | | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
* Castle Dal'Galar, Library | * Castle Dal'Galar, Library | ||
* Starcity, Mechanics Halls | * Starcity, Mechanics Halls | ||
* Vyn - Enderal (15, -10) @ Z: 2323.498291 | * Vyn - Enderal (15, -10) @ Z: 2323.498291 | ||
− | + | |r4locations = | |
− | + | ||
− | + | ||
− | | | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
* Vyn - Enderal (12, 0) @ Z: 8970.304688 | * Vyn - Enderal (12, 0) @ Z: 8970.304688 | ||
* Vyn - Enderal (-39, 23) @ Z: 17.792294 | * Vyn - Enderal (-39, 23) @ Z: 17.792294 | ||
}} | }} | ||
+ | |||
+ | '''Circle of Protection''' is a [[Enderal:Light Magic|Light Magic]] spell in [[Enderal|Enderal: The Shards of Order]]. | ||
== Effects == | == Effects == | ||
Line 61: | Line 57: | ||
|- | |- | ||
| style = "text-align: center; padding: 5px 10px; font-size: 150%; " | '''I''' | | style = "text-align: center; padding: 5px 10px; font-size: 150%; " | '''I''' | ||
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | Lost Ones up to level 6 flee for 10 seconds, if they enter the circle. |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | Novice |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | 16 |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | 0004DC92 |
|- | |- | ||
| style = "text-align: center; padding: 5px 10px; font-size: 150%; " | '''II''' | | style = "text-align: center; padding: 5px 10px; font-size: 150%; " | '''II''' | ||
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | Lost Ones up to level 11 flee for 15 seconds, if they enter the circle. |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | Apprentice |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | 24 |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | 00135730 |
|- | |- | ||
| style = "text-align: center; padding: 5px 10px; font-size: 150%; " | '''III''' | | style = "text-align: center; padding: 5px 10px; font-size: 150%; " | '''III''' | ||
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | Lost Ones up to level 22 flee for 20 seconds, if they enter the circle. |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | Adept |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | 32 |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | 0013572D |
|- | |- | ||
| style = "text-align: center; padding: 5px 10px; font-size: 150%; " | '''IV''' | | style = "text-align: center; padding: 5px 10px; font-size: 150%; " | '''IV''' | ||
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | Lost Ones up to level 32 flee for 25 seconds, if they enter the circle. |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | Expert |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | 24 |
− | | style = "text-align: center; padding: 5px 10px; " | | + | | style = "text-align: center; padding: 5px 10px; " | 0013572C |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
[[Category:Enderal-Books-Spell]] | [[Category:Enderal-Books-Spell]] | ||
[[Category:Enderal-Spells]] | [[Category:Enderal-Spells]] |
Latest revision as of 00:22, 25 April 2018
< Enderal < Light Magic
Circle of Protection
| |||
| |||
Effect(s) | Lost Ones up to level X flee for Y seconds, if they enter the circle. | ||
School | Light Magic | Ranks | I, II, III, IV |
Memories | Thaumaturge |
Circle of Protection is a Light Magic spell in Enderal: The Shards of Order.
Effects
Rank | Effect | Level | Cost | ID |
---|---|---|---|---|
I | Lost Ones up to level 6 flee for 10 seconds, if they enter the circle. | Novice | 16 | 0004DC92 |
II | Lost Ones up to level 11 flee for 15 seconds, if they enter the circle. | Apprentice | 24 | 00135730 |
III | Lost Ones up to level 22 flee for 20 seconds, if they enter the circle. | Adept | 32 | 0013572D |
IV | Lost Ones up to level 32 flee for 25 seconds, if they enter the circle. | Expert | 24 | 0013572C |