Difference between revisions of "Enderal:Revive (Spell)"

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==Notes==
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* The memory [[Enderal:Mage#Sinistrope|Bonejudge]] cause all offensive spells are 30 percent more effective against undead. Reanimated undead "live" 50 percent longer and entropy spells consume 10 percent less Mana.
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[[Category:Enderal-Spells]]

Revision as of 01:13, 25 April 2018

< Enderal < Entropy
Revive
EN-Combat-Entropy-icon.png
Effect(s) Reanimates a weak dead body to fight for you for X seconds.
School Entropy Ranks I, II, III, IV, V
Memories Sinistrope


Death Breath [Book]
Editor Name -
Type Spell Tome
EN-Weight.png
1
EN-Cost.png - EN-Weight.png 1

Rank Editor Name FormID EN-Cost.png
I
II 001377B4 80
III 001377B3 120
IV 001377B2 120
V 001377B1 140
VI
Locations
I
II
  • Vyn - Enderal (-30, 10) @ Z: 11274.983398
III
  • Vyn - Enderal (19, 3) @ Z: 7594.147461
IV
  • Northcliff Hold
  • Vyn - Enderal (18, 9) @ Z: 122.098518
V
  • Old Iniath
VI


Revive is an Entropy spell in Enderal: The Shards of Order.

Effects

Rank Effect Level Cost ID
I Reanimates a weak dead body to fight for you for 60 seconds. Novice 30
II Reanimates a weak dead body to fight for you for 60 seconds. Apprentice 45 001377B4
III Reanimates a weak dead body to fight for you for 60 seconds. Adept 55 001377B3
IV Reanimates a weak dead body to fight for you for 60 seconds. Expert 80 001377B2
V Reanimates a weak dead body to fight for you for 60 seconds. Master 90 001377B1

Notes

  • The memory Bonejudge cause all offensive spells are 30 percent more effective against undead. Reanimated undead "live" 50 percent longer and entropy spells consume 10 percent less Mana.