Difference between revisions of "Enderal:Revive (Spell)"
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+ | * The memory [[Enderal:Mage#Sinistrope|Bonejudge]] cause all offensive spells are 30 percent more effective against undead. Reanimated undead "live" 50 percent longer and entropy spells consume 10 percent less Mana. | ||
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[[Category:Enderal-Spells]] | [[Category:Enderal-Spells]] |
Revision as of 01:13, 25 April 2018
Revive
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Effect(s) | Reanimates a weak dead body to fight for you for X seconds. | ||
School | Entropy | Ranks | I, II, III, IV, V |
Memories | Sinistrope |
Revive is an Entropy spell in Enderal: The Shards of Order.
Effects
Rank | Effect | Level | Cost | ID |
---|---|---|---|---|
I | Reanimates a weak dead body to fight for you for 60 seconds. | Novice | 30 | |
II | Reanimates a weak dead body to fight for you for 60 seconds. | Apprentice | 45 | 001377B4 |
III | Reanimates a weak dead body to fight for you for 60 seconds. | Adept | 55 | 001377B3 |
IV | Reanimates a weak dead body to fight for you for 60 seconds. | Expert | 80 | 001377B2 |
V | Reanimates a weak dead body to fight for you for 60 seconds. | Master | 90 | 001377B1 |
Notes
- The memory Bonejudge cause all offensive spells are 30 percent more effective against undead. Reanimated undead "live" 50 percent longer and entropy spells consume 10 percent less Mana.