Difference between revisions of "Enderal:Soul Trap (Spell)"
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− | {{Breadcrumb|[[Enderal:Entropy|Entropy]]}} | + | {{Breadcrumb|[[Enderal:Entropy|Entropy]]}}{{Spell |
− | {{Spell | + | |
|name = Soul Trap | |name = Soul Trap | ||
|image = EN-Combat-Entropy-icon.png | |image = EN-Combat-Entropy-icon.png | ||
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|school = [[Enderal:Entropy|Entropy]] | |school = [[Enderal:Entropy|Entropy]] | ||
|memories = [[Enderal:Mage#Sinistrope|Sinistrope]] | |memories = [[Enderal:Mage#Sinistrope|Sinistrope]] | ||
− | }} | + | }}{{Book |
− | + | ||
− | {{Book | + | |
|name = Soul Trap | |name = Soul Trap | ||
|type = Spell Tome | |type = Spell Tome | ||
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|r1locations = | |r1locations = | ||
* Vyn - Enderal (-12, 4) @ Z: 3639.981689 | * Vyn - Enderal (-12, 4) @ Z: 3639.981689 | ||
+ | * Isle of Kor, Parish Hall | ||
|r2locations = | |r2locations = | ||
}} | }} | ||
− | + | '''Soul Trap''' is an [[Enderal:Entropy|Entropy]] spell in [[Enderal|Enderal: The Shards of Order]]. | |
− | ''' | + | |
== Effects == | == Effects == | ||
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| style = "text-align: center; padding: 5px 10px; " | | | style = "text-align: center; padding: 5px 10px; " | | ||
|} | |} | ||
+ | |||
+ | ==Notes== | ||
+ | * The memory [[Enderal:Mage#Sinistrope|Bonejudge]] cause all offensive spells are 30 percent more effective against undead. Reanimated undead "live" 50 percent longer and entropy spells consume 10 percent less Mana. | ||
+ | |||
[[Category:Enderal-Books-Spell]] | [[Category:Enderal-Books-Spell]] | ||
[[Category:Enderal-Spells]] | [[Category:Enderal-Spells]] |
Latest revision as of 15:48, 13 May 2018
Soul Trap
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Effect(s) | If target dies within X seconds, it fills a soul gem. | ||
School | Entropy | Ranks | I, II |
Memories | Sinistrope |
Soul Trap [Book] | |||
Type | Spell Tome | 1 | |
| |||
Rank | Editor Name | FormID | |
I | 000672AA | 30 | |
II | |||
Locations
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I |
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II | |||
III | |||
IV | |||
V | |||
VI |
Soul Trap is an Entropy spell in Enderal: The Shards of Order.
Effects
Rank | Effect | Level | Cost | ID |
---|---|---|---|---|
I | If target dies within 10 seconds, it fills a soul gem. | Apprentice | 14 | 000672AA |
II | If target dies within 20 seconds, it fills a soul gem. | Adept | 20 |
Notes
- The memory Bonejudge cause all offensive spells are 30 percent more effective against undead. Reanimated undead "live" 50 percent longer and entropy spells consume 10 percent less Mana.