|Effect(s)||Creatures and people up to level X flee for Y seconds.|
|School||Psionics||Ranks||I, II, III, IV, V, VI, VII, VIII|
|I||Creatures and people up to level 5 flee for 7 seconds.||Novice||35||0011A510|
|II||Creatures and people up to level 9 flee for 8 seconds.||Novice||50||00137454|
|III||Creatures and people up to level 13 flee for 10 seconds.||Apprentice||75||00137455|
|IV||Creatures and people up to level 18 flee for 12 seconds.||Adept||100||00137456|
|V||Creatures and people up to level 24 flee for 14 seconds.||Adept||115||00137457|
|VI||Creatures and people up to level 30 flee for 16 seconds.||Expert||130||00137458|
|VII||Creatures and people up to level 37 flee for 18 seconds.||Expert||150||00137459|
|VIII||Creatures and people up to level 42 flee for 20 seconds.||Master||200|
- The memory Thought Planting allows psionic spells to be cast on enemies with a 35 percent higher level restriction.
- The memory Psionic Veil wraps you in a psionic veil for a short period of time, which makes you invisible. However, actions such as attacking or activation disrupt the effect.
- The memory Abyss allows psionic spells to work on undead, elementals and mechanic creatures.