Enderal:The Disciplines of Magic - Elementalism

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The Disciplines of Magic
Elementalism
by Baledor Dal'Goldenstein
The Elementalism

Elementalism is the most widespread of the magical disciplines and an art all its own. Elementalists are able to manipulate the elements of fire, earth, water, and air.

Mechanics

In order to summon a fireball, the Elementalist makes an eventuality come true in which the air's temperature around their hand is increased substantially, to the point of igniting. This condensed heat can subsequently be hurled at a target. Lightning, ice, and earth magics function similarly.

Since Elementalism does not siphon the spirit of the mage or other individuals and draws exclusively from the environment, its use is deemed relatively safe. Abuse can still lead to physical exhaustion, but this would be more related to carelessness of the mage rather than the school of magic itself. Elementalism spells all pack quite a punch, thus making this a very dangerous and offensive art.

Reputation
Elementalism is a prestigious school (and discipline), and is favored by soldiers and battle mages. Even though its use in the civilized world is not objected to, the stance among godless people differs: On the one hand Elementalism is the only kind of magic known to the wild Arazealeans, who almost deify the shamans proficient in this school. On the other, Skaraggs consider manipulation of the earth to be unholy and sacrilegious.