Difference between revisions of "Enderal:Castle Dal'Galar"

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{{Breadcrumb|[[Enderal:Places|Places]]}}{{Stub}}
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{{Breadcrumb|[[Enderal:Places|Places]]}}
 
{{Place
 
{{Place
|name = Castle Dal'Galar
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|name = Castle Dal'Galar  
|icon = Tower
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|icon = Fort
|image =  
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|image = EN-Place-Castle Dal'Galar.jpg
 
|marked = 1
 
|marked = 1
 
|dungeon = 1
 
|dungeon = 1
|zones = 3
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|zones = 11
|region = [[Enderal:Frostcliff Mountains|Frostcliff Mountains]]
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|region = Frostcliff Mountains
 
|location =
 
|location =
|occupants = Samael Dal'Galar (formerly), Taniysha Dal'Galar (formerly), [[Enderal:Calia Sakaresh|Maya Dal'Galar]] (formerly)
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|occupants = Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re-awakened Servants             
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|cells =
 
}}
 
}}
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'''Castle Dal'Galar''' is a large Castle with several zones locked behind the Main Quest [[Enderal:Angel|Angel]].
 +
==Noteable Items Found==
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*Magical Symbol x2
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*[[Enderal:Armor|(Set of Selna) Selna's Bastion]]
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*Blueprint: Pyrean Gauntlets
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*Ice Claw
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*Scientia Sinistra: Psionic Splinter (Tier III)
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== Stables ==
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Door to Stables found to the right after you first enter the castle courtyard.
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*'''Items Found'''
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*Magical Symbol
  
'''Castle Dal'Galar''' is an abandoned castle found in the Frostcliff Mountains of Enderal. The last known residents of the Castle were Samael Dal'Galar, his wife Taniysha Dal'Galar, and his sickly daughter [[Enderal:Calia Sakaresh|Maya Dal'Galar]].
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== Kitchen ==
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Found near the Stables entrance. Enemies: 1 Anscestral Spirit.
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*'''Items Found'''
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*[[Enderal:Armor|(Set of Selna) Selna's Bastion]]
  
The Prophet travels there with [[Enderal:Calia Sakaresh|Calia]] during the quest [[Enderal:Angel|Angel]], after Calia tells the player about one of the possible locations of one of the [[Enderal:Black Stones|Black Stones]], which are necessary in order to use [[Enderal:Beacon|The Beacon]] to stop [[Enderal:The Cleansing|the Cleansing]].
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== Smithy ==
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Door on the left after you first enter castle courtyard. Enemies: 2 Mad Rats.
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*'''Items Found'''
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*Blueprint: Pyrean Gauntlets
  
===Entering the Castle==={{Stub}}
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== Quarters ==
Upon arriving, Calia and The Prophet find that the castle is mostly sealed off. To break in, they first use several barrels of gunpowder to blow a hole into the main gate. Once they are on the main land of the castle, they find a key that gets them inside. They then navigate the various rooms of the castle, defeating Dal'Galar's undead servants along the way.  
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This is the entrance to the main part of the castle. Enemies 4 servants 1st floor and 3 on 2nd floor.
  
===The Barrier===
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== Main Hall ==
At a certain point in the castle, Calia and The Prophet come upon a magical barrier which seems to be impossible to breach. Upon further inspection, Calia finds a breach in the surrounding wall. The Prophet then uses the Telekinesis spell to launch a powder keg into the breach, exploding it with a fire arrow afterwards. This breaks the barrier and the two are free to proceed.  
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Empty except for 3 doors leading to the Dining Hall, Research Room and Library.
  
===Password-Locked Door==={{Stub}}
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== Research Room ==
After fighting through Dal'Galar's undead servants and breaching barrier, Calia and The Prophet come upon a large door locked by two passwords. Upon further searching the castle, it is discovered through The Prophet's visions that the passwords are Taniysha (Samael's Wife), and Maya (Samael's Daughter)
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Contains a Phasmalist and Alchemy workbench and also an Arcane Enchanter. Enemies: 6 Re-Awakened Corpses.
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*'''Items Found'''
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*Key to Research Tower
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== Research Tower ==
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*'''Items Found'''
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*Ice Claw
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*Code Word for Library door
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== Dining Hall ==
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Enemies: Magic Anomaly
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== Left Tower ==
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Will need to use bow and flaming arrows you find on the ground to advance quest.
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*'''Items Found'''
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*Oak Bow
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*Flaming Arrows
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*Code Word for Library door
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== Library ==
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Book,Books and more Books. Enemies: Grotesque Lost One and 12 Servants.
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== Sanctuary ==
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Final area. Enemies: 2nd floor 4 Servants, 3rd floor Magic Anomaly and 5 Re-Awakened Servants.
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*'''Items Found'''
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*Scientia Sinistra: Psionic Splinter (Tier III) - Room on 2nd floor
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*Magical Symbol - Same room as above.
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*Black Stone
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 +
 
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==Gallery==
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</gallery>
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[[Category:Enderal-Places]]

Latest revision as of 23:50, 31 July 2020

< Enderal < Places
Fort
Castle Dal'Galar
Castle Dal'Galar
Marked
Yes
Zones
11
Dungeon
Yes
Region
Frostcliff Mountains
Occupants

Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re-awakened Servants

Castle Dal'Galar is a large Castle with several zones locked behind the Main Quest Angel.

Noteable Items Found

Stables

Door to Stables found to the right after you first enter the castle courtyard.

  • Items Found
  • Magical Symbol

Kitchen

Found near the Stables entrance. Enemies: 1 Anscestral Spirit.

Smithy

Door on the left after you first enter castle courtyard. Enemies: 2 Mad Rats.

  • Items Found
  • Blueprint: Pyrean Gauntlets

Quarters

This is the entrance to the main part of the castle. Enemies 4 servants 1st floor and 3 on 2nd floor.

Main Hall

Empty except for 3 doors leading to the Dining Hall, Research Room and Library.

Research Room

Contains a Phasmalist and Alchemy workbench and also an Arcane Enchanter. Enemies: 6 Re-Awakened Corpses.

  • Items Found
  • Key to Research Tower

Research Tower

  • Items Found
  • Ice Claw
  • Code Word for Library door

Dining Hall

Enemies: Magic Anomaly

Left Tower

Will need to use bow and flaming arrows you find on the ground to advance quest.

  • Items Found
  • Oak Bow
  • Flaming Arrows
  • Code Word for Library door

Library

Book,Books and more Books. Enemies: Grotesque Lost One and 12 Servants.

Sanctuary

Final area. Enemies: 2nd floor 4 Servants, 3rd floor Magic Anomaly and 5 Re-Awakened Servants.

  • Items Found
  • Scientia Sinistra: Psionic Splinter (Tier III) - Room on 2nd floor
  • Magical Symbol - Same room as above.
  • Black Stone


Gallery

</gallery>