Difference between revisions of "Enderal:Castle Dal'Galar"
Line 18: | Line 18: | ||
*'''Items Found''' | *'''Items Found''' | ||
*Magical Symbol | *Magical Symbol | ||
+ | |||
== Kitchen == | == Kitchen == | ||
− | Found near the Stables entrance. Enemies 1 Anscestral Spirit. | + | Found near the Stables entrance. Enemies: 1 Anscestral Spirit. |
*'''Items Found''' | *'''Items Found''' | ||
*(Set of Selna) Selna's Bastion | *(Set of Selna) Selna's Bastion | ||
+ | |||
== Smithy == | == Smithy == | ||
− | Door on the left after you first enter castle courtyard. Enemies 2 Mad Rats. | + | Door on the left after you first enter castle courtyard. Enemies: 2 Mad Rats. |
*'''Items Found''' | *'''Items Found''' | ||
*Blueprint: Pyrean Gauntlets | *Blueprint: Pyrean Gauntlets | ||
== Quarters == | == Quarters == | ||
+ | This is the entrance to the main part of the castle. Enemies 4 servants 1st floor and 3 on 2nd floor. | ||
+ | |||
+ | == Main Hall == | ||
+ | Empty except for 3 doors leading to the Dining Hall, Research Room and Library. | ||
+ | |||
+ | == Research Room == | ||
+ | Contains a Phasmalist and Alchemy workbench and also an Arcane Enchanter. Enemies: 6 Re-Awakened Corpses. | ||
+ | *'''Items Found''' | ||
+ | *Key to Research Tower | ||
+ | |||
+ | == Research Tower == | ||
+ | *'''Items Found''' | ||
+ | *Ice Claw | ||
+ | |||
+ | == Dining Hall == | ||
+ | Enemies: Magic Anomaly | ||
+ | |||
+ | == Left Tower == | ||
+ | Will need to use bow and flaming arrows on the ground to advance quest. | ||
+ | *'''Items Found''' | ||
+ | *Oak Bow | ||
+ | *Flaming Arrows | ||
+ | *code word for Library Door | ||
+ | |||
+ | == Library == | ||
+ | Book,Books and more Books. Enemies: Grotesque Lost One and 12 Servants. | ||
+ | |||
+ | == Sanctuary == | ||
+ | Final area. Enemies: 2nd floor 4 Servants, 3rd floor Magic Anomaly and 5 Re-Awakened Servants. | ||
+ | *'''Items Found''' | ||
+ | *Scientia Sinistra: Psionic Splinter (Tier III) - Room on 2nd floor | ||
+ | *Magical Symbol - Same room as above. | ||
+ | *Black Stone | ||
+ | |||
Revision as of 23:21, 31 July 2020
Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re-Awakened Servants
This article or section is incomplete.
Castle Dal'Galar is a large Castle with several zones locked behind the Main Quest Angel.
Contents
Stables
Door to Stables found to the right after you first enter the castle courtyard.
- Items Found
- Magical Symbol
Kitchen
Found near the Stables entrance. Enemies: 1 Anscestral Spirit.
- Items Found
- (Set of Selna) Selna's Bastion
Smithy
Door on the left after you first enter castle courtyard. Enemies: 2 Mad Rats.
- Items Found
- Blueprint: Pyrean Gauntlets
Quarters
This is the entrance to the main part of the castle. Enemies 4 servants 1st floor and 3 on 2nd floor.
Main Hall
Empty except for 3 doors leading to the Dining Hall, Research Room and Library.
Research Room
Contains a Phasmalist and Alchemy workbench and also an Arcane Enchanter. Enemies: 6 Re-Awakened Corpses.
- Items Found
- Key to Research Tower
Research Tower
- Items Found
- Ice Claw
Dining Hall
Enemies: Magic Anomaly
Left Tower
Will need to use bow and flaming arrows on the ground to advance quest.
- Items Found
- Oak Bow
- Flaming Arrows
- code word for Library Door
Library
Book,Books and more Books. Enemies: Grotesque Lost One and 12 Servants.
Sanctuary
Final area. Enemies: 2nd floor 4 Servants, 3rd floor Magic Anomaly and 5 Re-Awakened Servants.
- Items Found
- Scientia Sinistra: Psionic Splinter (Tier III) - Room on 2nd floor
- Magical Symbol - Same room as above.
- Black Stone
Gallery
</gallery>