Difference between revisions of "Enderal:Frostwind (Spell)"
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+ | ==Notes== | ||
+ | * The memory [[Enderal:Mage#Elementalist|Elemental Frenzy]] causes fire and frost spells to do 15% more damage. | ||
+ | * The memory [[Enderal:Mage#Elementalist|Fire and Ice]] allows you hit an enemy with a frost or fire spell when their Health is low and cause said enemy to flee if hit by a fire spell and become paralyzed if hit by a frost spell. | ||
+ | * The memory [[Enderal:Mage#Elementalist|Elemental Focus]] allows you to place runes further away from you and cause the duration of all your elemental spells to be permanently increased. This affects the time for which targets are on fire and targets who are slowed by frost. | ||
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[[Category:Enderal-Books-Spell]] | [[Category:Enderal-Books-Spell]] | ||
[[Category:Enderal-Spells]] | [[Category:Enderal-Spells]] | ||
[[Category:Enderal-Spells-Elemental]] | [[Category:Enderal-Spells-Elemental]] |
Revision as of 00:41, 25 April 2018
< Enderal < Elementarism
Frostwind
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Effect(s) | A freezing whirlwind that does X points of frost damage to Health and Stamina. | ||
School | Elementarism | Ranks | I, II, III, IV, V, VI |
Memories | Elementalist |
Frostwind is an Elementarism spell in Enderal: The Shards of Order.
Effects
Rank | Effect | Level | Cost | ID |
---|---|---|---|---|
I | A freezing whirlwind that does 14.4 points of frost damage to Health and Stamina. | Novice | 17 | 0008564B |
II | A freezing whirlwind that does 22.4 points of frost damage to Health and Stamina. | Adept | 30 | 0008565F |
III | A freezing whirlwind that does 33 points of frost damage to Health and Stamina. | Expert | 40 | 00144859 |
IV | A freezing whirlwind that does 43 points of frost damage to Health and Stamina. | Expert | 50 | 0014485A |
V | A freezing whirlwind that does 53 points of frost damage to Health and Stamina. | Master | 60 | |
VI | A freezing whirlwind that does 64 points of frost damage to Health and Stamina. | Master | 70 |
Notes
- The memory Elemental Frenzy causes fire and frost spells to do 15% more damage.
- The memory Fire and Ice allows you hit an enemy with a frost or fire spell when their Health is low and cause said enemy to flee if hit by a fire spell and become paralyzed if hit by a frost spell.
- The memory Elemental Focus allows you to place runes further away from you and cause the duration of all your elemental spells to be permanently increased. This affects the time for which targets are on fire and targets who are slowed by frost.