Difference between revisions of "Enderal:Lightning Rune (Spell)"
From sureai
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+ | ==Notes== | ||
+ | * The memory [[Enderal:Mage#Elementalist|Electrocution]] causes all shock spells to do 10% more damage and absorb a part of the enemy's Mana. | ||
+ | * The memory [[Enderal:Mage#Elementalist|Arcane Rage]] causes all shock spells to do 20% more damage. | ||
+ | * The memory [[Enderal:Mage#Elementalist|Disintegrate]] causes enemies with low health that are hit with a shock spell to immediately disintegrate. | ||
+ | * The memory [[Enderal:Mage#Elementalist|Elemental Focus]] allows the player to place runes further away. | ||
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[[Category:Enderal-Books-Spell]] | [[Category:Enderal-Books-Spell]] | ||
[[Category:Enderal-Spells]] | [[Category:Enderal-Spells]] | ||
[[Category:Enderal-Spells-Elemental]] | [[Category:Enderal-Spells-Elemental]] |
Revision as of 01:00, 25 April 2018
< Enderal < Elementarism
Lightning Rune
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Effect(s) | Cast on a nearby surface, it explodes for X points of shock damage when enemies come near. | ||
School | Elementarism | Ranks | I, II |
Memories | Elementalist |
Lightning Rune is an Elementarism spell in Enderal: The Shards of Order.
Effects
Rank | Effect | Level | Cost | ID |
---|---|---|---|---|
I | Cast on a nearby surface, it explodes for 35 points of shock damage when enemies come near. | Apprentice | 40 | 00144797 |
II | Cast on a nearby surface, it explodes for 63 points of shock damage when enemies come near. | Apprentice | 75 | 0014479A |
Notes
- The memory Electrocution causes all shock spells to do 10% more damage and absorb a part of the enemy's Mana.
- The memory Arcane Rage causes all shock spells to do 20% more damage.
- The memory Disintegrate causes enemies with low health that are hit with a shock spell to immediately disintegrate.
- The memory Elemental Focus allows the player to place runes further away.