Enderal:Thur

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< Enderal < Places
Thur
Marked
Yes
Zones
Dungeon
Yes
Region
Occupants

Exterior:Entropy Mages, Wild Witch; Interior:Entropy Mages, Nasina

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Incomplete

This article or section is incomplete.

The Ruins of Thur is a perilous and dark place occupied by arcanists.

Exterior

The entrance to The Ruins of Thur is protected by a few Entropy Mages. Following a flight of stony stairs you will be ambushed by a Wild Witch, who might prove a formidable foe due to her magical powers and evasive nature.

Interior

Once inside, the dim and narrow corridors will lead you to a spacious room, and you might even catch a glimpse of an Entropy Mage peacefully sitting by the table. Taking a closer look at the room, you will notice a barred Gate, which can be opened by pulling a Chain found in the very room. Be wary, as pulling the Chain triggers a deadly trap. Following the tunnels behind the Gate you will reach a room with an Arcane Enchanter,and another Chainto pull to the left of the Arcane Enchanter. In one of the rooms you will encounter a challenging arcanist, Nasina.

Items Found

  • Old Butcher's Knife
  • Spore Mushroom
  • Scalpel
  • Crystal Hook
  • Chest
  • Sharp Woodcutter's Axe
  • Corpses
  • The Disciples of Magic-Light Magic
  • Plate
  • Mug
  • Mana Potion (Cheap)
  • Steel Ingot
  • Wooden Bowl
  • Health Potion (Rancid)
  • Lantern
  • Steel Warhammer
  • Fork
  • Cabbage
  • Steel Dagger of Ambush
  • Chicken
  • Common Soul Gem
  • Frost Salts
  • Ruined Book
  • Paper Roll
  • Firm Leather Cuirass
  • Fog Sponge

Boss Loot

  • Vestment of Mystry
  • Steel Axe
  • Leather Shoes

Facilities

  • Arcane Enchanter

Levels/Rooms

One-levelled dungeon.

Tips/Notes

  • One the Map the place is named Thur, but the ruins inside are called The Ruins of Thur.

Gallery