Enderal:Character Progression

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Character Progression

Character progression in Enderal is accomplished by the accumulation of experience points. Experience points (EP) are awarded for completing various tasks in exploration and combat such as completing quests, killing enemies or monsters, reading/learning about the land and lore of Enderal and discovering new locations. Characters level as they accumulate enough experience points to reach the next level. The amount of experience points needed to reach each new level increases as levels increase.

When a new level is reached, you receive several various forms of rewards.

  • You are given the choice to increase your Health, Mana or Stamina by a small amount.
  • You receive 5 skill points that can be used to increase Combat Skill levels.
  • You receive 3 crafting points that can be used to increase Workmanship Skill levels.
  • You receive 1 memory point that can be used to unlock a new memory or talent.

Experience Table

Level Total EP Next Level
01 0 395
02 395 849
03 1 244 1 190
04 2 434 1 483
05 3 917 1 751
06 5 668 1 996
07 7 664 2 227
08 9 891 2 446
09 12 337 2 655
10 14 992 2 856
11 17 848 3 050
12 20 898 3 237
13 24 135 3 418
14 27 553 3 596
15 31 149 3 767
16 34 916 3 936
17 38 852 4 101
18 42 953 4 261
19 47 214 4 420
20 51 634 4 574
21 56 208 4 727
22 60 935 4 881
23 65 816 5 020
24 70 836 5 170
25 76 006 5 312
Level Total EP Next Level
26 81 318 5454
27 86 772 5592
28 92 364 5730
29 98 094 5866
30 103 960 6000
31 109 960 6132
32 116 092 6263
33 122 355 6392
34 128 747 6539
35 135 286 6629
36 141 915 6774
37 148 689 6897
38 155 586 7021
39 162 607 7143
40 169 750 7263
41 177 013 7384
42 184 397 7503
43 191 900 7620
44 199 520 7738
45 207 258 8154 -erreur-
46 215 412 7668 -erreur-
47 223 080 8083
48 231 163 8197
49 239 360 8309
50 247 669 8421
Level Total EP Next Level
51 256 090
52
53
54 282 016 8861
55 290 877 8968
56 299 845 9077
57 308 922 9183
58 318 105 9289
59 327 394 9394
60 336 788 9500
61 346 288 9604
62 355 892 9707
63 365 599 9811
64 375 410 9913
65 385 323 10015
66 395 338 10117
67 405 455 10217
68 415 672 10318
69 425 990 10418
70 436 408 10517
71 446 925
72
73
74
75
Level Total EP Next Level
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100

Stat Reward

Immediately upon reaching a new level, you are given the option to increase one of your three main character stats ... Health, Mana or Stamina. Just select which stat you want to increase and the new stat maximum will take effect. You can find your current stat level and maximum stat level for Health, Mana and Stamina on your "Hero Page" (H key).

Skill and Crafting Rewards

Upon reaching a new level, you receive a number of skill points and crafting points. In addition to the reward points, learning books are required to increase the various combat and crafting skills. In Enderal, skill levels are not increased through use of the skill ... only by reading learning books and use of available skill points. Learning books can be found through exploration of Enderal or purchased from vendors. Learning books ... whether found or purchased ... are stored in your consumables inventory until consumed. Reading the learning books uses 1 skill point or 1 crafting point ... depending on the type of skill. The skill is then increased by 1. All combat and crafting skills start out at 15 and current skill levels can be found on the "Hero Page" (H key).

Combat and Workmanship skills range from the starting 15 up to 100. Different levels of learning books increase skills through different ranges of skill levels.

  • Apprentice learning books are used to increase skills up to level 25
  • Adept learning books are used to increase skills between levels 26 and 50
  • Expert learning books are used to increase skills between levels 51 and 75
  • Master learning books are used to increase skills between levels 76 and 100

Memory and Talent Rewards

Upon reaching a new level, you are also awarded a memory point. Memory points can be used to unlock memories and talents (perks) within the various class disciplines. To use a memory point, equip the Meditation spell and then cast it. This spell causes the character to enter his/her own mind in a meditative state and use the memories found there to now be able to use the newly unlocked perks.