|| For X seconds, opponents in melee range take X points of frost damage to Health and Stamina per second.
Ice Breath is an Elementarism spell in Enderal: The Shards of Order.
|| For 120 seconds, opponents in melee range take 13 points of frost damage and Stamina damage per second.
- The memory Elemental Frenzy causes fire and frost spells to do 15% more damage.
- The memory Fire and Ice allows you hit an enemy with a frost or fire spell when their Health is low and cause said enemy to flee if hit by a fire spell and become paralyzed if hit by a frost spell.
- The memory Elemental Focus allows you to place runes further away from you and cause the duration of all your elemental spells to be permanently increased. This affects the time for which targets are on fire and targets who are slowed by frost.