Enderal:Castle Ad'Balor

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Tower
Castle Ad'Balor
Castle Ad'Balor
Marked
Yes
Zones
3
Dungeon
Yes
Region
Occupants

Rabid Fox, Ice Elemental, Mud Elemental, Wild Mage, Highwayman, Butterfly, Gildaumier the Mad One

Location

Heartlands, east of Thur, west of Old Rashengrad

Console Cells

FortAdBalorL1, FortAdBalorL2, FortAdBalorL3

Castle Ad'Balor is an imposing and complex castle, with multiple traps waiting for any reckless adventurer to step upond them and join the ranks of skleletons scattered around this undeground stronghold. There are no guardiants of the castle in the exterior area apart from a stray Rabid Fox.

Items Found

  • Holly
  • Chest
  • Adept Book Elementarism
  • Ad'Balor Ruin Key
  • Plate
  • Wooden Bowl
  • Empty Wine Bottle
  • Chair
  • Mug
  • Adept Book Two-Handed
  • Old Book from Ad'Balor
  • Bucket
  • Drum
  • Note
  • Bed
  • Chain
  • Lever
  • Gildaumier's Key

Boss Loot:

  • Adept Book Entropy
  • Cold Glance of the Ratcatchers (Set Item)
  • Ectoplasm
  • Endralean Penny Coins 4x
  • Fine Leather Boots
  • Nimbus of the Mysterious Nomad (Set Item)
  • Petty Soul Gem (Filled)
  • Robe of the Inner Flame
  • Spellbook:Magelight (Rank II)
  • Staff of Fire Wrath

Levels/Rooms

The Banqueting Hall

When inside the prviously magnificent Banqueting Hall, you will be attacked by elemental creatures, such as an Ice Elemental and a Mud Elemental. Once splendid and frequented by nobility, elabrorate spiderwebs dreadfully adorning almost every corner of the castle dungeons speak of disuse and negligence. Exploring the rooms, you will notice that one of the doors are locked with a Key. The Ad'Balor Ruin Key to the second area, Ruins, is in an ice cave on the very same level. It seems a skeleton in the river is still trying to reach out for the key on the frozen ground. Pick up the Key and open the door to Ad'Balor Ruins.

Ruins

Depths

Tips/Notes

Gallery