Enderal:Rogue

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Rogue
EN-Rogue-Class-stones.jpg
Disciplines Main skills
Infiltrator Sneak Pickpocketing Rhetoric
Vagrant Light Armor Alchemy
Trickster Archery Lockpicking

Rogue

"Memory "Descriptions "Tiers "Type
Shadow of the Wind
This memory unlocks all rogue disciplines for you. Your Stamina regenaration is boosted by 20 percent and you recieve the talent "Shadow of the Wind" which lets you move more silently for a short period of time and raises your critical hit chance. I: 7 percent higher critical hit chance, 25 seconds duration
II: 7 percent higher critical hit chance, 45 seconds duration
III: 7 percent higher critical hit chance, 60 seconds duration
Talent

Infiltrator

"Memory "Descriptions "Tiers "Type
Devious
The memories of the Infiltrator improve your skill in sneaking, your rhetorics and your pickpocketing. I: The chance to be detected by enemies while sneaking is reduced by 15 percent. The prices of merchants are 15 percent better
II: The chance to be detected by enemies while sneaking is reduced by another 12 percent. The prices of merchants are another 5 percent better
Passive
Throat Cut
If you attack while you are sneaking your critical hit chance is increased by 10 percent. Passive
Knife Thrust
Sneak attacks with daggers now do 4 times damage. Passive
Heart Shot
Sneak attacks with bows now do 2.5 times damage. Passive
Assassin
Sneak attacks with one-handed weapons now do 2.5 times damage. Does not apply for daggers. Passive
Flashpowder
Through a flash powder which blinds your enemies for a period of time to give you time to hide. Blinded enemies cannot be attacked. I: 8 seconds duration
II: 10 seconds duration
III: 12 seconds duration
Talent
Fence
Stolen goods now can be sold to every merchant, not only fences. Passive
Roll
When you sprint while sneaking you do a forward roll. Passive
Swindler
Pickpocketing pennies is 50 percent easier. Passive
Silent Feet
Whether you run or walk while sneaking now has no effect on your concealment. Passive

Vagrant

"Memory "Descriptions "Tiers "Type
Suitable Armor
The memories of the "Vagrant" teach you in the usage of poisons, potions and light armor. I: Light armor is 17 percent more effective
II: Light armor is another 15 percent more effective
Passive

Trickster

"Memory "Descriptions "Tiers "Type
Strong Bowstring
The meories of the "Trickster" combine the effective use of a bow with lockpicking. I: Bows do 12 percent more damage
II: Bows do another 10 percent more damage
Passive
Rogue Warrior Mage Lycantrophe Phasmalist