Difference between revisions of "Enderal:The Disciplines of Magic - Entropy"

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{{Book
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<noinclude>{{Breadcrumb|[[Enderal:Literature|Literature]]}}{{Lore Book
|name=The Disciplines of Magic - Entropy
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|editorname=_00E_BookMagicDisciplinesEntropy
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|formid=0004C9F0
 
|formid=0004C9F0
|type=Lore
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|cost=25
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|weight=1.00
 
|weight=1.00
|locations=NPC: Kera Gaboff in Ark, Gaboff's Premium Wares  
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|series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]]
 +
|previous = [[Enderal:The Disciplines of Magic - Elementalism|Elementalism]]
 +
|next = [[Enderal:The Disciplines of Magic - Light Magic|Light Magic]]
 +
|locations=
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* NPC: Kera Gaboff in Ark, Gaboff's Premium Wares  
 
* Agnod, Cockpit  
 
* Agnod, Cockpit  
 
* Ark - Dal'Geyss' Estate  
 
* Ark - Dal'Geyss' Estate  
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* Vyn - Enderal (-28, -6) @ Z: 422.370911  
 
* Vyn - Enderal (-28, -6) @ Z: 422.370911  
 
* Vyn - Enderal (-29, -6) @ Z: 962.942322
 
* Vyn - Enderal (-29, -6) @ Z: 962.942322
}}[pagebreak]
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}}</noinclude>
<p align="center">
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{{Book Content|type=title|[[Enderal:The Disciplines of Magic - Entropy|<noinclude>The Disciplines of Magic<br /></noinclude>Entropy]]
<font size='30'>
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}}<noinclude>{{Book Content|type=subtitle|by Baledor Dal'Goldenstein
The Disciplines of Magic
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}}</noinclude>{{Book Content|type=header|Entropy
</font><font size='25'>
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}}{{Book Content|
Entropy
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</font>
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<font size='14'>
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<i>by Baledor Dal'Goldenstein
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</i></font>
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[pagebreak]
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Along with Psionics, Entropy makes up the school of Sinistra and is among the most infamous of the magical disciplines. Entropic powers revolve around the manipulation of life and death, the conjuration of supernatural creatures, and the use of necromancy.
[pagebreak]
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<p align='center'><font size='25'><b>Entropy</b></font></p>
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<font size='14'><p align='left'>
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Along with Psionics, Entropy is one of the most infamous of the magical disciplines and is part of the school of Sinistra. It is comprised of the manipulation of life and death, the conjuration of supernatural creatures, and the use of necromancy.
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[pagebreak]
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<p align='center'><font size='25'><b>1. Mechanics</b></font></p><font size='14'><p align='left'>An entropic mage brings about eventualities which alter a being's life force. Thus he does not hesitate to revive deceased beings, imbuing them with artificial life and so deliberately turning them into Lost Ones - undead marionettes obeying his will. Furthermore, entropists understand how to conjure magical anomalies, ethereal creatures such as wolves, bears, or trolls, and elementals or weapons.
+
  
However, the most abominable and dangerous form of Entropy is necromancy. In this discipline, the conjurer is able to focus the energy of death and use it against his enemies. To understand this, the student of magic must be aware of the following: Death is an omnipresent power, inherent in every living being. It is present from the day of one's birth, although for the first two decades one's life force can withstand it; afterwards, however, it drains one's vitality little by little until it is spent. An entropician is capable of bringing death that exists in other realities into ours in a focused way. The result is a fearsome thunderstorm of lightning and fire, the sounds of which resemble the cries of the fallen ones.
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}}{{Book Content|type=header|Mechanics
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}}{{Book Content|
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An entropic mage brings about eventualities which alter a being's life force. Thus they do not hesitate to revive the deceased by imbuing them with artificial life, deliberately turning them into Lost Ones: undead marionettes bound to the arcanist's will. In addition, Entropists know how to conjure magical anomalies, ranging from ethereal creatures such as wolves, bears, and trolls, to elementals and even otherworldly weapons.
  
Indeed, necromancy exceeds all other schools in terms of sheer destructiveness, but at the same time, the practice draws upon the mage's life force as well. It is not uncommon for entropists themselves to die through the excessive use of their magic.</p>
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However, the most abominable and dangerous form of Entropy is necromancy. With this discipline, the conjurer is able to focus the energy of Death and use it against their foes. To grasp the underlying process of this kind magic, the student must understand the following: Death is an omnipresent power, inherent in every living being. It is present from the day of one's birth, although during the first two decades of life an individual's life force is sufficiently strong to withstand Death's presence. After this point, it drains one's vitality little by little until it is spent. An Entropist is capable of bringing death that exists in other realities into ours in a controlled manner. This manifests in a fearsome thunderstorm of lightning and fire, the sounds of which resemble the cries of the fallen.
[pagebreak]
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<p align='center'><font size='25'><b>2. Reputation</b></font></p><font size='14'><p align='left'>The use of Entropy is forbidden to Path-abiding arcanists and is punishable as a capital offense. The bone readers of the Skaragg - and rumor has it, some mercenaries from Melêe - are known for practicing it. While the motivation of the latter remains unknown, the Skaragg consider Entropy to be holy, which is no wonder considering their general barbarism and Pathlessness. Nevertheless, for reasons unknown, the bone readers seem to be more successful in bearing the physical consequences of its use.
+
  
Key elements of the Skaraggean Entropy include bones and body parts of the deceased, as well as diverse narcotics by which the bone readers believe they are able to establish contact with the dead. It is assumed that they believe the bones function as some sort of "focusing point." Of course, if these barbarians had any proper knowledge about magic, such ostentation would be absolutely unnecessary. </p>
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Indeed, necromancy exceeds all other schools in terms of sheer destructiveness, but at the same time, the practice draws upon the arcanist's life force as well. It is not uncommon for Entropists to die from excessive use of their magic themselves.
<p align='center'>[[File:EN-Book-The Disciplines of Magic - Entropy.png]]
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</p>
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}}{{Book Content|type=header|Reputation
[[Category:Enderal-Books]]
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}}{{Book Content|
[[Category:Enderal-Books-Lore]]
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The use of Entropy is forbidden to Path-abiding arcanists and is punishable as a capital offense. The bone readers of the Skaragg - and, according to rumors, some mercenaries from Melêe - are known to practice it. While the motivation of the latter remains obscure, the Skaragg consider Entropy to be holy - a primitive stance befitting a barbaric, Pathless people. Nevertheless, for reasons unknown, the bone readers seem to be more capable of bearing the physical consequences of the school's use.
 +
 
 +
Key elements of Skaraggean Entropy include bones and body parts of the deceased, as well as various narcotics of which the bone readers believe they allow them to establish contact with the dead. It is assumed that they believe that the bones function as some sort of "focusing point". Of course, if these barbarians had any proper knowledge about magic, such ostentation would be completely unnecessary.  
 +
 
 +
}}{{Book Content|
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[[File:EN-Book-The Disciplines of Magic - Entropy.png|center]]
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}}

Latest revision as of 12:20, 27 August 2020

< Enderal < Literature
FormID
Cost
Weight
0004C9F0
25
1.00
Series
Previous
Next
Locations
  • NPC: Kera Gaboff in Ark, Gaboff's Premium Wares
  • Agnod, Cockpit
  • Ark - Dal'Geyss' Estate
  • Ark - Gatehouse
  • Ark, Dal Geyss' Estate
  • Ark, Floorhammer's Forge Work
  • Ark, Rotang's Backery
  • Brownrock Cave
  • Dal'Valstaag Ruins, Cabinet
  • Old Aïsolôn, Cavern
  • Silvergrove - Rynéus' House
  • Vyn - Enderal (-28, -6) @ Z: 422.370911
  • Vyn - Enderal (-29, -6) @ Z: 962.942322
The Disciplines of Magic
Entropy
by Baledor Dal'Goldenstein
Entropy

Along with Psionics, Entropy makes up the school of Sinistra and is among the most infamous of the magical disciplines. Entropic powers revolve around the manipulation of life and death, the conjuration of supernatural creatures, and the use of necromancy.

Mechanics

An entropic mage brings about eventualities which alter a being's life force. Thus they do not hesitate to revive the deceased by imbuing them with artificial life, deliberately turning them into Lost Ones: undead marionettes bound to the arcanist's will. In addition, Entropists know how to conjure magical anomalies, ranging from ethereal creatures such as wolves, bears, and trolls, to elementals and even otherworldly weapons.

However, the most abominable and dangerous form of Entropy is necromancy. With this discipline, the conjurer is able to focus the energy of Death and use it against their foes. To grasp the underlying process of this kind magic, the student must understand the following: Death is an omnipresent power, inherent in every living being. It is present from the day of one's birth, although during the first two decades of life an individual's life force is sufficiently strong to withstand Death's presence. After this point, it drains one's vitality little by little until it is spent. An Entropist is capable of bringing death that exists in other realities into ours in a controlled manner. This manifests in a fearsome thunderstorm of lightning and fire, the sounds of which resemble the cries of the fallen.

Indeed, necromancy exceeds all other schools in terms of sheer destructiveness, but at the same time, the practice draws upon the arcanist's life force as well. It is not uncommon for Entropists to die from excessive use of their magic themselves.

Reputation

The use of Entropy is forbidden to Path-abiding arcanists and is punishable as a capital offense. The bone readers of the Skaragg - and, according to rumors, some mercenaries from Melêe - are known to practice it. While the motivation of the latter remains obscure, the Skaragg consider Entropy to be holy - a primitive stance befitting a barbaric, Pathless people. Nevertheless, for reasons unknown, the bone readers seem to be more capable of bearing the physical consequences of the school's use.

Key elements of Skaraggean Entropy include bones and body parts of the deceased, as well as various narcotics of which the bone readers believe they allow them to establish contact with the dead. It is assumed that they believe that the bones function as some sort of "focusing point". Of course, if these barbarians had any proper knowledge about magic, such ostentation would be completely unnecessary.

EN-Book-The Disciplines of Magic - Entropy.png