Difference between revisions of "Enderal:Mage"

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|align = "center" colspan = "1" style="background-color: #080c40;"|<font color=#FFF>'''Main skills'''</font>
 
|align = "center" colspan = "1" style="background-color: #080c40;"|<font color=#FFF>'''Main skills'''</font>
 
|-
 
|-
|align = "left" style="background-color: #49493b;"| <font color=#FFF>'''Elementalist'''</font>
+
|align = "left" style="background-color: #49493b;"| '''[[#Elementalist|<font color=#FFF>Elementalist</font>]]'''
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Elementarism-icon.png|50px|center|link=Enderal:Skills|Elementarism]]
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Elementarism-icon.png|50px|center|link=Enderal:Skills|Elementarism]]
 
|-
 
|-
|align = "left" style="background-color: #49493b;"| <font color=#FFF>'''Thaumaturge'''</font>
+
|align = "left" style="background-color: #49493b;"| '''[[#Thaumaturge|<font color=#FFF>Thaumaturge</font>]]'''
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Light_Magic-icon.png|50px|link=Enderal:Skills|Light Magic]] [[File:EN-Combat-Mentalism-icon.png|50px|link=Enderal:Skills|Mentalism]]
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Light_Magic-icon.png|50px|link=Enderal:Skills|Light Magic]] [[File:EN-Combat-Mentalism-icon.png|50px|link=Enderal:Skills|Mentalism]]
 
|-
 
|-
|align = "left" style="background-color: #49493b;"| <font color=#FFF>'''Sinistrope'''</font>
+
|align = "left" style="background-color: #49493b;"| '''[[#Sinistrope|<font color=#FFF>Sinistrope</font>]]'''
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Psionics-icon.png|50px|link=Enderal:Skills|Psionics]] [[File:EN-Combat-Entropy-icon.png|50px|link=Enderal:Skills|Entropy]]
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Psionics-icon.png|50px|link=Enderal:Skills|Psionics]] [[File:EN-Combat-Entropy-icon.png|50px|link=Enderal:Skills|Entropy]]
 
|-
 
|-
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<div style="clear: both;"></div>
 
<div style="clear: both;"></div>
== '''Mage''' ==
+
= Mage =
 
{|class="sortable" cellspacing="2" cellpadding="6" border="1" style="border-collapse:collapse; "
 
{|class="sortable" cellspacing="2" cellpadding="6" border="1" style="border-collapse:collapse; "
 
|- style="background:#313131;"
 
|- style="background:#313131;"
!class="unsortable" style="width: 10%"|"<font color=#FFF>Memory</font>
+
!class="unsortable" style="width: 10%"|<font color=#FFF>Memory</font>
!class="unsortable" style="width: 50%"|"<font color=#FFF>Descriptions</font>
+
!class="unsortable" style="width: 50%"|<font color=#FFF>Descriptions</font>
!class="unsortable" style="width: 30%"|"<font color=#FFF>Tiers</font>
+
!class="unsortable" style="width: 30%"|<font color=#FFF>Tiers</font>
!class="unsortable" style="width: 10%"|"<font color=#FFF>Type</font>
+
!class="unsortable" style="width: 10%"|<font color=#FFF>Type</font>
 
|-
 
|-
 
|<div id="Focus">'''Focus'''</div>
 
|<div id="Focus">'''Focus'''</div>
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|}
 
|}
  
===Elementalist===
+
== Elementalist ==
{|class="sortable" cellspacing="2" cellpadding="6" border="1" style="border-collapse:collapse; "
+
|- style="background:#313131;"
+
!class="unsortable" style="width: 10%"|"<font color=#FFF>Memory</font>
+
!class="unsortable" style="width: 50%"|"<font color=#FFF>Descriptions</font>
+
!class="unsortable" style="width: 30%"|"<font color=#FFF>Tiers</font>
+
!class="unsortable" style="width: 10%"|"<font color=#FFF>Type</font>
+
|-
+
|<div id="Arcane Might">'''Arcane Might'''</div>
+
|style="border-right-style:none"|The memories of the "Elementalist" improve the use of elemental magic.
+
|style="border-left-style:none"|<span style="font-size: 85%">I: All elemental spells do 13 percent more damage<br/>II: All elemental spells do another 12 percent more damage</span>
+
|Passive
+
|-
+
|<div id="Elemental Apprentice">'''Elemental Apprentice'''</div>
+
|style="border-right-style:none"|Reduces the Mana costs of elemental spells of the novice and apprentice level by 30 percent.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Elemental Frenzy">'''Elemental Frenzy'''</div>
+
|style="border-right-style:none"|Fire and frost spells do 15 percent more damage.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Dual Cast">'''Dual Cast'''</div>
+
|style="border-right-style:none"|Allows you to cast a more powerful version of an elemental spell by having it equipped in both hands and casting them at the same time.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Arcane Rage">'''Arcane Rage'''</div>
+
|style="border-right-style:none"|Shock spells do 20 percent more damage.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Arctic Wind">'''Arctic Wind'''</div>
+
|style="border-right-style:none"|Hurls a cone of frost which quickly freezes your enemies. Frozen enemies get a higher damage resistance but there is a small chance of shattering them with a hit. Shock spells, blunt weapons and power attacks increase the chance to shatter them.
+
|style="border-left-style:none"|<span style="font-size: 85%">I: Freezes the target for 3 seconds<br/>II: Freezes the target for 4 seconds<br/>III: Freezes the target for 5 seconds</span>
+
|Talent
+
|-
+
|<div id="Fire and Ice">'''Fire and Ice'''</div>
+
|style="border-right-style:none"|If you hit an enemy with a frost or fire spell and their Health is low, said enemy flees if hit by a fire spell and is paralyzed if hit by a frost spell.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Elemental Novice">'''Elemental Novice'''</div>
+
|style="border-right-style:none"|Reduces the Mana costs of elemental spells of the adept level by 30 percent.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Disintegrate">'''Disintegrate'''</div>
+
|style="border-right-style:none"|If you hit an enemy with a shock spell and their Health is low, they are instantly disintegrated.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Elemental Focus">'''Elemental Focus'''</div>
+
|style="border-right-style:none"|Runes now can be placed further away from you and the duration of all your elemental spells is permanently increased. Affects also he (sic) time for which targets are on fire and targets who are slowed by frost.
+
|style="border-left-style:none"|<span style="font-size: 85%">I: Doubles the distance when casting a rune spell, 15 percent longer duration for elemental spells<br/>II: Four times the distance when casting a rune spell, another 15 percent longer duration for elemental spells</span>
+
|Passive
+
|-
+
|<div id="Elemental Expert">'''Elemental Expert'''</div>
+
|style="border-right-style:none"|Reduces the Mana costs of elemental spells of the expert level by 30 percent.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Impact">'''Impact'''</div>
+
|style="border-right-style:none"|Elemental spells can stagger your enemies if dual-casted.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Shock Nova">'''Shock Nova'''</div>
+
|style="border-right-style:none"|Unleashes a wave of electrical energy around you which staggers your enemies and then summons a lightning bolt hitting them.
+
|style="border-left-style:none"|<span style="font-size: 85%">I: 10 shock damage (Nova), 25 shock damage (Lightning)<br/>II: 25 shock damage (Nova), 50 shock damage (Lightning)<br/>III: 35 shock damage (Nova), 75 shock damage (Lightning)</span>
+
|Talent
+
|-
+
|<div id="Electrocution">'''Electrocution'''</div>
+
|style="border-right-style:none"|Shock spells do 10 percent more damage and absorb a part of the enemy's Mana.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Unleashed Might">'''Unleashed Might'''</div>
+
|style="border-right-style:none"|Reduces the Mana costs of elemental spells of the master level by 30 percent, also reduces the Mana costs of elemental spells of other levels by 10 percent.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|}
+
  
===Thaumaturge===
+
{{Template:Enderal-Memory-Tree
{|class="sortable" cellspacing="2" cellpadding="6" border="1" style="border-collapse:collapse; "
+
|ColorPassive = \#080c40
|- style="background:#313131;"
+
|ColorTalent = \#0b2f4d
!class="unsortable" style="width: 10%"|"<font color=#FFF>Memory</font>
+
|Name01M = Focus
!class="unsortable" style="width: 50%"|"<font color=#FFF>Descriptions</font>
+
|Desc01M = This memory unlocks all mage disciplines for you. You also receive a permanently boosted Mana regeneration as well as the talent "Focus" which lowers the mana costs for all spells by 33 percent for a short period of time.
!class="unsortable" style="width: 30%"|"<font color=#FFF>Tiers</font>
+
|Tier01M = I: 15 seconds duration <br/> II: 25 seconds duration <br/> III: 35 seconds duration
!class="unsortable" style="width: 10%"|"<font color=#FFF>Type</font>
+
|IsTalent01M = y
|-
+
|Name02M = Arcane Might
|<div id="Depth Concentration">'''Depth Concentration'''</div>
+
|Desc02M = The memories of the "Elementalist" improve the use of elemental magic.
|style="border-right-style:none"|The memories of the "Thaumaturge" enhance your light and mental magic.
+
|Tier02M = I: All elemental spells do 13 percent more damage <br/> II: All elemental spells do another 12 percent more damage
|style="border-left-style:none"|<span style="font-size: 85%">I: All mental and light magic spells are 14 percent more effective<br/>II: All mental and light magic spells are another 12 percent more effective</span>
+
|Name03M = Elemental Apprentice
|Passive
+
|Desc03M = Reduces the Mana costs of elemental spells of the novice and apprentice level by 30 percent.  
|-
+
|Name04L = Elemental Frenzy
|<div id="Mental Novice">'''Mental Novice'''</div>
+
|Desc04L = Fire and frost spells do 15 percent more damage.  
|style="border-right-style:none"|Reduces the Mana costs of mental and light spells of the novice and apprentice level by 30 percent.
+
|Name04M = Dual Cast
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc04M = Allows you to cast a more powerful version of an elemental spell by having it equipped in both hands and casting them at the same time.
|Passive
+
|Name04R = Arcane Rage
|-
+
|Desc04R = Shock spells do 20 percent more damage.
|<div id="Arcane Interference">'''Arcane Interference'''</div>
+
|Name05M = Arctic Wind
|style="border-right-style:none"|Enchantments are 30 percent more effective. You receive the ability "Blessing of the Discipline" which allows you to reduce your Arcane Fever by 15 percent once a day.
+
|Desc05M = Hurls a cone of frost which quickly freezes your enemies. Frozen enemies get a higher damage resistance but there is a small chance of shattering them with a hit. Shock spells, blunt weapons and power attacks increase the chance to shatter them.
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Tier05M = I: Freezes the target for 3 seconds <br/> II: Freezes the target for 4 seconds <br/> III: Freezes the target for 5 seconds
|Passive
+
|IsTalent05M = y
|-
+
|Name06L = Fire and Ice
|<div id="Dual Casting">'''Dual Casting'''</div>
+
|Desc06L = If you hit an enemy with a frost or fire spell and their Health is low, said enemy flees if hit by a fire spell and is paralyzed if hit by a frost spell.
|style="border-right-style:none"|Allows you to cast a more powerful version of a mental or light spell if you equip it in both hands and cast both at the same time.
+
|Name06M = Elemental Novice
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc06M = Reduces the Mana costs of elemental spells of the adept level by 30 percent.
|Passive
+
|Name06R = Disintegrate
|-
+
|Desc06R = If you hit an enemy with a shock spell and their Health is low, they are instantly disintegrated.
|<div id="Magical Repulsion">'''Magical Repulsion'''</div>
+
|Name07M = Elemental Focus
|style="border-right-style:none"|Increases the effect of all armor spells by 35 percent.
+
|Desc07M = Runes now can be placed further away from you and the duration of all your elemental spells is permanently increased. Affects also he (sic) time for which targets are on fire and targets who are slowed by frost.
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Tier07M = I: Doubles the distance when casting a rune spell, 15 percent longer duration for elemental spells <br/> II: Four times the distance when casting a rune spell, another 15 percent longer duration for elemental spells
|Passive
+
|Name08M = Elemental Expert
|-
+
|Desc08M = Reduces the Mana costs of elemental spells of the expert level by 30 percent.
|<div id="Dimensional Rift">'''Dimensional Rift'''</div>
+
|Name09L = Impact
|style="border-right-style:none"|Incapacitate an enemy for a short period of time, absorbs his Mana and Stamina in batches and deals them the drained energy as damage when the effect ends. Especially effective against mages. Can only be used on enemies who are at most 8 levels above you.
+
|Desc09L = Elemental spells can stagger your enemies if dual-casted.
|style="border-left-style:none"|<span style="font-size: 85%">I: 11 seconds duration, drains 40 percent Mana and Stamina and converts them into damage<br/>II: 15 seconds duration, drains 50 percent Mana and Stamina and converts them into damage<br/>III: 20 seconds duration, drains 60 percent Mana and Stamina and converts them into damage</span>
+
|Name09M = Shock Nova
|Talent
+
|Desc09M = Unleashes a wave of electrical energy around you which staggers your enemies and then summons a lightning bolt hitting them.
|-
+
|Tier09M = I: 10 shock damage (Nova), 25 shock damage (Lightning) <br/> II: 25 shock damage (Nova), 50 shock damage (Lightning) <br/> III: 35 shock damage (Nova), 75 shock damage (Lightning)
|<div id="Ambrosia">'''Ambrosia'''</div>
+
|IsTalent09M = y
|style="border-right-style:none"|Healing spells also restore Stamina.
+
|Name09R = Electrocution
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc09R = Shock spells do 10 percent more damage and absorb a part of the enemy's Mana.
|Passive
+
|Name10M = Unleashed Might
|-
+
|Desc10M = Reduces the Mana costs of elemental spells of the master level by 30 percent, also reduces the Mana costs of elemental spells of other levels by 10 percent.
|<div id="Mental Adept">'''Mental Adept'''</div>
+
}}
|style="border-right-style:none"|Reduces the Mana costs of mental and light spells of the adept level by 30 percent.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Shield Nourishment">'''Shield Nourishment'''</div>
+
|style="border-right-style:none"|If an enemy's spell hits a shield spell from you, you absorb 35 percent of its Mana.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Arcane Resistance">'''Arcane Resistance'''</div>
+
|style="border-right-style:none"|Increases your resistance to magic.
+
|style="border-left-style:none"|<span style="font-size: 85%">I: Increases resistance by 10 percent<br/>II: Increases resistance by another 10 percent</span>
+
|Passive
+
|-
+
|<div id="Mental Expert">'''Mental Expert'''</div>
+
|style="border-right-style:none"|Reduces the Mana costs of mental and light spells of the expert level by 30 percent. Healing spells increase your Arcane Fever 33 percent less.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Counter Spell">'''Counter Spell'''</div>
+
|style="border-right-style:none"|Absorb 10 percent of the Mana costs of all spells which are cast on you.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Well of Life">'''Well of Life'''</div>
+
|style="border-right-style:none"|If you would die while this talent is in effect, your Health instantly regenerates and enemies around you are repulsed.
+
|style="border-left-style:none"|<span style="font-size: 85%">I:60 seconds duration, heals you for 25 percent of your total health<br/>II: 120 seconds duration, heals you for 33 percent of your total health<br/>III: 180 seconds duration, heals you for 50 percent of your total health</span>
+
|Talent
+
|-
+
|<div id="Death Mage">'''Death Mage'''</div>
+
|style="border-right-style:none"|All spells against undead are 30 percent more effective.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="Mental Master">'''Mental Master'''</div>
+
|style="border-right-style:none"|Reduces the Mana costs of mental and light spells of the master level by 30 percent.  Your Mana regeneration is increased by 10 percent.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|}
+
  
===Sinistrope===
+
== Thaumaturge ==
{|class="sortable" cellspacing="2" cellpadding="6" border="1" style="border-collapse:collapse; "
+
 
|- style="background:#313131;"
+
{{Template:Enderal-Memory-Tree
!class="unsortable" style="width: 10%"|"<font color=#FFF>Memory</font>
+
|ColorPassive = \#080c40
!class="unsortable" style="width: 50%"|"<font color=#FFF>Descriptions</font>
+
|ColorTalent = \#0b2f4d
!class="unsortable" style="width: 30%"|"<font color=#FFF>Tiers</font>
+
|Name01M = Focus
!class="unsortable" style="width: 10%"|"<font color=#FFF>Type</font>
+
|Desc01M = This memory unlocks all mage disciplines for you. You also receive a permanently boosted Mana regeneration as well as the talent "Focus" which lowers the mana costs for all spells by 33 percent for a short period of time.
|-
+
|Tier01M = I: 15 seconds duration <br/> II: 25 seconds duration <br/> III: 35 seconds duration
|<div id="Concentration">'''Concentration'''</div>
+
|IsTalent01M = y
|style="border-right-style:none"|The memories of the "Sinistrope" teach you the usage of psionics and entropy.
+
|Name02M = Depth Concentration
|style="border-left-style:none"|<span style="font-size: 85%">I: Psionic spells stay 15 percent longer in effect. Entropy spells consume 20 percent less Health<br/>II: Psionic spells stay another 13 percent longer in effect Entropy spells consume another 20 percent less Health</span>
+
|Desc02M = The memories of the "Thaumaturge" enhance your light and mental magic.
|Passive
+
|Tier02M = I: All mental and light magic spells are 14 percent more effective <br/> II: All mental and light magic spells are another 12 percent more effective
|-
+
|Name03M = Mental Novice
|<div id="Apprentice of the Dark Arts">'''Apprentice of the Dark Arts'''</div>
+
|Desc03M = Reduces the Mana costs of mental and light spells of the novice and apprentice level by 30 percent.
|style="border-right-style:none"|Reduces the Mana costs of psionic and entropy spells of the apprentice and novice level by 30 percent.
+
|Name04L = Arcane Interference
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc04L = Enchantments are 30 percent more effective. You receive the ability "Blessing of the Discipline" which allows you to reduce your Arcane Fever by 15 percent once a day.
|Passive
+
|Name04M = Dual Casting
|-
+
|Desc04M = Allows you to cast a more powerful version of a mental or light spell if you equip it in both hands and cast both at the same time.
|<div id="Thought Planting">'''Thought Planting'''</div>
+
|Name04R = Magical Repulsion
|style="border-right-style:none"|Psionic spells and talents now can be cast on 25% stronger enemies.
+
|Desc04R = Increases the effect of all armor spells by 35 percent.
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Name05M = Dimensional Rift
|Passive
+
|Desc05M = Incapacitate an enemy for a short period of time, absorbs his Mana and Stamina in batches and deals them the drained energy as damage when the effect ends. Especially effective against mages. Can only be used on enemies who are at most 8 levels above you.
|-
+
|Tier05M = I: 11 seconds duration, drains 40 percent Mana and Stamina and converts them into damage <br/> II: 15 seconds duration, drains 50 percent Mana and Stamina and converts them into damage <br/> III: 20 seconds duration, drains 60 percent Mana and Stamina and converts them into damage Talent
|<div id="Practiced Ritualist">'''Practiced Ritualist'''</div>
+
|IsTalent05M = y
|style="border-right-style:none"|Allows you to cast a more powerful version of a psionic or entropy spell if you equip it in both hands and cast both at the same time.
+
|Name06L = Ambrosia
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc06L = Healing spells also restore Stamina.
|Passive
+
|Name06M = Mental Adept
|-
+
|Desc06M = Reduces the Mana costs of mental and light spells of the adept level by 30 percent.
|<div id="Mystical Binding">'''Mystical Binding'''</div>
+
|Name06R = Shield Nourishment
|style="border-right-style:none"|Summoned weapons deal 25% more damage.
+
|Desc06R = If an enemy's spell hits a shield spell from you, you absorb 35 percent of its Mana.
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Name07M = Arcane Resistance
|Passive
+
|Desc07M = Increases your resistance to magic.
|-
+
|Tier07M = I: Increases resistance by 10 percent <br/> II: Increases resistance by another 10 percent
|<div id="Devour Soul">'''Devour Soul'''</div>
+
|Name08M = Mental Expert
|style="border-right-style:none"|Devours the soul of a dead enemy and absorbs a part of their Health, Mana and Stamina.
+
|Desc08M = Reduces the Mana costs of mental and light spells of the expert level by 30 percent. Healing spells increase your Arcane Fever 33 percent less.
|style="border-left-style:none"|<span style="font-size: 85%">I: Absorbs 15 percent of Health<br/>II: Absorbs 20 percent of Health and Stamina<br/>III: Absorbs 30 percent of Health, Stamina and Mana</span>
+
|Name09L = Counter Spell
|Talent
+
|Desc09L = Absorb 10 percent of the Mana costs of all spells which are cast on you.
|-
+
|Name09M = Well of Life
|<div id="Mystical Call">'''Mystical Call'''</div>
+
|Desc09M = If you would die while this talent is in effect, your Health instantly regenerates and enemies around you are repulsed.
|style="border-right-style:none"|Increases the lifespan of summoned creatures.
+
|Tier09M = I:60 seconds duration, heals you for 25 percent of your total health <br/> II: 120 seconds duration, heals you for 33 percent of your total health <br/> III: 180 seconds duration, heals you for 50 percent of your total health
|style="border-left-style:none"|<span style="font-size: 85%">I: 40 percent longer lifespan.<br/>II: Another 30 percent longer lifespan.</span>
+
|IsTalent09M = y
|Passive
+
|Name09R = Death Mage
|-
+
|Desc09R = All spells against undead are 30 percent more effective.
|<div id="Adept of the Dark Arts">'''Adept of the Dark Arts'''</div>
+
|Name10M = Mental Master
|style="border-right-style:none"|Reduces the Mana costs of psionic and entropy spells of the adept level by 30 percent.
+
|Desc10M = Reduces the Mana costs of mental and light spells of the master level by 30 percent. Your Mana regeneration is increased by 10 percent.
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
}}
|Passive
+
 
|-
+
== Sinistrope ==
|<div id="Psionic Veil">'''Psionic Veil'''</div>
+
 
|style="border-right-style:none"|Wraps you in a psionic veil for a short period of time, which makes you invisible. Actions such as attacking or activation disrupt the effect.
+
{{Template:Enderal-Memory-Tree
|style="border-left-style:none"|<span style="font-size: 85%">I: 5 seconds duration<br/>II: 7 seconds duration<br/>10 seconds duration</span>
+
|ColorPassive = \#080c40
|Passive
+
|ColorTalent = \#0b2f4d
|-
+
|Name01M = Focus
|<div id="Bonejudge">'''Bonejudge'''</div>
+
|Desc01M = This memory unlocks all mage disciplines for you. You also receive a permanently boosted Mana regeneration as well as the talent "Focus" which lowers the mana costs for all spells by 33 percent for a short period of time.
|style="border-right-style:none"|All offensive spells are 30 percent more effective against undead. Reanimated undead "live" 50 percent longer and entropy spells consume 10 percent less Mana.
+
|Tier01M = I: 15 seconds duration <br/> II: 25 seconds duration <br/> III: 35 seconds duration
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|IsTalent01M = y
|Passive
+
|Name02M = Concentration
|-
+
|Desc02M = The memories of the "Sinistrope" teach you the usage of psionics and entropy.
|<div id="Expert of the Dark Arts">'''Expert of the Dark Arts'''</div>
+
|Tier02M = I: Psionic spells stay 15 percent longer in effect. Entropy spells consume 20 percent less Health <br/> II: Psionic spells stay another 13 percent longer in effect Entropy spells consume another 20 percent less Health
|style="border-right-style:none"|Reduces the Mana costs of psionic and entropy spells of the expert level by 30 percent.
+
|Name03M = Apprentice of the Dark Arts
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc03M = Reduces the Mana costs of psionic and entropy spells of the apprentice and novice level by 30 percent.
|Passive
+
|Name04L = Thought Planting
|-
+
|Desc04L = Psionic spells and talents now can be cast on 25% stronger enemies.
|<div id="Quiet Casting">'''Quiet Casting'''</div>
+
|Name04M = Practiced Ritualist
|style="border-right-style:none"|All spells you cast are silent to others.
+
|Desc04M = Allows you to cast a more powerful version of a psionic or entropy spell if you equip it in both hands and cast both at the same time.
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Name04R = Mystical Binding
|Passive
+
|Desc04R = Summoned weapons deal 25% more damage.
|-
+
|Name05M = Devour Soul
|<div id="Entropic Blood">'''Entropic Blood'''</div>
+
|Desc05M = Devours the soul of a dead enemy and absorbs a part of their Health, Mana and Stamina.
|style="border-right-style:none"|Makes an enemy into your slave for a short period of time, which fights for you and deals many times more damage. If the slave dies while this talent is in effect, it explodes in a devastating detonation.
+
|Tier05M = I: Absorbs 15 percent of Health <br/> II: Absorbs 20 percent of Health and Stamina <br/> III: Absorbs 30 percent of Health, Stamina and Mana
|style="border-left-style:none"|<span style="font-size: 85%">I: 20 seconds duration, 2 times damage of the slave, 50 points of entropic damage upon explosion<br/>II: 30 seconds duration, 2 and a half times damage of the slave, 75 points of entropic damage upon explosion<br/>III: 45 seconds duration, 3 times damage of the slave, 100 points of entropic damage upon explosion</span>
+
|IsTalent05M = y
|Talent
+
|Name06L = Mystical Call
|-
+
|Desc06L = Increases the lifespan of summoned creatures.
|<div id="Abyss">'''Abyss'''</div>
+
|Tier06L = I: 40 percent longer lifespan. <br/> II: Another 30 percent longer lifespan.
|style="border-right-style:none"|Psionic spells are now 25 percent stronger and also affect the undead, elemental and mechanic creatures. Enemies which are weakened by psychosis also now get slower.
+
|Name06M = Adept of the Dark Arts
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc06M = Reduces the Mana costs of psionic and entropy spells of the adept level by 30 percent.
|Passive
+
|Name06R = Psionic Veil
|-
+
|Desc06R = Wraps you in a psionic veil for a short period of time, which makes you invisible. Actions such as attacking or activation disrupt the effect.
|<div id="Master of the Dark Arts">'''Master of the Dark Arts'''</div>
+
|Tier06R = I: 5 seconds duration <br/> II: 7 seconds duration <br/> III: 10 seconds duration
|style="border-right-style:none"|Reduces the Mana costs of psionic and entropy spells of the master level by 35 percent. Attacking with a bound weapon automatically casts soul trap on the target.
+
|IsTalent06R = y
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Name07M = Bonejudge
|Passive
+
|Desc07M = All offensive spells are 30 percent more effective against undead. Reanimated undead "live" 50 percent longer and entropy spells consume 10 percent less Mana.
|}
+
|Name08M = Expert of the Dark Arts
 +
|Desc08M = Reduces the Mana costs of psionic and entropy spells of the expert level by 30 percent.
 +
|Name09L = Quiet Casting
 +
|Desc09L = All spells you cast are silent to others.
 +
|Name09M = Entropic Blood
 +
|Desc09M = Makes an enemy into your slave for a short period of time, which fights for you and deals many times more damage. If the slave dies while this talent is in effect, it explodes in a devastating detonation.
 +
|Tier09M = I: 20 seconds duration, 2 times damage of the slave, 50 points of entropic damage upon explosion <br/> II: 30 seconds duration, 2 and a half times damage of the slave, 75 points of entropic damage upon explosion <br/> III: 45 seconds duration, 3 times damage of the slave, 100 points of entropic damage upon explosion
 +
|IsTalent09M = y
 +
|Name09R = Abyss
 +
|Desc09R = Psionic spells are now 25 percent stronger and also affect the undead, elemental and mechanic creatures. Enemies which are weakened by psychosis also now get slower.
 +
|Name10M = Master of the Dark Arts
 +
|Desc10M = Reduces the Mana costs of psionic and entropy spells of the master level by 35 percent. Attacking with a bound weapon automatically casts soul trap on the target.
 +
}}
  
 
{{Enderal-Classes}}
 
{{Enderal-Classes}}
  
 
[[Category:Enderal-Gameplay]]
 
[[Category:Enderal-Gameplay]]

Latest revision as of 03:02, 5 May 2023

< Enderal < Memory Trees
Mage
EN-Mage-Class-stones.jpg
Disciplines Main skills
Elementalist
Elementarism
Thaumaturge Light Magic Mentalism
Sinistrope Psionics Entropy

Mage

Memory Descriptions Tiers Type
Focus
This memory unlocks all mage disciplines for you. You also receive a permanently boosted Mana regeneration as well as the talent "Focus" which lowers the mana costs for all spells by 33 percent for a short period of time. I: 15 seconds duration
II: 25 seconds duration
III: 35 seconds duration
Talent

Elementalist

Unleashed Might
Impact Shock Nova Electrocution
Elemental Expert
Elemental Focus
Fire and Ice Elemental Novice Disintegrate
Arctic Wind
Elemental Frenzy Dual Cast Arcane Rage
Elemental Apprentice
Arcane Might
Focus


Memory Description Tiers Type
Focus
This memory unlocks all mage disciplines for you. You also receive a permanently boosted Mana regeneration as well as the talent "Focus" which lowers the mana costs for all spells by 33 percent for a short period of time. I: 15 seconds duration
II: 25 seconds duration
III: 35 seconds duration
Talent
Arcane Might
The memories of the "Elementalist" improve the use of elemental magic. I: All elemental spells do 13 percent more damage
II: All elemental spells do another 12 percent more damage
Passive
Elemental Apprentice
Reduces the Mana costs of elemental spells of the novice and apprentice level by 30 percent. Passive
Elemental Frenzy
Fire and frost spells do 15 percent more damage. Passive
Dual Cast
Allows you to cast a more powerful version of an elemental spell by having it equipped in both hands and casting them at the same time. Passive
Arcane Rage
Shock spells do 20 percent more damage. Passive
Arctic Wind
Hurls a cone of frost which quickly freezes your enemies. Frozen enemies get a higher damage resistance but there is a small chance of shattering them with a hit. Shock spells, blunt weapons and power attacks increase the chance to shatter them. I: Freezes the target for 3 seconds
II: Freezes the target for 4 seconds
III: Freezes the target for 5 seconds
Talent
Fire and Ice
If you hit an enemy with a frost or fire spell and their Health is low, said enemy flees if hit by a fire spell and is paralyzed if hit by a frost spell. Passive
Elemental Novice
Reduces the Mana costs of elemental spells of the adept level by 30 percent. Passive
Disintegrate
If you hit an enemy with a shock spell and their Health is low, they are instantly disintegrated. Passive
Elemental Focus
Runes now can be placed further away from you and the duration of all your elemental spells is permanently increased. Affects also he (sic) time for which targets are on fire and targets who are slowed by frost. I: Doubles the distance when casting a rune spell, 15 percent longer duration for elemental spells
II: Four times the distance when casting a rune spell, another 15 percent longer duration for elemental spells
Passive
Elemental Expert
Reduces the Mana costs of elemental spells of the expert level by 30 percent. Passive
Impact
Elemental spells can stagger your enemies if dual-casted. Passive
Shock Nova
Unleashes a wave of electrical energy around you which staggers your enemies and then summons a lightning bolt hitting them. I: 10 shock damage (Nova), 25 shock damage (Lightning)
II: 25 shock damage (Nova), 50 shock damage (Lightning)
III: 35 shock damage (Nova), 75 shock damage (Lightning)
Talent
Electrocution
Shock spells do 10 percent more damage and absorb a part of the enemy's Mana. Passive
Unleashed Might
Reduces the Mana costs of elemental spells of the master level by 30 percent, also reduces the Mana costs of elemental spells of other levels by 10 percent. Passive

Thaumaturge

Mental Master
Counter Spell Well of Life Death Mage
Mental Expert
Arcane Resistance
Ambrosia Mental Adept Shield Nourishment
Dimensional Rift
Arcane Interference Dual Casting Magical Repulsion
Mental Novice
Depth Concentration
Focus


Memory Description Tiers Type
Focus
This memory unlocks all mage disciplines for you. You also receive a permanently boosted Mana regeneration as well as the talent "Focus" which lowers the mana costs for all spells by 33 percent for a short period of time. I: 15 seconds duration
II: 25 seconds duration
III: 35 seconds duration
Talent
Depth Concentration
The memories of the "Thaumaturge" enhance your light and mental magic. I: All mental and light magic spells are 14 percent more effective
II: All mental and light magic spells are another 12 percent more effective
Passive
Mental Novice
Reduces the Mana costs of mental and light spells of the novice and apprentice level by 30 percent. Passive
Arcane Interference
Enchantments are 30 percent more effective. You receive the ability "Blessing of the Discipline" which allows you to reduce your Arcane Fever by 15 percent once a day. Passive
Dual Casting
Allows you to cast a more powerful version of a mental or light spell if you equip it in both hands and cast both at the same time. Passive
Magical Repulsion
Increases the effect of all armor spells by 35 percent. Passive
Dimensional Rift
Incapacitate an enemy for a short period of time, absorbs his Mana and Stamina in batches and deals them the drained energy as damage when the effect ends. Especially effective against mages. Can only be used on enemies who are at most 8 levels above you. I: 11 seconds duration, drains 40 percent Mana and Stamina and converts them into damage
II: 15 seconds duration, drains 50 percent Mana and Stamina and converts them into damage
III: 20 seconds duration, drains 60 percent Mana and Stamina and converts them into damage Talent
Talent
Ambrosia
Healing spells also restore Stamina. Passive
Mental Adept
Reduces the Mana costs of mental and light spells of the adept level by 30 percent. Passive
Shield Nourishment
If an enemy's spell hits a shield spell from you, you absorb 35 percent of its Mana. Passive
Arcane Resistance
Increases your resistance to magic. I: Increases resistance by 10 percent
II: Increases resistance by another 10 percent
Passive
Mental Expert
Reduces the Mana costs of mental and light spells of the expert level by 30 percent. Healing spells increase your Arcane Fever 33 percent less. Passive
Counter Spell
Absorb 10 percent of the Mana costs of all spells which are cast on you. Passive
Well of Life
If you would die while this talent is in effect, your Health instantly regenerates and enemies around you are repulsed. I:60 seconds duration, heals you for 25 percent of your total health
II: 120 seconds duration, heals you for 33 percent of your total health
III: 180 seconds duration, heals you for 50 percent of your total health
Talent
Death Mage
All spells against undead are 30 percent more effective. Passive
Mental Master
Reduces the Mana costs of mental and light spells of the master level by 30 percent. Your Mana regeneration is increased by 10 percent. Passive

Sinistrope

Master of the Dark Arts
Quiet Casting Entropic Blood Abyss
Expert of the Dark Arts
Bonejudge
Mystical Call Adept of the Dark Arts Psionic Veil
Devour Soul
Thought Planting Practiced Ritualist Mystical Binding
Apprentice of the Dark Arts
Concentration
Focus


Memory Description Tiers Type
Focus
This memory unlocks all mage disciplines for you. You also receive a permanently boosted Mana regeneration as well as the talent "Focus" which lowers the mana costs for all spells by 33 percent for a short period of time. I: 15 seconds duration
II: 25 seconds duration
III: 35 seconds duration
Talent
Concentration
The memories of the "Sinistrope" teach you the usage of psionics and entropy. I: Psionic spells stay 15 percent longer in effect. Entropy spells consume 20 percent less Health
II: Psionic spells stay another 13 percent longer in effect Entropy spells consume another 20 percent less Health
Passive
Apprentice of the Dark Arts
Reduces the Mana costs of psionic and entropy spells of the apprentice and novice level by 30 percent. Passive
Thought Planting
Psionic spells and talents now can be cast on 25% stronger enemies. Passive
Practiced Ritualist
Allows you to cast a more powerful version of a psionic or entropy spell if you equip it in both hands and cast both at the same time. Passive
Mystical Binding
Summoned weapons deal 25% more damage. Passive
Devour Soul
Devours the soul of a dead enemy and absorbs a part of their Health, Mana and Stamina. I: Absorbs 15 percent of Health
II: Absorbs 20 percent of Health and Stamina
III: Absorbs 30 percent of Health, Stamina and Mana
Talent
Mystical Call
Increases the lifespan of summoned creatures. I: 40 percent longer lifespan.
II: Another 30 percent longer lifespan.
Passive
Adept of the Dark Arts
Reduces the Mana costs of psionic and entropy spells of the adept level by 30 percent. Passive
Psionic Veil
Wraps you in a psionic veil for a short period of time, which makes you invisible. Actions such as attacking or activation disrupt the effect. I: 5 seconds duration
II: 7 seconds duration
III: 10 seconds duration
Talent
Bonejudge
All offensive spells are 30 percent more effective against undead. Reanimated undead "live" 50 percent longer and entropy spells consume 10 percent less Mana. Passive
Expert of the Dark Arts
Reduces the Mana costs of psionic and entropy spells of the expert level by 30 percent. Passive
Quiet Casting
All spells you cast are silent to others. Passive
Entropic Blood
Makes an enemy into your slave for a short period of time, which fights for you and deals many times more damage. If the slave dies while this talent is in effect, it explodes in a devastating detonation. I: 20 seconds duration, 2 times damage of the slave, 50 points of entropic damage upon explosion
II: 30 seconds duration, 2 and a half times damage of the slave, 75 points of entropic damage upon explosion
III: 45 seconds duration, 3 times damage of the slave, 100 points of entropic damage upon explosion
Talent
Abyss
Psionic spells are now 25 percent stronger and also affect the undead, elemental and mechanic creatures. Enemies which are weakened by psychosis also now get slower. Passive
Master of the Dark Arts
Reduces the Mana costs of psionic and entropy spells of the master level by 35 percent. Attacking with a bound weapon automatically casts soul trap on the target. Passive
Rogue Warrior Mage Lycantrophe Phasmalist