Difference between revisions of "Enderal:Rogue"

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(Transcribed from Steam version.)
(Replaced memory tables with Template:Enderal-Memory-Tree)
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|align = "center" colspan = "1" style="background-color: #0a2f04;"|<font color=#FFF>'''Main skills'''</font>
 
|align = "center" colspan = "1" style="background-color: #0a2f04;"|<font color=#FFF>'''Main skills'''</font>
 
|-
 
|-
|align = "left" style="background-color: #49493b;"| <font color=#FFF>'''Infiltrator'''</font>
+
|align = "left" style="background-color: #49493b;"| '''[[#Infiltrator|<font color=#FFF>Infiltrator</font>]]'''
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Sneak-icon.png|50px|link=Enderal:Skills|Sneak]] [[File:EN-Workmanship-Pickpocketing-icon.png|50px|link=Enderal:Skills|Pickpocketing]] [[File:EN-Workmanship-Rhetoric-icon.png|50px|link=Enderal:Skills|Rhetoric]]
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Sneak-icon.png|50px|link=Enderal:Skills|Sneak]] [[File:EN-Workmanship-Pickpocketing-icon.png|50px|link=Enderal:Skills|Pickpocketing]] [[File:EN-Workmanship-Rhetoric-icon.png|50px|link=Enderal:Skills|Rhetoric]]
 
|-
 
|-
|align = "left" style="background-color: #49493b;"| <font color=#FFF>'''Vagrant'''</font>
+
|align = "left" style="background-color: #49493b;"| '''[[#Vagrant|<font color=#FFF>Vagrant</font>]]'''
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Light_Armor-icon.png|50px|link=Enderal:Skills|Light Armor]] [[File:EN-Workmanship-Alchemy-icon.png|50px|link=Enderal:Skills|Alchemy]]
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Light_Armor-icon.png|50px|link=Enderal:Skills|Light Armor]] [[File:EN-Workmanship-Alchemy-icon.png|50px|link=Enderal:Skills|Alchemy]]
 
|-
 
|-
|align = "left" style="background-color: #49493b;"| <font color=#FFF>'''Trickster'''</font>
+
|align = "left" style="background-color: #49493b;"| '''[[#Trickster|<font color=#FFF>Trickster</font>]]'''
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Archery-icon.png|50px|link=Enderal:Skills|Archery]] [[File:EN-Workmanship-Lockpicking-icon.png|50px|link=Enderal:Skills|Lockpicking]]
 
|style="text-align: center; width: 16%;"| [[File:EN-Combat-Archery-icon.png|50px|link=Enderal:Skills|Archery]] [[File:EN-Workmanship-Lockpicking-icon.png|50px|link=Enderal:Skills|Lockpicking]]
 
|-
 
|-
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<div style="clear: both;"></div>
 
<div style="clear: both;"></div>
== '''Rogue''' ==
+
== Rogue ==
 
{|class="sortable" cellspacing="2" cellpadding="6" border="1" style="border-collapse:collapse; "
 
{|class="sortable" cellspacing="2" cellpadding="6" border="1" style="border-collapse:collapse; "
 
|- style="background:#313131;"
 
|- style="background:#313131;"
!class="unsortable" style="width: 10%"|"<font color=#FFF>Memory</font>
+
!class="unsortable" style="width: 10%"|<font color=#FFF>Memory</font>
!class="unsortable" style="width: 50%"|"<font color=#FFF>Descriptions</font>
+
!class="unsortable" style="width: 50%"|<font color=#FFF>Descriptions</font>
!class="unsortable" style="width: 30%"|"<font color=#FFF>Tiers</font>
+
!class="unsortable" style="width: 30%"|<font color=#FFF>Tiers</font>
!class="unsortable" style="width: 10%"|"<font color=#FFF>Type</font>
+
!class="unsortable" style="width: 10%"|<font color=#FFF>Type</font>
 
|-
 
|-
 
|<div id="Assassination">'''Assassination'''</div>
 
|<div id="Assassination">'''Assassination'''</div>
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|}
 
|}
  
===Infiltrator===
+
=== Infiltrator ===
{|class="sortable" cellspacing="2" cellpadding="6" border="1" style="border-collapse:collapse; "
+
|- style="background:#313131;"
+
!class="unsortable" style="width: 10%"|"<font color=#FFF>Memory</font>
+
!class="unsortable" style="width: 50%"|"<font color=#FFF>Descriptions</font>
+
!class="unsortable" style="width: 30%"|"<font color=#FFF>Tiers</font>
+
!class="unsortable" style="width: 10%"|"<font color=#FFF>Type</font>
+
|-
+
|<div id="Devious">'''Devious'''</div>
+
|style="border-right-style:none"|The memories of the Infiltrator improve your skill in sneaking, your rhetorics and your sleight of hand.
+
|style="border-left-style:none"|<span style="font-size: 85%">I: The chance to be detected by enemies while sneaking is reduced by 15 percent. The prices of merchants are 7 percent better<br/>II: The chance to be detected by enemies while sneaking is reduced by another 12 percent. The prices of merchants are another 5 percent better</span>
+
|Passive
+
|-
+
|<div id="">'''Throat Cut'''</div>
+
|style="border-right-style:none"|If you attack while you are sneaking your critical hit chance is increased by 10 percent.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Knife Thrust'''</div>
+
|style="border-right-style:none"|Sneak attacks with daggers now do 4 times damage.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Heart Shot'''</div>
+
|style="border-right-style:none"|Sneak attacks with bows now do 2.5 times damage.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Assassin'''</div>
+
|style="border-right-style:none"|Sneak attacks with one-handed weapons (and wolf claws) now do 2.5 times damage. Does not apply for daggers.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Flashpowder'''</div>
+
|style="border-right-style:none"|Throw a flash powder which blinds your enemies for a period of time to give you time to hide. Blinded enemies cannot be attacked.
+
|style="border-left-style:none"|<span style="font-size: 85%">I: 8 seconds duration<br/>II: 10 seconds duration<br/>III: 12 seconds duration</span>
+
|Talent
+
|-
+
|<div id="">'''Fence'''</div>
+
|style="border-right-style:none"|Stolen goods now can be sold to every merchant, not only fences.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Roll'''</div>
+
|style="border-right-style:none"|When you sprint while sneaking you do a forward roll.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Swindler'''</div>
+
|style="border-right-style:none"|Pickpocketing pennies is 50 percent easier.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Silent Feet'''</div>
+
|style="border-right-style:none"|Whether you run or walk while sneaking now has no effect on your concealment anymore.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Bloodlust'''</div>
+
|style="border-right-style:none"|A sneak attack has a chance of 50 percent to absorb a part of the enemy's Stamina.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Pickpocket'''</div>
+
|style="border-right-style:none"|Pickpocketing is 20% easier.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Ghostwalk'''</div>
+
|style="border-right-style:none"|Teleports yourself behind a target, you become invisible for a short period of time and increases your critical hit chance for a short time.
+
|style="border-left-style:none"|<span style="font-size: 85%">I: 1500 feet distance, critical hit chance increased by 15 percent, 10 seconds invisibility<br/>II: 2000 feet distance, critical hit chance increased by 25 percent, 15 seconds invisibility<br/>III: 2500 feet distance, critical hit chance increased by 35 percent, 20 seconds invisibility</span>
+
|Talent
+
|-
+
|<div id="">'''Seducer'''</div>
+
|style="border-right-style:none"|Unlocks - even if your skill value is small - rhetoric options in the dialogues. You also receive 10 percent better prices from merchants of the opposite gender.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Warrior of the Shadows'''</div>
+
|style="border-right-style:none"|Sneak attacks now do 50 percent additional damage. You also can steal equipped items now.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|}
+
  
===Vagrant===
+
{{Template:Enderal-Memory-Tree
{|class="sortable" cellspacing="2" cellpadding="6" border="1" style="border-collapse:collapse; "
+
|ColorPassive = \#080c40
|- style="background:#313131;"
+
|ColorTalent = \#0b2f4d
!class="unsortable" style="width: 10%"|"<font color=#FFF>Memory</font>
+
|Name01M = Devious
!class="unsortable" style="width: 50%"|"<font color=#FFF>Descriptions</font>
+
|Desc01M = The memories of the Infiltrator improve your skill in sneaking, your rhetorics and your sleight of hand.  
!class="unsortable" style="width: 30%"|"<font color=#FFF>Tiers</font>
+
|Tier01M = I: The chance to be detected by enemies while sneaking is reduced by 15 percent. The prices of merchants are 7 percent better<br/>II: The chance to be detected by enemies while sneaking is reduced by another 12 percent. The prices of merchants are another 5 percent better
!class="unsortable" style="width: 10%"|"<font color=#FFF>Type</font>
+
|Name02M = Throat Cut
|-
+
|Desc02M = If you attack while you are sneaking your critical hit chance is increased by 10 percent.
|<div id="Suitable Armor">'''Suitable Armor'''</div>
+
|Name03L = Knife Thrust
|style="border-right-style:none"|The memories of the "Vagrant" teach you in the usage of poisons, potions and light armor.
+
|Desc03L = Sneak attacks with daggers now do 4 times damage.
|style="border-left-style:none"|<span style="font-size: 85%">I: Light armor is 17 percent more effective<br/>II: Light armor is another 15 percent more effective</span>
+
|Name03M = Heart Shot
|Passive
+
|Desc03M = Sneak attacks with bows now do 2.5 times damage.
|-
+
|Name03R = Assassin
|<div id="">'''Ointment Lore'''</div>
+
|Desc03R = Sneak attacks with one-handed weapons (and wolf claws) now do 2.5 times damage. Does not apply for daggers.
|style="border-right-style:none"|Healing potions are ore (sic) effective.
+
|Name04M = Flashpowder
|style="border-left-style:none"|<span style="font-size: 85%">I: All potions are 15 percent more effective.<br/>II: Healing potions (Health, Stamina, Mana, Wolf Blood) are an additional 15 percent more effective.</span>
+
|Desc04M = Throw a flash powder which blinds your enemies for a period of time to give you time to hide. Blinded enemies cannot be attacked.
|Passive
+
|Tier04M = I: 8 seconds duration<br/>II: 10 seconds duration<br/>III: 12 seconds duration
|-
+
|IsTalent04M = y
|<div id="">'''Sensitive Tongue'''</div>
+
|Name05L = Fence
|style="border-right-style:none"|Consuming an ingredient reveals more of its alchemy effects from now on.
+
|Desc05L = Stolen goods now can be sold to every merchant, not only fences.
|style="border-left-style:none"|<span style="font-size: 85%"></span><span style="font-size: 85%">I: Reveals another additional effect<br/>II: Reveals two other effects<br/>III: Reveals three other effects</span>
+
|Name05M = Roll
|Passive
+
|Desc05M = When you sprint while sneaking you do a forward roll.
|-
+
|Name05R = Swindler
|<div id="">'''Poison Cook'''</div>
+
|Desc05R = Pickpocketing pennies is 50 percent easier.
|style="border-right-style:none"|Brewed poisons are 30 percent more effective. Chymica are 15 percent more effective.
+
|Name06M = Silent Feet
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc06M = Whether you run or walk while sneaking now has no effect on your concealment anymore.
|Passive
+
|Name07M = Bloodlust
|-
+
|Desc07M = A sneak attack has a chance of 50 percent to absorb a part of the enemy's Stamina.
|<div id="">'''Wind Walker'''</div>
+
|Name08L = Pickpocket
|style="border-right-style:none"|If you are wearing solely light armor, your Stamina regeneration is increased by 30 percent.
+
|Desc08L = Pickpocketing is 20% easier.
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Name08M = Ghostwalk
|Passive
+
|Desc08M = Teleports yourself behind a target, you become invisible for a short period of time and increases your critical hit chance for a short time.
|-
+
|Tier08M = I: 1500 feet distance, critical hit chance increased by 15 percent, 10 seconds invisibility<br/>II: 2000 feet distance, critical hit chance increased by 25 percent, 15 seconds invisibility<br/>III: 2500 feet distance, critical hit chance increased by 35 percent, 20 seconds invisibility
|<div id="">'''Shadowtongue Oil'''</div>
+
|IsTalent08M = y
|style="border-right-style:none"|Throw a bottle that creates a slibbery oil puddle upon impact which lets enemies slip and slows them.
+
|Name08R = Seducer
|style="border-left-style:none"|<span style="font-size: 85%">I: Slows enemies by 15 percent<br/>II: Slows enemies by 25 percent<br/>III: Slows enemies by 40 percent</span>
+
|Desc08R = Unlocks - even if your skill value is small - rhetoric options in the dialogues. You also receive 10 percent better prices from merchants of the opposite gender.
|Talent
+
|Name09M = Warrior of the Shadows
|-
+
|Desc09M = Sneak attacks now do 50 percent additional damage. You also can steal equipped items now.
|<div id="">'''More Place'''</div>
+
}}
|style="border-right-style:none"|Increases your carrying capacity by 50.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Unhindered'''</div>
+
|style="border-right-style:none"|From now on, a light armor does not weigh anything and does not slow you down when you wear it.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Experimenter'''</div>
+
|style="border-right-style:none"|Poison which is applied to your weapons stays in effect twice as long. You can now also create Ambrosia at spectralizing table.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Perfect Fit'''</div>
+
|style="border-right-style:none"|If you are wearing solely light armor you receive an armor bonus of 25 percent.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Master Brewer'''</div>
+
|style="border-right-style:none"|All self-brewed potions are 20 percent more effective from now on.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Snakeblood'''</div>
+
|style="border-right-style:none"|As long as your Stamina is more than half-filled, your poison resistance is increased by 40 percent and the armor rating of light armors by 5 percent.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''Starling Spider'''</div>
+
|style="border-right-style:none"|Throw a mechanical spider which attracts the attention of enemies at its destination. If the enemies are close enough - or if you use the talent again - the spider explodes, which paralyzes enemies for a short period of time and weakens them with a neurotoxin. Poisoned enemies which are hit take more damage.
+
|style="border-left-style:none"|<span style="font-size: 85%">I: 75 feet attention radius, 10 seconds poisoned, 25 percent more damage to poisoned enemies<br/>II: 125 feet attention radius, 15 seconds poisoned, 35 percent more damage to poisoned enemies<br/>III: 256 feet attention radius, 20 seconds poisoned, 40 percent more damage to poisoned enemies</span>
+
|Talent
+
|-
+
|<div id="">'''Purity'''</div>
+
|style="border-right-style:none"|All negative effects of self-brewed potions and all positive effects of self-brewed poisons are removed.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|-
+
|<div id="">'''High Dexterity'''</div>
+
|style="border-right-style:none"|If you are wearing solely light armor, there is a chance of 10 percent that the damage of a melee attack is completely intercepted.
+
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Passive
+
|}
+
  
===Trickster===
+
=== Vagrant ===
{|class="sortable" cellspacing="2" cellpadding="6" border="1" style="border-collapse:collapse; "
+
 
|- style="background:#313131;"
+
{{Template:Enderal-Memory-Tree
!class="unsortable" style="width: 10%"|"<font color=#FFF>Memory</font>
+
|ColorPassive = \#080c40
!class="unsortable" style="width: 50%"|"<font color=#FFF>Descriptions</font>
+
|ColorTalent = \#0b2f4d
!class="unsortable" style="width: 30%"|"<font color=#FFF>Tiers</font>
+
|Name01M = Suitable Armor
!class="unsortable" style="width: 10%"|"<font color=#FFF>Type</font>
+
|Desc01M = The memories of the "Vagrant" teach you in the usage of poisons, potions and light armor.
|-
+
|Tier01M = I: Light armor is 17 percent more effective<br/>II: Light armor is another 15 percent more effective
|<div id="Strong Bowstring">'''Strong Bowstring'''</div>
+
|Name02M = Ointment Lore
|style="border-right-style:none"|The memories of the "Trickster" combine the effective use of a bow with lockpicking.
+
|Desc02M = Healing potions are ore (sic) effective.
|style="border-left-style:none"|<span style="font-size: 85%">I: Bows do 12 percent more damage<br/>II: Bows do another 10 percent more damage</span>
+
|Tier02M = I: All potions are 15 percent more effective.<br/>II: Healing potions (Health, Stamina, Mana, Wolf Blood) are an additional 15 percent more effective.
|Passive
+
|Name03L = Sensitive Tongue
|-
+
|Desc03L = Consuming an ingredient reveals more of its alchemy effects from now on.
|<div id="Skilled Hands">'''Skilled Hands'''</div>
+
|Tier03L = I: Reveals another additional effect<br/>II: Reveals two other effects<br/>III: Reveals three other effects
|style="border-right-style:none"|Novice locks are 25 percent easier to pick and your armor rating increases by 5 percent while you have a bow equipped.
+
|Name03M = Poison Cook
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc03M = Brewed poisons are 30 percent more effective. Chymica are 15 percent more effective.
|Passive
+
|Name03R = Wind Walker
|-
+
|Desc03R = If you are wearing solely light armor, your Stamina regeneration is increased by 30 percent.
|<div id="Eagle Eye">'''Eagle Eye'''</div>
+
|Name04M = Shadowtongue Oil
|style="border-right-style:none"|Pressing Block while aiming will zoom in your view.
+
|Desc04M = Throw a bottle that creates a slibbery oil puddle upon impact which lets enemies slip and slows them.
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Tier04M = I: Slows enemies by 15 percent<br/>II: Slows enemies by 25 percent<br/>III: Slows enemies by 40 percent
|Passive
+
|IsTalent04M = y
|-
+
|Name05L = More Place
|<div id="Fire Arrow">'''Fire Arrow'''</div>
+
|Desc05L = Increases your carrying capacity by 50.
|style="border-right-style:none"|Grants you a handful of fire arrows, which explode upon impact and do fire damage.
+
|Name05M = Unhindered
|style="border-left-style:none"|<span style="font-size: 85%">I: 3 arrows, do additional 5 points of fire damage, 11 seconds duration<br/>II: 4 arrows, do additional 7 points of fire damage, 13 seconds duration<br/>I: 5 arrows, do additional 9 points of fire damage, 15 seconds duration</span>
+
|Desc05M = From now on, a light armor does not weigh anything and does not slow you down when you wear it.
|Talent
+
|Name05R = Experimenter
|-
+
|Desc05R = Poison which is applied to your weapons stays in effect twice as long. You can now also create Ambrosia at spectralizing table.
|<div id="Concentration">'''Concentration'''</div>
+
|Name06M = Perfect Fit
|style="border-right-style:none"|Bows do 20 percent more damage as long as your Stamina is more than half-filled.
+
|Desc06M = If you are wearing solely light armor you receive an armor bonus of 25 percent.
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Name07M = Master Brewer
|Passive
+
|Desc07M = All self-brewed potions are 20 percent more effective from now on.
|-
+
|Name08L = Snakeblood
|<div id="Thief Apprentice">'''Thief Apprentice'''</div>
+
|Desc08L = As long as your Stamina is more than half-filled, your poison resistance is increased by 40 percent and the armor rating of light armors by 5 percent.
|style="border-right-style:none"|Adept locks can now be picked and all locks of the adept or lower level are 25 percent easier to pick.
+
|Name08M = Starling Spider
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc08M = Throw a mechanical spider which attracts the attention of enemies at its destination. If the enemies are close enough - or if you use the talent again - the spider explodes, which paralyzes enemies for a short period of time and weakens them with a neurotoxin. Poisoned enemies which are hit take more damage.
|Passive
+
|Tier08M = I: 75 feet attention radius, 10 seconds poisoned, 25 percent more damage to poisoned enemies<br/>II: 125 feet attention radius, 15 seconds poisoned, 35 percent more damage to poisoned enemies<br/>III: 256 feet attention radius, 20 seconds poisoned, 40 percent more damage to poisoned enemies
|-
+
|IsTalent08M = y
|<div id="Ranger">'''Ranger'''</div>
+
|Name08R = Purity
|style="border-right-style:none"|You are able to move faster with a drawn bow.
+
|Desc08R = All negative effects of self-brewed potions and all positive effects of self-brewed poisons are removed.
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Name09M = High Dexterity
|Passive
+
|Desc09M = If you are wearing solely light armor, there is a chance of 10 percent that the damage of a melee attack is completely intercepted.
|-
+
}}
|<div id="Rapid Shot">'''Rapid Shot'''</div>
+
 
|style="border-right-style:none"|You can draw a bow 30 percent faster.
+
=== Trickster ===
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
 
|Passive
+
{{Template:Enderal-Memory-Tree
|-
+
|ColorPassive = \#080c40
|<div id="Replica">'''Replica'''</div>
+
|ColorTalent = \#0b2f4d
|style="border-right-style:none"|Automatically gives you a copy of a picked lock's key.
+
|Name01M = Strong Bowstring
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc01M = The memories of the "Trickster" combine the effective use of a bow with lockpicking.
|Passive
+
|Tier01M = I: Bows do 12 percent more damage<br/>II: Bows do another 10 percent more damage
|-
+
|Name02M = Skilled Hands
|<div id="Expert Locksmith">'''Expert Locksmith'''</div>
+
|Desc02M = Novice locks are 25 percent easier to pick and your armor rating increases by 5 percent while you have a bow equipped.
|style="border-right-style:none"|Expert locks can now be picked and all locks of the expert or lower level are 25 percent easier to pick.  
+
|Name03L = Eagle Eye
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc03L = Pressing Block while aiming will zoom in your view.
|Passive
+
|Name03M = Fire Arrow
|-
+
|Desc03M = Grants you a handful of fire arrows, which explode upon impact and do fire damage.
|<div id="Fatal Shot">'''Fatal Shot'''</div>
+
|Tier03M = I: 3 arrows, do additional 5 points of fire damage, 11 seconds duration<br/>II: 4 arrows, do additional 7 points of fire damage, 13 seconds duration<br/>I: 5 arrows, do additional 9 points of fire damage, 15 seconds duration
|style="border-right-style:none"|Increases your critical hit chance with bows.
+
|IsTalent03M = y
|style="border-left-style:none"|<span style="font-size: 85%">I: Increases critical hit chance by 10 percent<br/>II: Increases critical hit chance by another 15 percent and increases critical hit damage by 25 percent</span>
+
|Name03R = Concentration
|Passive
+
|Desc03R = Bows do 20 percent more damage as long as your Stamina is more than half-filled.
|-
+
|Name04M = Thief Apprentice
|<div id="Master with the Bowstring">'''Master with the Bowstring'''</div>
+
|Desc04M = Adept locks can now be picked and all locks of the adept or lower level are 25 percent easier to pick.
|style="border-right-style:none"|Zooming in with a bow now costs half as much Stamina than before and slows down time by 50 percent. All arrows do 1 more point of damage.
+
|Name05L = Ranger
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Desc05L = You are able to move faster with a drawn bow.
|Passive
+
|Name05M = Rapid Shot
|-
+
|Desc05M = You can draw a bow 30 percent faster.
|<div id="Eye of the Storm">'''Eye of the Storm'''</div>
+
|Name05R = Replica
|style="border-right-style:none"|Stops time for your enemies and your surroundings for a short period of time.
+
|Desc05R = Automatically gives you a copy of a picked lock's key.
|style="border-left-style:none"|<span style="font-size: 85%">I: 6 seconds duration<br/>II: 8 seconds duration<br/>III: 12 seconds duration<br/></span>
+
|Name06M = Expert Locksmith
|Talent
+
|Desc06M = Expert locks can now be picked and all locks of the expert or lower level are 25 percent easier to pick.
|-
+
|Name07M = Fatal Shot
|<div id="Shadow Player">'''Shadow Player'''</div>
+
|Desc07M = Increases your critical hit chance with bows.
|style="border-right-style:none"|Reduces the chance to be detected while lockpicking by 60 percent.
+
|Tier07M = I: Increases critical hit chance by 10 percent<br/>II: Increases critical hit chance by another 15 percent and increases critical hit damage by 25 percent
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|Name08L = Master with the Bowstring
|Passive
+
|Desc08L = Zooming in with a bow now costs half as much Stamina than before and slows down time by 50 percent. All arrows do 1 more point of damage.
|-
+
|Name08M = Eye of the Storm
|<div id="Master Thief">'''Master Thief'''</div>
+
|Desc08M = Stops time for your enemies and your surroundings for a short period of time.
|style="border-right-style:none"|Master locks can now be picked and all locks are 35 percent easier to pick. Your arrows often stagger opponents (excluding the largest ones).
+
|Tier08M = I: 6 seconds duration<br/>II: 8 seconds duration<br/>III: 12 seconds duration
|style="border-left-style:none"|<span style="font-size: 85%"></span>
+
|IsTalent08M = y
|Passive
+
|Name08R = Shadow Player
|}
+
|Desc08R = Reduces the chance to be detected while lockpicking by 60 percent.
 +
|Name09M = Master Thief
 +
|Desc09M = Master locks can now be picked and all locks are 35 percent easier to pick. Your arrows often stagger opponents (excluding the largest ones).
 +
}}
  
 
{{Enderal-Classes}}
 
{{Enderal-Classes}}
  
 
[[Category:Enderal-Gameplay]]
 
[[Category:Enderal-Gameplay]]

Revision as of 01:41, 5 May 2023

< Enderal < Memory Trees
Rogue
EN-Rogue-Class-stones.jpg
Disciplines Main skills
Infiltrator Sneak Pickpocketing Rhetoric
Vagrant Light Armor Alchemy
Trickster Archery Lockpicking

Rogue

Memory Descriptions Tiers Type
Assassination
This memory unlocks all rogue disciplines for you. Your Stamina regeneration is boosted by 20 percent and you receive the talent "Shadow of the Wind" which lets you move more silently for a short period of time and raises your critical hit chance by 7 percent. I:25 seconds duration
II: 45 seconds duration
III: 60 seconds duration
Talent

Infiltrator

Warrior of the Shadows
Pickpocket Ghostwalk Seducer
Bloodlust
Silent Feet
Fence Roll Swindler
Flashpowder
Knife Thrust Heart Shot Assassin
Throat Cut
Devious


Memory Description Tiers Type
Devious
The memories of the Infiltrator improve your skill in sneaking, your rhetorics and your sleight of hand. I: The chance to be detected by enemies while sneaking is reduced by 15 percent. The prices of merchants are 7 percent better
II: The chance to be detected by enemies while sneaking is reduced by another 12 percent. The prices of merchants are another 5 percent better
Passive
Throat Cut
If you attack while you are sneaking your critical hit chance is increased by 10 percent. Passive
Knife Thrust
Sneak attacks with daggers now do 4 times damage. Passive
Heart Shot
Sneak attacks with bows now do 2.5 times damage. Passive
Assassin
Sneak attacks with one-handed weapons (and wolf claws) now do 2.5 times damage. Does not apply for daggers. Passive
Flashpowder
Throw a flash powder which blinds your enemies for a period of time to give you time to hide. Blinded enemies cannot be attacked. I: 8 seconds duration
II: 10 seconds duration
III: 12 seconds duration
Talent
Fence
Stolen goods now can be sold to every merchant, not only fences. Passive
Roll
When you sprint while sneaking you do a forward roll. Passive
Swindler
Pickpocketing pennies is 50 percent easier. Passive
Silent Feet
Whether you run or walk while sneaking now has no effect on your concealment anymore. Passive
Bloodlust
A sneak attack has a chance of 50 percent to absorb a part of the enemy's Stamina. Passive
Pickpocket
Pickpocketing is 20% easier. Passive
Ghostwalk
Teleports yourself behind a target, you become invisible for a short period of time and increases your critical hit chance for a short time. I: 1500 feet distance, critical hit chance increased by 15 percent, 10 seconds invisibility
II: 2000 feet distance, critical hit chance increased by 25 percent, 15 seconds invisibility
III: 2500 feet distance, critical hit chance increased by 35 percent, 20 seconds invisibility
Talent
Seducer
Unlocks - even if your skill value is small - rhetoric options in the dialogues. You also receive 10 percent better prices from merchants of the opposite gender. Passive
Warrior of the Shadows
Sneak attacks now do 50 percent additional damage. You also can steal equipped items now. Passive

Vagrant

High Dexterity
Snakeblood Starling Spider Purity
Master Brewer
Perfect Fit
More Place Unhindered Experimenter
Shadowtongue Oil
Sensitive Tongue Poison Cook Wind Walker
Ointment Lore
Suitable Armor


Memory Description Tiers Type
Suitable Armor
The memories of the "Vagrant" teach you in the usage of poisons, potions and light armor. I: Light armor is 17 percent more effective
II: Light armor is another 15 percent more effective
Passive
Ointment Lore
Healing potions are ore (sic) effective. I: All potions are 15 percent more effective.
II: Healing potions (Health, Stamina, Mana, Wolf Blood) are an additional 15 percent more effective.
Passive
Sensitive Tongue
Consuming an ingredient reveals more of its alchemy effects from now on. I: Reveals another additional effect
II: Reveals two other effects
III: Reveals three other effects
Passive
Poison Cook
Brewed poisons are 30 percent more effective. Chymica are 15 percent more effective. Passive
Wind Walker
If you are wearing solely light armor, your Stamina regeneration is increased by 30 percent. Passive
Shadowtongue Oil
Throw a bottle that creates a slibbery oil puddle upon impact which lets enemies slip and slows them. I: Slows enemies by 15 percent
II: Slows enemies by 25 percent
III: Slows enemies by 40 percent
Talent
More Place
Increases your carrying capacity by 50. Passive
Unhindered
From now on, a light armor does not weigh anything and does not slow you down when you wear it. Passive
Experimenter
Poison which is applied to your weapons stays in effect twice as long. You can now also create Ambrosia at spectralizing table. Passive
Perfect Fit
If you are wearing solely light armor you receive an armor bonus of 25 percent. Passive
Master Brewer
All self-brewed potions are 20 percent more effective from now on. Passive
Snakeblood
As long as your Stamina is more than half-filled, your poison resistance is increased by 40 percent and the armor rating of light armors by 5 percent. Passive
Starling Spider
Throw a mechanical spider which attracts the attention of enemies at its destination. If the enemies are close enough - or if you use the talent again - the spider explodes, which paralyzes enemies for a short period of time and weakens them with a neurotoxin. Poisoned enemies which are hit take more damage. I: 75 feet attention radius, 10 seconds poisoned, 25 percent more damage to poisoned enemies
II: 125 feet attention radius, 15 seconds poisoned, 35 percent more damage to poisoned enemies
III: 256 feet attention radius, 20 seconds poisoned, 40 percent more damage to poisoned enemies
Talent
Purity
All negative effects of self-brewed potions and all positive effects of self-brewed poisons are removed. Passive
High Dexterity
If you are wearing solely light armor, there is a chance of 10 percent that the damage of a melee attack is completely intercepted. Passive

Trickster

Master Thief
Master with the Bowstring Eye of the Storm Shadow Player
Fatal Shot
Expert Locksmith
Ranger Rapid Shot Replica
Thief Apprentice
Eagle Eye Fire Arrow Concentration
Skilled Hands
Strong Bowstring


Memory Description Tiers Type
Strong Bowstring
The memories of the "Trickster" combine the effective use of a bow with lockpicking. I: Bows do 12 percent more damage
II: Bows do another 10 percent more damage
Passive
Skilled Hands
Novice locks are 25 percent easier to pick and your armor rating increases by 5 percent while you have a bow equipped. Passive
Eagle Eye
Pressing Block while aiming will zoom in your view. Passive
Fire Arrow
Grants you a handful of fire arrows, which explode upon impact and do fire damage. I: 3 arrows, do additional 5 points of fire damage, 11 seconds duration
II: 4 arrows, do additional 7 points of fire damage, 13 seconds duration
I: 5 arrows, do additional 9 points of fire damage, 15 seconds duration
Talent
Concentration
Bows do 20 percent more damage as long as your Stamina is more than half-filled. Passive
Thief Apprentice
Adept locks can now be picked and all locks of the adept or lower level are 25 percent easier to pick. Passive
Ranger
You are able to move faster with a drawn bow. Passive
Rapid Shot
You can draw a bow 30 percent faster. Passive
Replica
Automatically gives you a copy of a picked lock's key. Passive
Expert Locksmith
Expert locks can now be picked and all locks of the expert or lower level are 25 percent easier to pick. Passive
Fatal Shot
Increases your critical hit chance with bows. I: Increases critical hit chance by 10 percent
II: Increases critical hit chance by another 15 percent and increases critical hit damage by 25 percent
Passive
Master with the Bowstring
Zooming in with a bow now costs half as much Stamina than before and slows down time by 50 percent. All arrows do 1 more point of damage. Passive
Eye of the Storm
Stops time for your enemies and your surroundings for a short period of time. I: 6 seconds duration
II: 8 seconds duration
III: 12 seconds duration
Talent
Shadow Player
Reduces the chance to be detected while lockpicking by 60 percent. Passive
Master Thief
Master locks can now be picked and all locks are 35 percent easier to pick. Your arrows often stagger opponents (excluding the largest ones). Passive
Rogue Warrior Mage Lycantrophe Phasmalist